taoofjord said:After playing for about a dozen hours now I still have some issues with the game, but I'm definitely enjoying it more. It's so close to perfect but the issues I have below really keep it from being a game that has the longevity and feeling of inhabiting an environment I found Grand Theft Auto IV.
The Big Stuff I Want Rockstar To Tweak
1) The ability to go into PRIVATE games with friends only where you can tweak the game settings to your liking.
2) Tweak the speed of horses! Sprinting on horses is TOO fast. I think the fastest they should be able to go is when you get to max speed WITHOUT tapping A to sprint (depleting the gauge). Also, make the sprint gauge more important. It regenerates too fast, and depletes too slow. When you use it, the horse goes too fast, so either slow that down or make the gauge deplete faster across the board. Since there are so many fast travel options available to us, the speeding bullet horses make the land feel too small (even though it isn't).
3) If our own horse dies don't let us whistle for a random new one. Just make it so that we have to grab a wild horse nearby (there's always one close by no matter where you are anyway). It's goofy that I can just whistle for another as it lesses the importance of taking care of the horse you've kept with you.
4) INCREASE the speed of trains. It's so silly that you can jump onto a train while running with it on foot while it is going full speed.
5) Use Euphoria like they did in GTAIV and polish up the animation and the animation transitions! I want to see John Marston stumble if a horse walks into him just like Niko did when a car slowly pushes him. I want to see horses fall over, or at least react, when I hit a tree or a big boulder. I want to see the horse struggle more when going over rough terrain. As it is, it's just a standard running animation while the horse and legs barely change and the model only goes vertically up and down.
6) Make falling from heights more significant instead of a WAY TOO QUICK landing animation that barely slows you down. Make the character look like he actually fell from the roof of a bulding and has to take a second or two to get up/recompose himself before continuing to run. The game as a whole is much quicker than GTAIV, which is fine, but in many ways they sacrifice immersion for it. Find a balance Rockstar! And make sure not to make EVERYTHING too fast or else events like falling from a horse or a cliff loses its significance.
7) More NPC's in free roam mode. Their absence is pretty disappointing. :[
8) This one is less important but: give us the ability to sit down on chairs/benches. They make an amazingly detailed world but limit the interaction we have with it. Why can't we walk around while watching a movie in Armadillo, for example?
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Aside from the fact that the game feels a little unpolished when it comes to the animation and the speed of the game feels way too fast at times it's just about everything I hoped for. It's an amazing game with so many strengths, but some of the things above really do keep it from being close to perfect in my eyes. A lot of what I've posted isn't even that hard to implement or that far fetched since some of it we've seen in GTAIV.
MMaRsu said:Too bad R* hardly ever patches any good stuff into their games :\.
Never noticed, but I think it'd probably be roman numerals? 1 and 2?Yackie said:I have a question about the first treasure map you get (I think its the first one anyway):I guess it's supposed to be near Hanging Rock, but it has the numbers 1 and 11 on it. What does that mean?
Because you'd get shot.Why can't we walk around while watching a movie in Armadillo, for example?
ringlord said:Fairly early. Hang out in Armadillo (or check back frequently) and you'll see a little skull icon show up on your mini map. Go to it and you'll find the wanted poster.
Tieno said:Main character is really likeable. Not a dickwad or a smug smartass like so many main characters in games. He's nice to common people but stands firm against ill folk.
Chrange said:Never noticed, but I think it'd probably be roman numerals? 1 and 2?
I found the second one, but never did find the first. Anyone know it offhand?
Filldough said:Uhh... so whats the deal people? Am I really the only sick fuck around here who's hog tied an NPC and plopped them down on the train tracks to see what happened?
He went SPLAT!
Can you hogtie more than one person at a time? If so I might have to line up a couple of people on the tracks and see what happens.
There' only 1 treasure per map. It's just showing you different angles/where to go.Chrange said:Never noticed, but I think it'd probably be roman numerals? 1 and 2?
I found the second one, but never did find the first. Anyone know it offhand?
ringlord said:Fairly early. Hang out in Armadillo (or check back frequently) and you'll see a little skull icon show up on your mini map. Go to it and you'll find the wanted poster.
Chrange said:Never noticed, but I think it'd probably be roman numerals? 1 and 2?
I found the second one, but never did find the first. Anyone know it offhand?
Filldough said:Uhh... so whats the deal people? Am I really the only sick fuck around here who's hog tied an NPC and plopped them down on the train tracks to see what happened?
He went SPLAT!
Can you hogtie more than one person at a time? If so I might have to line up a couple of people on the tracks and see what happens.
Definity said:When you crouch in multiplayer do you still show up on radar with your name displayed above your character or is that removed?
slasher_thrasher21 said::lol :lol :lol :lol Boom goes the dynamite.
TxdoHawk said:How's the multiplayer doing? I ran into two issues playing free roam yesterday:
1. Occasionally I would be thrown from a MP session. I wouldn't be able to join a new one unless I restarted my 360 or exited out to the dashboard, then relaunched.
2. I ran into a few instances where my character or enemies showed up as invisible in free roam. I talked to another guy who ran into this as well. For me at least, it seems the problem is more likely to occur if I go into the Outfitter during a session.
Anybody else run into this?
daddynorcal said:We apologize for anyone who is having these issues. We're aware of both of these issues and are working to resolve them as soon as possible.
Ah - I guess that makes sense. I never really bothered with the treasure hunting too much. I found the treasure by accident, as it was next to a guy I was looting after he...uh...fell. Yeah, that's it. He was rock climbing and fell.Shig said:There' only 1 treasure per map. It's just showing you different angles/where to go.
VALIS said:Anyone else refuse to whistle for your horse unless he's in sight? If you do whistle for him, I recommend you try not to for a while. Sure, it's led to me getting stuck in the middle of nowhere a lot, but some of my best moments so far have come because of this. Do I shoot passers by for their horse and risk a gunfight along with my rep going down? Do I just trudge through miles and miles of terrain to get to the nearest town? It makes the game much more fun and realistic to have to face these decisions -- either be a criminal or walk for (in game) hours.
One time I was stranded in the middle of nowhere by the Mexico border after a mission and got attacked by a fucking cougar! I hear it growl, immediately got my rifle out but couldn't see it, then it pounced on me from the bushes. In my nervousness I hit the dead eye aim button and slowed things down, and as he's on my chest I shoot him in the neck and he recoils off my body in a slo-mo bloody, twisty mess.
Best moment of the game so far and it never would've happened if I used the cheap ass horse whistle. Seriously, it's one of the cheapest gameplay mechanics ever -- just whistle and your horse will come running from even miles away! :lol
GAF, just say no to horse calling.
VALIS said:Anyone else refuse to whistle for your horse unless he's in sight? If you do whistle for him, I recommend you try not to for a while. Sure, it's led to me getting stuck in the middle of nowhere a lot, but some of my best moments so far have come because of this. Do I shoot passers by for their horse and risk a gunfight along with my rep going down? Do I just trudge through miles and miles of terrain to get to the nearest town? It makes the game much more fun and realistic to have to face these decisions -- either be a criminal or walk for (in game) hours.
One time I was stranded in the middle of nowhere by the Mexico border after a mission and got attacked by a fucking cougar! I hear it growl, immediately got my rifle out but couldn't see it, then it pounced on me from the bushes. In my nervousness I hit the dead eye aim button and slowed things down, and as he's on my chest I shoot him in the neck and he recoils off my body in a slo-mo bloody, twisty mess.
Best moment of the game so far and it never would've happened if I used the cheap ass horse whistle. Seriously, it's one of the cheapest gameplay mechanics ever -- just whistle and your horse will come running from even miles away! :lol
GAF, just say no to horse calling.
Chrange said:Ah - I guess that makes sense. I never really bothered with the treasure hunting too much. I found the treasure by accident, as it was next to a guy I was looting after he...uh...fell. Yeah, that's it. He was rock climbing and fell.
VALIS said:Anyone else refuse to whistle for your horse unless he's in sight? If you do whistle for him, I recommend you try not to for a while. Sure, it's led to me getting stuck in the middle of nowhere a lot, but some of my best moments so far have come because of this. Do I shoot passers by for their horse and risk a gunfight along with my rep going down? Do I just trudge through miles and miles of terrain to get to the nearest town? It makes the game much more fun and realistic to have to face these decisions -- either be a criminal or walk for (in game) hours.
One time I was stranded in the middle of nowhere by the Mexico border after a mission and got attacked by a fucking cougar! I hear it growl, immediately got my rifle out but couldn't see it, then it pounced on me from the bushes. In my nervousness I hit the dead eye aim button and slowed things down, and as he's on my chest I shoot him in the neck and he recoils off my body in a slo-mo bloody, twisty mess.
Best moment of the game so far and it never would've happened if I used the cheap ass horse whistle. Seriously, it's one of the cheapest gameplay mechanics ever -- just whistle and your horse will come running from even miles away! :lol
GAF, just say no to horse calling.
taoofjord said:I want to make one more recommendation to people playing this game. I think Normal targeting mode is the most fun. Usually I hate auto-aim but because people run so fast, it can be annoying to free-aim at a person so close to you. By keeping the normal aiming mode on, it will make the game more tactical, as the important of being in cover increases.
Chrange said:Ah - I guess that makes sense. I never really bothered with the treasure hunting too much. I found the treasure by accident, as it was next to a guy I was looting after he...uh...fell. Yeah, that's it. He was rock climbing and fell.
Beaulieu said:I was surprise to discover that the voice actor for the protagonist in the game is not Jason Lee from my name is Earl.
Each time he talks, I think it's Earl.
ShockingAlberto said:Kind of related, but
Stuff like that exposes how games can not take context in to account.
A guy steals my horse and I pull him off with a lasso? I lose honor.
A guy in Armadillo tries to stab a woman and I knife him first? Everyone in the town shoots at me.
Rockstar should really have NPCs change designation from "Kill = -Honor" to "Kill = +Honor" when they become part of an event where they are clearly evil.
MMaRsu said:Oh and here's another fun video of 'Brad' drunk and getting run over :lol
http://nl.justin.tv/ty20ler/b/263938106
MMaRsu said:Were these posted yet? Got them from TXB.
Pretty sure it is.Zeliard said:Martson's voice actor reminds me a lot of Johnny's from Lost & Damned. Wouldn't be surprised if it's the same guy.
Zeliard said:Martson's voice actor reminds me a lot of Johnny's from Lost & Damned. Wouldn't be surprised if it's the same guy.
Darkman M said:Most open world games I find myself using fast travel a lot, this one I can't bring myself to doing it, to much good stuf going on in the wilderness.
ShockingAlberto said:Pretty sure it is.
He's much better as Marston than Johnny.
got2bekidding said:Is there a way to figure out what type of horse you have?