It was Zenimax management that caused this and apparently they were fine with that management.Yes, Microsoft spent $7.5bn to buy Arkane
Hey! I got Prey for $2 on sale, I did my part!Thank you gamers for this wonderful gift. You guys ruined gaming. I dont blame MS for Arkane going downhill, I blame modern gamers for ignoring quality products. We will never have a Prey 2, nor will we ever have an immersive sim ever again. Hope you enjoy your garbage coop gaas games from now on. Dumbasses.
oh wow, he can't let it go can he.. Saturated..
Yeah.. They can't even learn from their mistake since their fundament for making solid single player experiences left. It's pretty fucking sad.There goes any hope that a potential Prey 2 will be good.
People are forgetting that the Xbox team thought this game was the best way to close a showcase, even though they had all this info available to them during development.I'm hearing takes Xbox should have got involved.
Solve incompetence with more incompetence I guess.
Let's not forget their strange internal review team where according to Spencer, Redfall scored 20 points higher than in reality.People are forgetting that the Xbox team thought this game was the best way to close a showcase, even though they had all this info available to them during development.
They will be turned into a support studio for Arkane Lyon.How much time until Arkane Austin is dissolved?
Insane to me how this game wasn't taken behind the shed and shot in the head with zero reveal to the public.Let's not forget their strange internal review team where according to Spencer, Redfall scored 20 points higher than in reality.
They won't. MS will hire new people and change some staffs.How much time until Arkane Austin is disolved?
I would love to see the receipts on that. I don't want to say Phil was lying but either he is or he should fire his internal review team.Let's not forget their strange internal review team where according to Spencer, Redfall scored 20 points higher than in reality.
Let's not forget their strange internal review team where according to Spencer, Redfall scored 20 points higher than in reality.
%70 of the Austin team, the Lyon team is still intact afaik.We knew Raph (former CEO of Arkane) left because of Bethesda's bullshit, but 70% of the studio as well? Damn.
I would love to see the receipts on that. I don't want to say Phil was lying but either he is or he should fire his internal review team.
You're right, my bad.Spencer said it was "double digits" higher, not 20 points higher.
It could be a case of trusting arkane's past games.I would love to see the receipts on that. I don't want to say Phil was lying but either he is or he should fire his internal review team.
Considering the reviews were inflated whith shady xbox affiliated sites and stevivor I'd say at least 10 points more than what meta/opencritic had is still way too high.Spencer said it was "double digits" higher, not 20 points higher.
This is the best lesson Xbox can get at this point.Veteran workers who weren’t interested in developing a multiplayer game left in droves.
Big oof.
Obviously this was a Zenimax direction, but this is a lesson that Xbox should learn also.
You can acquire whoever you want, however you can’t guarantee that staff (and therefore quality) will stay the same. Work is a fine balance and people need to have autonomy, a sense of worth, a sense of attainable progression and reward in order to produce. Take any element of that away and the entire culture can change and that is very hard to reverse.
Arkane Austin as we knew it is dead.
What exactly would taking the devs to task do? This started as a management issue forcing the type of game being made. It also ended as a management issue as Microsoft is largely incompetent at best when it comes to managing acquired studios.Couple of thoughts from this
- Spencer and Mat Booty absolutely have to revise this ‘hands off’ approach. They’re ultimately responsible for xbox games and need to better manage their portfolio.
- Bethesda Games leadership needs to take significant responsibility for this debacle.
- Schreier is WAY too forgiving towards the Arkane shop floor devs. Doesn’t matter if you didn’t like the direction of the studio. If you’re in paid employment, you should do your damn job. Bugs, glitches, terrible visuals and crashing are technical issues and should have been resolved.
Hopefully they learn from this. Just put the game to pasture and work on stuff that plays to their strengths. Write off Redfall and issue refunds to anyone who wants.
This is the best lesson Xbox can get at this point.
A shock like this can help them with their hands off approach policy.
Mobile gacha games and pachinko...The way Zenimax has handled their studios over the past few years is fascinating. They had that E3 that focused on single player games, most underperformed. Then they shift to a live service focus with Fallout 76, Youngblood and Redfall all of which were disastrous. Wonder what’s next…
It was likely more of a 'don't want to start mandating a studio as soon as we bought them in fear of developers leaving in protest' situation.
I don't think they'll want to have another Redfall situation for Arkane's next game.
He is the Piers Morgan of gamingI take Schrierer's "investigations" with a truckload of salt personally.
You might be right. But it's high intensity irony considering the devs was hoping that MS would kill off the project so that they didn't have to leave.
Starfield. It's depressing when you think about it.The way Zenimax has handled their studios over the past few years is fascinating. They had that E3 that focused on single player games, most underperformed. Then they shift to a live service focus with Fallout 76, Youngblood and Redfall all of which were disastrous. Wonder what’s next…
Sony is making the same mistake smh.
I do find it curious that their extremely talented developers at all zenimax studios seem to be absolutely incompetent with anything online or multiplayer...The way Zenimax has handled their studios over the past few years is fascinating. They had that E3 that focused on single player games, most underperformed. Then they shift to a live service focus with Fallout 76, Youngblood and Redfall all of which were disastrous. Wonder what’s next…
"If Microsoft actually tries"Zenimax was in deep shit before the acquisition. Hence the disastrous shift with F76, Redfall etc. even a game like Ghostwire looks like it got a reversal in the middle of its development.
That's a shame. I doubt the studios will quickly recover but they can in due time if Microsoft actually tries.
As good as prey was, level design wise. It just doesn't seem as tightly woven as Dishonored, I haven't played the sequel but if reviews are to be believed, it's the game immersive sims should be striving for.Thank you gamers for this wonderful gift. You guys ruined gaming. I dont blame MS for Arkane going downhill, I blame modern gamers for ignoring quality products. We will never have a Prey 2, nor will we ever have an immersive sim ever again. Hope you enjoy your garbage coop gaas games from now on. Dumbasses.
If that were true I doubt they would have cancelled the PS5 version.It was likely more of a 'don't want to start mandating a studio as soon as we bought them in fear of developers leaving in protest' situation.
I don't think they'll want to have another Redfall situation for Arkane's next game.