Nah that only gets people to buy the device and make it a dust collector.i know how you can make VR mainstream. Its simple the price needs to be below $299.
Main focus won’t be games.I've learned from owning both a Rift and the Vive that the software needs to be there first. If there were more experiences like Half-Life: Alyx, it would be best case. I don't really trust the software to be in place for this launch but I will be waiting for the details.
That's what got me in, a refurb quest 2 just before the price increase. Of course I then went and spent a grand on upgrading my computer for VR but that's a different story.i know how you can make VR mainstream. Its simple the price needs to be below $299.
I don’t think you understand how augmented reality works. It’s just an overlay. Like a HUD that enhances what you normally see. If anything, you’d be LESS likely to hit anyone because you aren’t looking down at your phone, in fact you’re acutely aware of your surroundings because you’re constantly physically looking around for pokemon.They're definitely stupid enough to.
Imagine. An iGlasshole is walking around a park playing Pokémon GO. Not only will they walk into people and things even with AR, but the expensive gadget strapped to their head, with an Apple logo, that restricts their vision and awareness...
Can't imagine a more prime mugging target. You wouldn't need to even be subtle or fast.
Why did you land on the watch ultra as your example? Every piece of marketing surrounding the ultra watch advertises it as for a very particular group of customers. And for them, it’s a great device at a great value. Apple sells an extremely capable smart watch for $249. This is like getting mad at Ford for selling a $50,000 car. A fucking car dude. All it does is take you to work and back.when both are made by apple the difference doesn't matter. they could sell a giant unwieldly statue of the word "supercalifragilisticexpialidocious" and people would buy it in droves. they managed to get away with charging 800 dollars for a fucking watch dude.
No, you've just shown that you have no fucking clue how AR works.I don’t think you understand how augmented reality works. It’s just an overlay. Like a HUD that enhances what you normally see. If anything, you’d be LESS likely to hit anyone because you aren’t looking down at your phone, in fact you’re acutely aware of your surroundings because you’re constantly physically looking around for pokemon.
Why did you land on the watch ultra as your example? Every piece of marketing surrounding the ultra watch advertises it as for a very particular group of customers. And for them, it’s a great device at a great value. Apple sells an extremely capable smart watch for $249. This is like getting mad at Ford for selling a $50,000 car. A fucking car dude. All it does is take you to work and back.
Fuuuuurthermore, because you’re not off the hook yet, the Apple Watch ultra is iconic. They’re easily and instantly recognizable. Love them or hate them, I guarantee you that more people today instantly recognize an Apple Watch versus a Rolex, Seiko or Gucci. The Apple Watch IS a status symbol. It’s undeniable. What that status is, is up to the observer. When you see someone wearing an Apple Watch there is an instant, primal recognition. A switch gets flipped inside of you. $800 is cheap for that kind of effect. You just don’t understand the market at all.
***
I believe the first iteration of apple’s AR/VR will be like the Apple Watch ultra. It’ll be expensive compared to similar products and marketed towards certain people. Id guess around $1999-2499 depending on configuration. It’s not going to be for the every man. Can you buy one? Sure. But don’t complain when it’s expensive. I expect a consumer grade version to be around $399 and scaling up with memory and such.
Brace yourselves.
Wouldn't be surprised if Megatron was what someone was thinking when brainstorming the name.Mods please don't change the title. I love the idea of apple working with Megatron.
This is my thing. If it's coming out so soon shouldn't developera have dev kits by now?Show me the software
Not in a long time, they got no games to support xbox non-vr gaming, not to mention pushing bit chunk of their studios into VR-wastes, apple-vr will share fate of all VR-experiments- aka niche/being "barely" profitable ;DSo if Apple is in on VR like Playstation is, when will Xbox join in?
Sony doesn't consider Microsoft and Nintendo competitors here - they're competing with Apple and Amazon.So if Apple is in on VR like Playstation is, when will Xbox join in?
Do people still think that all Apple products are overpriced?
Apart from iCloth and iWheel they are priced quite good. It’s just that they have few mid range and no low end products.
Press the red button with two dots to doubtThat Apple Logo is going to change everything even if the headset is sub-par. If true I expect from April announcement to end of the year to sell about 6-8 million headsets.
Press the red button with two dots to doubt
Apple to begin mass production on AR & VR headset in early 2023 | AppleInsider
A new report suggests that Apple may start producing its mixed-reality headset as early as March 2023 and that it could be officially announced the following month.appleinsider.com
Maybe the reason why Sony decided to release the PSVR2 in early 2023 was to beat Apple the whole time?
If the rumor is true, Apple will already start production and have 700,000 units ready with an official announcement in April or late March 2023.
I assume it will be costly but Apple will probably sell it with phone carriers like it does with their Tablets, Watches, and other gizmos, allowing for payment plans. If Ming Chi is right and you can switch between AR and VR it will be an entirely different beats, and if Apple can get it to within a reasonable price (no more than $1000) I can see consumers flocking to this as the new status symbol trend and the headsets will fly off the shelves, lapping Meta twice.
That Apple Logo is going to change everything even if the headset is sub-par. If true I expect from April announcement to end of the year to sell about 6-8 million headsets.
*Pegatron is the assembly partner.
I still don't understand why phone carriers will waste money on footing the bill for this. Why would they?
I think people are overestimating Apple VR’s potential in the marketplace.
A hypothetical $1k Apple VR headset with what games? FTP smartphone style VR games? Apple’s Arcade seems nice, but how invested would they truly be? PC is already entrenched with games, and Quest at least can make use of that.
And you think people would drop $1k on a headset versus half that to buy a Quest 3 or PSVR2? A $1k investment is awfully steep for an item that their cousin has one, and only played for a week or two.
I just don’t see it.
DigiTimes has been notoriously wrong in past years.[/URL]
Maybe the reason why Sony decided to release the PSVR2 in early 2023 was to beat Apple the whole time?
If the rumor is true, Apple will already start production and have 700,000 units ready with an official announcement in April or late March 2023.
I assume it will be costly but Apple will probably sell it with phone carriers like it does with their Tablets, Watches, and other gizmos, allowing for payment plans. If Ming Chi is right and you can switch between AR and VR it will be an entirely different beats, and if Apple can get it to within a reasonable price (no more than $1000) I can see consumers flocking to this as the new status symbol trend and the headsets will fly off the shelves, lapping Meta twice.
That Apple Logo is going to change everything even if the headset is sub-par. If true I expect from April announcement to end of the year to sell about 6-8 million headsets.
*Pegatron is the assembly partner.
Not everything they have come out with has been a black buster.Would still sell gangbusters though. Apple can do no wrong it’s crazy.
$1800*
*Doesn't include controllers, battery, charging cable, any sort of audio system and storage
They won't drop 1K, they will drop $0 down except the taxes and will pay monthly with other added costs over time just like phones.
Although there will be many people who also do drop 1k too because hype and trends.
DigiTimes has been notoriously wrong in past years.
PSVR2 and this thing are totally two different animals. I think the VR part of the headset is more of an extra feature while Apple seems to be of more AR focus.
Granted, the last 4 were when Steve Jobs was not at the company.
I've only had Apple phones and tablets, so apologies if the question seems dumb. But do Macs let you play games bought from non-Apple marketplaces? If not, how would people get high end games that usually run off PC for an Apple VR?
I don’t know if the average person wants to be locked into 4-5 years of monthly payments for a VR headset, that probably won’t get a lot of use.
Why the necrobump?
When you ask people directly why they necrobump older articles without any relevant new news it doesn't go well.It's going to be 2 years just like everything else. You are greatly misunderstanding how the carriers do things for money.
But I also don't believe it's going to be $3000 anyway.
Ask user mckmas8808
When you ask people directly why they necrobump older articles without any relevant new news it doesn't go well.
I'm hoping my general displeasure about it rubs off on other people