Deerock71
Member
720p? What's the Switch OLED's output again? :Wow, just a port? 30fps 720p?
Unbelievable.
720p? What's the Switch OLED's output again? :Wow, just a port? 30fps 720p?
Unbelievable.
The other options is a PS5 / Xbox Series X / PC native port with 60fps, the next year and only for 50 bucks, with no free uprgade...Jesus and no other option?!?!?
Meanwhile I'm sitting here waiting for Vampire Survivors to go live on Switch.2 minutes past midnight here and you still can’t buy it digitally
Strange how sometimes it’s totally understandable the review bombing and others don't.
Everything about this has been weird.So no review copies were sent out?
It just doesn't bode well that advance copies were not sent out or otherwise we'd be getting reviews by now.Everything about this has been weird.
I just want to know if it's 60fps on the PS5 or not. Major oversight if not.
I mean, it takes no effort to unlock the framerate on the PS5. Especially releasing games in current year. It would be a total joke, otherwise.It just doesn't bode well that advance copies were not sent out or otherwise we'd be getting reviews by now.
So chances are high that it was just a resolution bump with some minor additions/improvements.
It just doesn't bode well that advance copies were not sent out or otherwise we'd be getting reviews by now.
So chances are high that it was just a resolution bump with some minor additions/improvements.
Review copies for literally the same game from 13 years ago that on PlayStation consoles is identical to the Xbox backwards compatible version?So no review copies were sent out?
Any idea about the performance on switch ?
People are assuming because the trailer is running 30 FPS and there’s no mention of frame rate anywhere. I read somewhere that the trailers for the definitive edition GTA games were also 30 FPS, but they ended up being 60 on PS5. I have no idea how true or false any of that is though.So is it confirmed that it will not run 60fps on PS5? Or are people just guessing?
Negative. It's rolling out everywhere at the same "time," meaning when it goes live, these are the times in those timezones. So August 17th at 5am East Coast USA will be August 17th 9pm in New Zealand.Shouldn´t it be out in Australia already?
Edit:
I wish all games would adopt global launches instead of region based BS.Negative. It's rolling out everywhere at the same "time," meaning when it goes live, these are the times in those timezones. So August 17th at 5am East Coast USA will be August 17th 9pm in New Zealand.
No region will have it sooner than any other.
So just under 7 hours, it will launch globally.
Sometimes it works out, we can have NZ beta test and report if there are any issues hours ahead.I wish all games would adopt global launches instead of region based BS.
It wasn’t identical though. I still have the physical PS3 copy and the PS3 version had lower quality textures than the 360 version. They should at least be able to upgrade that in this port.Review copies for literally the same game from 13 years ago that on PlayStation consoles is identical to the Xbox backwards compatible version?
Maybe its almost a remaster?
I mean....I clearly didn't say it was?Higher resolution shadows and slightly better LOD don´t make it a remaster.
Assets are still the same, texture-resolution is still low. So its just a port.
Lazy mofos can't even be fucked with unlocking the framerate since these consoles cap it at system level. It literally costs them nothing to do so.Confirmed 30fps on PS5
Edit: just to be clear I did not buy this dogshit, just watching a YouTube stream.
It looks rough as absolute ass, some nice scenery but I played this game 10 years ago. Low effort remake that will sell millions.
Higher resolution shadows and slightly better LOD don´t make it a remaster.
Assets are still the same, texture-resolution is still low. So its just a port.
AA with 2xMSAA is better on Series X in my opinion vs. FSR2/FXAA in the PS4-Version.
So I have been playing it now on ps5 and I have the game quite fresh because I played the xbox version in Xenia at 4k recently. I can confirm This version is better
It has FSR 2.0 which means the game has TAA. This is huge because the xbox version, even at 4k, has tons of specular aliasing in certain parts of the day due to the lighting. Apart from this, the game has better shadows resolution which makes a big difference in cutscenes because the shadows in the characters faces were too low res. It has anisotropic filtering x16 too which can make a big difference when looking at the ground compared to the xbox version. And finally it has better LOD too, which helps to the image presentation and quality when looking at the distance
So basically, this port is not as lazy as we thought, there is some decent work on this. The price is still expensive tho but this is definitely the best version graphically
Yes the problem is that to run the game in Xenia at 60 fps and decent resolution, you need a 3000$ computer. So yeah, lets see how the game runs on switch emulator, maybe that one becomes the best version in the new couple of daysThat's nice and all but it's 30fps is it not?
So basically the xenia version with the correct hardware is still an improvement over this.
Yes the problem is that to run the game in Xenia at 60 fps and decent resolution, you need a 3000$ computer. So yeah, lets see how the game runs on switch emulator, maybe that one becomes the best version in the new couple of days
The PC version is ported on PS4 version...
No 60 FPS on PS5 is a joke, makes me think they will eventually release a native PS5 port but who am I kidding? Real shame because 60fps alone would have made it worth it for me, RDR - like it's sequel - is a masterpiece.
You can do 1440p/60fps easily enough on a 4070. Don't need to spend anywhere near 3k. Of course if it's 4k/60fps you want then certainly you would need a 4080/4090 PC.Yes the problem is that to run the game in Xenia at 60 fps and decent resolution, you need a 3000$ computer. So yeah, lets see how the game runs on switch emulator, maybe that one becomes the best version in the new couple of days
looks fairly decent probably the best version now
shame for the 30fps
TAA is always much better than MSAA because MSAA can't remove specular aliasing. This is not a matter of opinions, its just a straight up technical fact.
And let me tell you, the original RDR1 has tons of specular aliasing depending of the time of the day, it can be quite nasty
PS4 being 1080p just like docked Switch is offensive
Should have been 1440p then.
Very lazy port, jesus
It's native 4k. Digital foundry just confirmed it. It uses fsr for AA purposes onlyI guess you are right. But since it is using FSR2 on Playstation 4 Pro, the base resolution is likely 1440p? (and then upscaled via FSR2 to 2160p)
So only on One X and Series X its native 4K?
Its not being used for upscaling, it's just being used for AA. It's running at native 2160p.I guess you are right. But since it is using FSR2 on Playstation 4 Pro, the base resolution is likely 1440p? (and then upscaled via FSR2 to 2160p)
So only on One X and Series X its native 4K?