Digging more through text files, here's some more info about the DLC modes:
Onslaught: Sounds similar to Slayers from RE5 in that's it's basically a competitive mercenaries, but it's played on 2 seperate maps. You can cash in your combo to send more enemies to your opponent's stage. There's a medal for killing your opponent with monsters you sent by cashing in combo. And a medal for sending all possible monsters, so I guess there's a maximum. You can send normal enemies and hidden bosses to your opponent. I think this mode is 2 players maximum.
Survivors: Similar to last man standing, supports both free for all and team based. Goal is to defeat other players. When dying you spawn as a monster, you can kill 2 players to spawn as a human character again. There's mentions of using enemy points to spawn as a tougher enemy, I dunno if that's for this mode or something else. Amount of points earned depends on weapon used. Whenever you get hurt, other players get to know your position. When there's one human player left, he wins.
Predator mode: One player is Ustanak, other players have to kill him as normal characters. Melees work better than weapons to rescue players from Ustanak. You can respawn when playing as a human character, but it is game over if all players are dead at the same time (I think Ustanak also wins if time runs out). As Ustanak, you can can switch between different arms (claw arm, wrecking ball arm and shotgun arm).
Siege mode: Team based hostage mode. One team play as monsters, other team play as human characters protecting civilians. As a monster, you can accumulate enemy points in order to spawn as tougher monsters. Human players can give orders to civilians. Enemy creatures respawn very quickly. Monster players get to know position of civilians when they are hurt. There are bonus crystals you can destroy, I don't know what they are for.
I have no idea which of these modes also feature AI monsters. If it's like RE5, they all will. All modes are playable on all 10 mercenary maps. Some of my info may be incorrect as it's sometimes hard to tell which info is for which mode.
I've already listed this, but just to complete the post, here's the list of all DLC for the game:
Code:
The extra content Survivors Mode is now available for download.
The extra content Onslaught Mode is now available for download.
The extra content Predator Mode is now available for download.
The extra content Siege Mode is now available for download.
[spoiler]Ada's Campaign with Co-op is now available for download.[/spoiler]
The additional difficulty No Hope (Hardest Difficulty) is now available for download.
Stage Map Pack A is now available for download.
Stage Map Pack B is now available for download.
All Stage Maps Bundle is now available for download.
All Modes Bundle is now available for download.
The Rail Yard Stage Map is now available for download.
The Requiem for War stage map is now available for download.
The Urban Chaos stage map is now available for download.
The Mining the Depths stage map is now available for download.
High Seas Fortress Stage Map is now available for download.
The Catacombs Stage Map is now available for download.
The Steel Beast stage map is now available for download.
The Rooftop Mission stage map is now available for download.
The Creature Workshop stage map is now available for download.
The Liquid Fire stage map is now available for download.
By the way, the coop partner for
is The Agent. I assume he's unlocked for mercenaries once you buy that DLC. Every mercs map is listed individually for DLC which is a bit strange since 3 of them comes with the game. I guess they weren't sure how many maps would be in the game proper.
I have to say that the multiplayer modes sounds like they would be really fun. I like how they're all pretty unique. Predator reminds me of the one mode in Lost Planet Colonies where you could play as monsters, and that was really fun. I kinda wish some of these modes would be playable as a coop mode too (like Siege and Predator), but that's nitpicking really.
Although I really wish Capcom would have just added this to the game to begin with. 10 maps would have given mercenaries a larger appeal and the multiplayer modes sounds like a lot of fun, so it could have helped with some of the negative reviews. The files in the game to point to everything being finished already even though there's missing files for the remaining maps and modes.