So the Windows Store says that I need to update to the latest free windows update, despite being on the latest windows update.
Anyone else run into this issue, or know how to resolve this?
Little help looking for a prismatic core in The Warren.I already beat the boss and found everything else including stashes, health upgrade, and logs. I've been through this whole dungeon 3 times and feel like I must be walking by it.
Have you had Mack in the K-9 frame sniff around?
Just found Duncan. Some people said there's a drop-off point where the game gets less enjoyable, but I sure haven't experienced that yet, on the contrary. I'm even seeking out the dungeons now, the hunger for cores is real.
At this point I don't see how this game got scores as low as 4... At the very least it's a competent action adventure, and if you're into these type of games it's just a joy to play. Maybe the technical issues are more prevalent on Xbox One, but on Win 10 it's pretty smooth with short loading times. Still have to review it and I'm leaning more towards a 8 tbh.
Does anyone else keep falling through the fucking floor for no good reason? Thought it was something I was doing wrong at the beginning but its happening again at the first boss.
I've got one as a drop from a blue lvl 5 enemy near the Lonely Basin travel point.
This one to be precise:
There is a spot if I recall that was to the right of the large door into the second area where I couldn't walk on the ground without falling through. I had to stick to the edges. It was a huge area so seemed very strange that it got through QA.
Think I've fucked up somewhere. How do you get?the flying robot
I'm on W10 version and can't say it's perfect tbh. Frame rate wise is fine and loading times aren't so bad, but lots of graphical issues and functional issues, such as seams, clipping, short draw distances at times and the worst things I've had, leaving a room, coming back sometimes results in all the assets being gone so you're essentially stuck and forced to reload the game and at another point, fast travel map didn't have the cursor, again requiring another reload and spawning next to an electric ball constantly resulting in insta death.
I mean some graphical things I can ignore somewhat, but a lot of this I just can't and I have to say it is really impacting my enjoyment of the game. I just don't think the game was ready to launch in this state and needed more time. That said I am enjoying and and I see the potential in it, which just makes it more of a shame a new IP launched like this.
Continue the story.
Anyway to get to thenearshuttleplace in the Cradle? Seems like it should be a big level/area. Can't seem toKai'sover there.fly
Can anyone help me find the corebits (to open doors) for the dungeons in the shifting sands? I've spent over an hour trying to find the 4th one for The Armory Flux and I've only been able to find one for the Forsaken Halls.
I'm on W10 version and can't say it's perfect tbh. Frame rate wise is fine and loading times aren't so bad, but lots of graphical issues and functional issues, such as seams, clipping, short draw distances at times and the worst things I've had, leaving a room, coming back sometimes results in all the assets being gone so you're essentially stuck and forced to reload the game and at another point, fast travel map didn't have the cursor, again requiring another reload and spawning next to an electric ball constantly resulting in insta death.
I mean some graphical things I can ignore somewhat, but a lot of this I just can't and I have to say it is really impacting my enjoyment of the game. I just don't think the game was ready to launch in this state and needed more time. That said I am enjoying and and I see the potential in it, which just makes it more of a shame a new IP launched like this.
I also encountered the fast travel map missing the cursor. Definitely an annoying bug, since it requires a restart basically. I do hope this game gets a few patches to fix some of this stuff. I also get flickering in fast travel screens sometimes, when you're changing areas.
e need T8-NK frame for that, theres another area in which we need it to go further. They better be giving it to us (free) along with the fixes.
Okay finding the cellbots in theis the most annoying shit ever. WHY ARE THEY SPREAD OUT ALL OVER THE GODDAMN MAPshifting sands
Just found Duncan. Some people said there's a drop-off point where the game gets less enjoyable, but I sure haven't experienced that yet, on the contrary. I'm even seeking out the dungeons now, the hunger for cores is real.
At this point I don't see how this game got scores as low as 4... At the very least it's a competent action adventure, and if you're into these type of games it's just a joy to play. Maybe the technical issues are more prevalent on Xbox One, but on Win 10 it's pretty smooth with short loading times. Still have to review it and I'm leaning more towards a 8 tbh.
38 cores. 65% completion. 15h 27min played.
This is what confuses me about all the reviews. A lot of them said the game was around 7 or 8 hours. How in the world did they all manage that when the game makes you get a lot of the cores to proceed further. I think I already have 7+ hours with a little over 20 cores. I have a feeling a lot of ppl rushed as fast as possible just to get their reviews out, instead of taking their time and enjoying the game. I'm still baffled by anyone complaining about the movement, or saying it's "clunky" in this game. It's one of the best feeling platformers I've played since Ori and the Blind Forest (amazing game btw). Just hope the reviews don't deter ppl from getting it, or Microsoft from investing in a sequel. Just like Ryse, I think this game has great potential for a sequel.
I'm wondering this as well. No way people are finishing this in 8 hours on a first go.
Honest guess, most got to end in 6 to 7 hours, saw the grind, quite, called it a day, wrote review.
Yup. It's too bad they didn't complete the final dungeon. Some great platforming and battles in that part of the game.
I spent half an hour yesterday as well. It is on a rock to the east of the dungeon. A very high one, on top of it.
It's not the best, and there are some odd skips and stutters here and there. One optional part of a dungeon felt like I was moving through molasses. Only time the game has been like that for me though.So how's the framerate after launch patch on XB1? Seemed pretty garbage last time I saw footage before the games official release.
Ah. That's such a big area and there's no way to get over the quicksand.e need T8-NK frame for that, theres another area in which we need it to go further. They better be giving it to us (free) along with the fixes.
Honest guess, most got to end in 6 to 7 hours, saw the grind, quite, called it a day, wrote review.
Great to hear . I'm trying to finish this game by Friday next week, cuz Forza Horizon 3 is gonna take over my life lol.Yup. It's too bad they didn't complete the final dungeon. Some great platforming and battles in that part of the game.
But that's the thing. How is it a "grind" just doing the different caves and stuff that you haven't even been to yet? I haven't gotten to the end of the game yet, obviously, but I haven't felt like I've had to "grind" for anything yet. I've been exploring like I would normally do in an open world like this, and completing those trial/speedrun caves (I guess that's the closest thing to "grinding" since I've had to retry them a few times?). Still plenty of places I've yet to visit. Maybe I still need to keep playing more to get to the "grind", but maybe I just like these types of games? lol
Great to hear . I'm trying to finish this game by Friday next week, cuz Forza Horizon 3 is gonna take over my life lol.