Nemesis_
Member
I haven't noticed too many glitches.
The worst was when I was paying with iladnynmynm and I noticed there was a lot of lag and such.
Does MT Framework still perform differently between the platforms? A lot of the graphical glitches could be due to that as well.
I just haven't had as much bad luck as everyone seems to be having. I've yet to have any connection issues, yet to have clipping issues (bar Helena) and have certainly yet to have any issues with the QTEs (besides the stupid climbing one). I also had little to no trouble completing the game on Professional on my first run. Maybe since I sunk so many hours into RE4 and RE5 or something? I don't know, I just don't get the complaints (and I certainly see no need for infinite ammo either =/)
But I guess I'm in the minority.
I think considering the scope and scale of this game, it's rather polished. More so than what you'd expect on a development cycle like this one.
The worst was when I was paying with iladnynmynm and I noticed there was a lot of lag and such.
Does MT Framework still perform differently between the platforms? A lot of the graphical glitches could be due to that as well.
I just haven't had as much bad luck as everyone seems to be having. I've yet to have any connection issues, yet to have clipping issues (bar Helena) and have certainly yet to have any issues with the QTEs (besides the stupid climbing one). I also had little to no trouble completing the game on Professional on my first run. Maybe since I sunk so many hours into RE4 and RE5 or something? I don't know, I just don't get the complaints (and I certainly see no need for infinite ammo either =/)
But I guess I'm in the minority.
I think considering the scope and scale of this game, it's rather polished. More so than what you'd expect on a development cycle like this one.