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Resident Evil Community |OT2| Best Fans Ever!

strafer

member
At first I thought it was Downing from Degeneration.

latest
 
There's more RE7 stuff tomorrow correct? Pretty damn disappointing if that's all there was. I do hope the complete edition comes to the US, love playing cards.
 

Jawmuncher

Member
There's more RE7 stuff tomorrow correct? Pretty damn disappointing if that's all there was. I do hope the complete edition comes to the US, love playing cards.

More stuff today I think if you're in the us. Though everyone is betting that it might just be the lantern demo on capcoms stream. Capcom has about until the end of October early November to announce the western CE. Since any later and you're not really appealing to many.
 

Jawmuncher

Member
I see Umbrella Corps is $15 right now. Is it worth even biting for that?

REALLY depends. Most fun with it is from the MP. You aren't going to get much from the SP content. Unless you see yourself playing hours of MP I would probably still skip it. The game is kinda janky, and it's community is very small even only a few months after release.

However if you have some friends to play with, or maybe if we could get some star community nights going you can have a lot of fun.

So the answer is, maybe.
 
I'll just pass then. Maybe I'll try one of the DR games instead.

There was a free weekend for Umbrella Corps on Steam weeks ago, yet despite that, the multiplayer was still deader than dead. I waited forever for enough people to join my game so we could play, but no one did. So anyone still considering the game, don't bother unless you have friends who also have the game and will play it with you. Online matchmaking games is useless.
 

Jawmuncher

Member
There was a free weekend for Umbrella Corps on Steam weeks ago, yet despite that, the multiplayer was still deader than dead. I waited forever for enough people to join my game so we could play, but no one did. So anyone still considering the game, don't bother unless you have friends who also have the game and will play it with you. Online matchmaking games is useless.

It's a bit better on PS4 when it comes to matchmaking.
 

Jawmuncher

Member
So it seems like the Sun Beam Room in RE5 (The one with the solar beams that torch the paths). Might be a bit botched in the updated PC version and on PS4/XB1. The lasers seem to go far faster than they used to, due to the FPS bump. If that's not the case I know for sure Sheva's AI tracking has taken a hit. She's been screwing me over big time here.
 

Zambatoh

Member
So it seems like the Sun Beam Room in RE5 (The one with the solar beams that torch the paths). Might be a bit botched in the updated PC version and on PS4/XB1. The lasers seem to go far faster than they used to, due to the FPS bump. If that's not the case I know for sure Sheva's AI tracking has taken a hit. She's been screwing me over big time here.

They really don't. They work exactly the same as they always have.
Sheva's AI is always supposed to seek out high ground during this segment, so either your partner glitched or you're just not giving her enough time to get the hell out of the way.
 

Jawmuncher

Member
They really don't. They work exactly the same as they always have.
Sheva's AI is always supposed to seek out high ground during this segment, so either your partner glitched or you're just not giving her enough time to get the hell out of the way.

I dunno, I never recall having her die this many times on this section. I'm talking about the big beams, and not the puzzle room.
 

Zambatoh

Member
I dunno, I never recall having her die this many times on this section. I'm talking about the big beams, and not the puzzle room.

Ah Ok. Now I know what you're talking about.
Even in the PS3 version, The AI has always had problems with that area. Sometimes she gets out of the way and a lot of times she doesn't. It hasn't changed, even in the PC version.
The 60 FPS bump didn't change anything here. It has always been a problem area.
 

JayEH

Junior Member
The AI issues were always a bummer with RE5. It really held back a good game. I like that when dead space 3 added co op if you played solo the other character wasn't there at all. The story changed slightly too since the other person was doing their own thing.
 

Zambatoh

Member
The AI issues were always a bummer with RE5. It really held back a good game. I like that when dead space 3 added co op if you played solo the other character wasn't there at all. The story changed slightly too since the other person was doing their own thing.

Unfortunately with Dead Space 3, the game is a ginormous pain in the ass to play solo. Especially on higher difficulties or the optional side modes. The game just wasn't balanced very well.
 

Kalentan

Member
Debating restarting REmake on the middle difficulty mainly due to the saving system. I'm fine with save spots but combined with the difficulty and needing the ribbons... It maybe a bit too out of my league.
 

Dusk Golem

A 21st Century Rockefeller
Something no one has mentioned here on GAF is that Capcom released their annual report a few days ago, it's mostly business talk of course but there's a few interesting things to pull from about Resident Evil:

-Firstly, they seem to think very highly of RE7. This is business talk of course, but just to post a choice quote: "I hope everyone will stop to admire the overwhelming high-quality of RESIDENT EVIL 7." <--- An actual quote.

-Apparently Resident Evil Revelations 2 sales have been doing well into 2016. Talk about how Revelations 2 has continued to sell well and actually use it as a title to point to their digital plan working well, so I guess a Revelations 3 may be likely on the cards as a reaffirmation.

-The HD Remasters have been doing well, they talk about how Dragon's Dogma, Resident Evil Zero HD, and the PS4 versions have all been doing well, and they plan to continue to bring more HD Remasters of games from their flagship titles (might they eventually get to Outbreak? We're running out of RE games you could really Remaster without remaking).

-Interesting bit, they spend a bit of time talking about Resident Evil 7 and the changes to RE7. They of course talk about a return to terror, VR, and the like, but one of the parts they talk about is psychological horror being introduced to the series. That's the first time in RE7 I think I've seen psychological horror mentioned, and they mention it as being something new for the series, so I wonder what they have planned there?

-Capcom totally admits deciding to make RE7 VR into development is them riding the wave and seeing if they can lead VR forward. Even use the term 'ride the wave'.

-Every Resident Evil game has a 'theme' that's described in a sentence. RE6's was something about global outbreak terror or something of the sort I recall. Apparently RE7's theme is "fear that sticks with you."

-There's actually some new RE7 screenshots. They talk about localization of RE7 and then show this:
88e299ec77e2ab1e545af3d90d092bea.jpg


Several new things in these RE7 shots.
 

Jawmuncher

Member
Debating restarting REmake on the middle difficulty mainly due to the saving system. I'm fine with save spits but combined with the difficulty and needing the ribbons... It maybe a bit too out of my league.

Don't feel bad about restarting on normal or even easy. I still end up playing on those modes, even though I've played them more than once. Old RE is really geared towards memorizing the game imo, if you want to do good on higher difficulties.

Something no one has mentioned here on GAF is that Capcom released their annual report a few days ago, it's mostly business talk of course but there's a few interesting things to pull from about Resident Evil:

-Firstly, they seem to think very highly of RE7. This is business talk of course, but just to post a choice quote: "I hope everyone will stop to admire the overwhelming high-quality of RESIDENT EVIL 7." <--- An actual quote.

-Apparently Resident Evil Revelations 2 sales have been doing well into 2016. Talk about how Revelations 2 has continued to sell well and actually use it as a title to point to their digital plan working well, so I guess a Revelations 3 may be likely on the cards as a reaffirmation.

-The HD Remasters have been doing well, they talk about how Dragon's Dogma, Resident Evil Zero HD, and the PS4 versions have all been doing well, and they plan to continue to bring more HD Remasters of games from their flagship titles (might they eventually get to Outbreak? We're running out of RE games you could really Remaster without remaking).

-Interesting bit, they spend a bit of time talking about Resident Evil 7 and the changes to RE7. They of course talk about a return to terror, VR, and the like, but one of the parts they talk about is psychological horror being introduced to the series. That's the first time in RE7 I think I've seen psychological horror mentioned, and they mention it as being something new for the series, so I wonder what they have planned there?

-Capcom totally admits deciding to make RE7 VR into development is them riding the wave and seeing if they can lead VR forward. Even use the term 'ride the wave'.

-Every Resident Evil game has a 'theme' that's described in a sentence. RE6's was something about global outbreak terror or something of the sort I recall. Apparently RE7's theme is "fear that sticks with you."

-There's actually some new RE7 screenshots. They talk about localization of RE7 and then show this:
88e299ec77e2ab1e545af3d90d092bea.jpg


Several new things in these RE7 shots.

That's some cool stuff, I wonder if the tape deck there will be another such way to see a "VHS" moment.
 
-Apparently Resident Evil Revelations 2 sales have been doing well into 2016. Talk about how Revelations 2 has continued to sell well and actually use it as a title to point to their digital plan working well, so I guess a Revelations 3 may be likely on the cards as a reaffirmation.

-The HD Remasters have been doing well, they talk about how Dragon's Dogma, Resident Evil Zero HD, and the PS4 versions have all been doing well, and they plan to continue to bring more HD Remasters of games from their flagship titles (might they eventually get to Outbreak? We're running out of RE games you could really Remaster without remaking).

Awesome news. Especially Zero, I wasn't expecting that one to do well because of all the hate so many have for it.
 

Dusk Golem

A 21st Century Rockefeller
Also about the above screenshots, Reddit users I posted this too helping translate small parts of this.

Apparently the German section file is talking about Andre, Pete, & Clancy from the demo. Mentions they went missing "on the 9th of this month", they had drove from New Orleans to Dulvey (fictional town in RE7, btw) for a video production. Then talks about them being kind of popular on the internet for making videos of abandoned places and 'haunted' houses.

The Russian Screen is actually apparently the game's main menu! That's the options screen for gameplay, display, and the like settings. This ties into the thing the RE7 producer said when answering community questions in that recent YT video he posted (where he said RE7 didn't have a title screen call since RE7 had an odd title screen). Seems it might be papers on a desk in front of you.
 

Golnei

Member
Since rev2 is selling so well I hope that means they will increase the budget of 3.

Or they'll take it as a sign that higher production values wouldn't be necessary to repeat its success, and continue to keep it as low-budget as possible...
 
I've been a bit out of the loop this week so I apologize for the question, was there an update to the RE7 demo? Is it worth playing again?
 

kamineko

Does his best thinking in the flying car
I've been a bit out of the loop this week so I apologize for the question, was there an update to the RE7 demo? Is it worth playing again?

It did get updated, but it isn't a big update. It doesn't reveal anything new about the game, unless you count the ability to find and combine items.

Might be worth a look just for the hell of it, though you might want to wait for the next update to make it worth your while
 

Zero-ELEC

Banned
That's some cool stuff, I wonder if the tape deck there will be another such way to see a "VHS" moment.

Tape deck's actually the title screen. The whole main menu is the desk, with the camera moving as you move trough the menus.

Makes me wonder if the game is framed as the records of a B.S.A.A. investigation.
 
It did get updated, but it isn't a big update. It doesn't reveal anything new about the game, unless you count the ability to find and combine items.

Might be worth a look just for the hell of it, though you might want to wait for the next update to make it worth your while

OK, thanks.
 

TreIII

Member
Or they'll take it as a sign that higher production values wouldn't be necessary to repeat its success, and continue to keep it as low-budget as possible...

*Ding ding ding*

You only have to look to how Capcom treats Sengoku BASARA to know that they can be just fine keeping a series where it is, budget-wise, if it works.



I just hope that TOSE will get some help from RE6's combat system guys to make the combat itself more fun. Since again, RE7 is going back to pure horror, that's all the more reason Rev should be the refuge for action...right...?
 

Jawmuncher

Member
Anyone have a rotten egg on the PS4 version of RE5? I'm on new game plus and still haven't gotten one to drop. Not really in the mood to grind 4-1
 

JayEH

Junior Member
*Ding ding ding*

You only have to look to how Capcom treats Sengoku BASARA to know that they can be just fine keeping a series where it is, budget-wise, if it works.



I just hope that TOSE will get some help from RE6's combat system guys to make the combat itself more fun. Since again, RE7 is going back to pure horror, that's all the more reason Rev should be the refuge for action...right...?

All I want is proper gameplay. I like all the big set pieces from 6 but I just want a game that feels good to play and I don't think you need a huge budget for that.
 

TreIII

Member
All I want is proper gameplay. I like all the big set pieces from 6 but I just want a game that feels good to play and I don't think you need a huge budget for that.

And I don't think that's necessary, either. I'd be fine with Revelations being the "escort" series that doesn't get as large of a budget, so long as the gameplay is good.

And if the RE engine is made for the purpose of producing good assets without spending a lot of time with rendering, maybe that can help the production values a bit on that side, too. At least, assuming RE engine is one that Capcom stands to use for more than just one game...
 

JayEH

Junior Member
I'm fairly confident RE Engine will only be used for VR/first person projects like re7. Would be shocked to see it anywhere else. I think Capcom goes third party for everything else.
 
Back again with another REmake question:

I'm back at the mansion with the Mansion Key, trying to go through the remaining rooms and what not. I think I'm stuck and I don't want to spoil myself by looking at guides...

I got the (second) jewlery box and it has that 4cm (or whatever measurement) hole in the front. I'm also not seeing a solution to the room with the two trophy heads (deer, buffalo) and the jewels that glow when you switch the light off. I thought the eagle medallion would have some use there but nope.

There's also a double door with a broken handle that I have absolutely no idea how I'll get into.

Some subtle hints might help me out, but I don't want answers.

Do I need to look elsewhere? Is the trophy room solvable as is or do I need something from somewhere else?

This game is maddeningly brilliant at times. Might be one of the best games I've played recently. I'm only sorry I'm so LTTP on this one.

Oh, and due to the control scheme and the way the game plays, REmake lends itself beautifully to remote play with Vita. I'm sitting here in Starbucks and decided to try and solve this stuff to kill an hour.
 

Zambatoh

Member
Errm...well about that room with the deer and buffalo heads. Let's just say there's a reason why the eagle statue locks the jewels in place when it turns to face the heads.
 
Errm...well about that room with the deer and buffalo heads. Let's just say there's a reason why the eagle statue locks the jewels in place when it turns to face the heads.

Okay, the eagle was definitely suspect. But my follow up question would be, is my solution in that room, or do I need to try elsewhere?
 

Dusk Golem

A 21st Century Rockefeller
I'm getting really suspicious of Capcom right now.

3cc04624145aa7c817fe5840d19b4804.png


^This appeared at the Resident Evil stream at TGS a few days ago. I don't know what the poster is for, but I did not recognize that rendition of Nemesis. Some thought it was a Nemesis render from Operation Raccoon City, but it doesn't look like the same model to me. More so, that's not the model of the chaingun he uses in Operation Raccoon City either, it looks quite different, and Nemesis never uses a rocket launcher in ORC, If someone knows where that render is from, do tell me as I don't recognize it.

I kind if let it slide though, but on RE.net, Capcom just posted a map of the tour they're doing for RE7 around the USA:


That's cool, but there's ANOTHER new render of the giant worm boss from RE3 in the top-right! Where are these new high-res renders of what seem to be models of RE3 bosses even coming from?
 

Jawmuncher

Member
They're going to Raleigh? That's only an hour from me. Is there an actual schedule of when?

Looked on RE.net and didn't see it
Also the worm looks ripped from umbrella chronicles
 

Kalentan

Member
Don't feel bad about restarting on normal or even easy. I still end up playing on those modes, even though I've played them more than once. Old RE is really geared towards memorizing the game imo, if you want to do good on higher difficulties.

Already enjoying it a fair bit more than I was on hard. Still feels like I need to conserve stuff but not feeling like I'm already out of stuff a few minutes in.
 
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