AkimbO_Arcana
Banned
Oh wait a tick, do you mean you can copy/paste from the 3DS' web browser to your Friends Code lists?
I don't think so... I was just talking about updating the list in this thread.
Oh wait a tick, do you mean you can copy/paste from the 3DS' web browser to your Friends Code lists?
I need final boss help. I can't figure it out. I can get through 90% of the fight unscathed, but then he startscharging at you and I don't understand how you can identify which one is the real one at that point. I don't see purple smoke any more.
What's with this bullet sponge crap?
All right. That worked. He died that time. The bosses sux'd.
I don't get the complaint of the bosses being bullet sponges.
They were usually like that in the old games and they ARE bosses.
I'm not sure what some were expecting.
What...?
I don't get the complaint of the bosses being bullet sponges.
They were usually like that in the old games and they ARE bosses.
I'm not sure what some were expecting.
The bosses. They suck. Especially compared to the well characterized, inventive, and varied bosses of RE4. The bosses in this game (excepting) are about as creative as the regular monsters.Rachel
.
I'm very disappointed with the lack of puzzles too. I thought we were going to get more interesting puzzle types similar to the screw/wire crossing puzzles as I got deeper in the game, but they reused those things throughout the entire experience. Now, grant it, they sort of reminded me of the Onimusha slider box puzzles, as those were in an abundance in that game too but those were generally optional. I liked the wire crossing puzzles, but I would have loved if there was some sort of V-Jolt-like scenario, crank puzzle, or SOMETHING, Christ Capcom!
You're insane; MayDay is a classic.
Finished the game last night on Normal. About 9 hours clocked. Kind of have indifferent feelings towards the game still. I liked some things about the game, but I disliked or rather was disappointed by a lot of design decisions. At least the final boss was cool. Seriously though, it was like the only boss I enjoyed fighting. This RE game has to have some of the worst, most un-fun enemies to fight. I really don't care for ANY of the Abyss Virus enemies. The ONLY one I thought was cool was the one they introduced at the very endthe dude with the sword and shield.
RE games need enemies that you can POP. The old school RE games had such satisfying combat because you could get head shots with Magnums (or occasionally with a pistol) and the shotgun, aimed upwards, instantly popped zombies heads. Felt so good. Yeah, I know the Revelation enemies had "weak" points, but there is no good feedback or satisfaction when downing these Double Helix-like Silent Hill rejects. And what the fuck was up with the hordes of. Talk about throwing in a classic enemy type just for the sake of fan service. These enemies used to be fearsome as shit! Now they are simply fodder enemies that pose really no threat. God damn, the way Revelations used "classic" enemies was more disappointing than how RE5 treated Lickers, and that's a turd of an accomplishment to beat!Hunters?
I'm very disappointed with the lack of puzzles too. I thought we were going to get more interesting puzzle types similar to the screw/wire crossing puzzles as I got deeper in the game, but they reused those things throughout the entire experience. Now, grant it, they sort of reminded me of the Onimusha slider box puzzles, as those were in an abundance in that game too but those were generally optional. I liked the wire crossing puzzles, but I would have loved if there was some sort of V-Jolt-like scenario, crank puzzle, or SOMETHING, Christ Capcom!
I still like the design of the boat a lot. My initial opinion of the game remains the same. I wish the entire game was on the boat, more fleshed out, entirely old school. The filler parts with the flash back scenarios just felt like a reason to artificially lengthen the game. Oh, and during one of those flashback scenarios, when Jackass said "This would be the tits!" I was so mentally done with the game. THIS IS TITS in an RE GAME!? Come on, people...
So, in the end, it's not my least favorite RE game, but it's far from being my favorite. I like it more than RE Mercs on 3DS, but it kind of falls in somewhere around where I place RE5, which isn't very high on my list. I'm looking forward to Raid mode at least and I'll probably replay the game on Hell and get all the Missions completed because I'm OCD like that.
Even in the best Resident Evil(4), there were hardly any puzzles.
Classic how? He wasn't really any different from regular Ooze. You read some notes and hear him going MAYDAY for a few minutes, which is cool. But is there anything like the foreshadowing of Del Lago or the sheer ominousness of Chief Mendez? These bosses have great setups and are mechanically varied. I realize these are high bars to reach.
I thought this was going to be more like "classic" RE.
May Day was great.Classic how? He wasn't really any different from regular Ooze. You read some notes and hear him going MAYDAY for a few minutes, which is cool. But is there anything like the foreshadowing of Del Lago or the sheer ominousness of Chief Mendez? These bosses have great setups and are mechanically varied. I realize these are high bars to reach.
I think it is a bad idea toreuse boss models as regular enemies. Not that other REs (and other games in general) don't do it, but I feel like it cheapens it a little. I think Parker says, "Rachel...she's still alive!" at a later point in the game, but in reality there's just a Rachel in every room. It's like stop already, geeze.
He could've been a classic, but then you blow up, like, 6 gas tanks, melee his ass each time he staggers after those explosions, throw all those grenades you hadn't used at all by that point, kick him again, and generally just empty all your clips into him (well, at least the ones you didn't use to kill the endless waves of those Abyss monsters that got in your way). I'm not sure if I did something wrong, but it took way too much effort to take him down.You're insane; MayDay is a classic.
Aim for his human head. You were probably sinking bullets into his fat.He could've been a classic, but then you blow up, like, 6 gas tanks, melee his ass each time he staggers after those explosions, throw all those grenades you hadn't used at all by that point, kick him again, and generally just empty all your clips into him (well, at least the ones you didn't use to kill the endless waves of those Abyss monsters that got in your way). I'm not sure if I did something wrong, but it took way too much effort to take him down.
I think it is a bad idea toreuse boss models as regular enemies. Not that other REs (and other games in general) don't do it, but I feel like it cheapens it a little. I think Parker says, "Rachel...she's still alive!" at a later point in the game, but in reality there's just a Rachel in every room. It's like stop already, geeze.
Is there any possibility this game will receive DLC? I don't know if it has the DLC hooks in place but it's certainly easy to imagine possible content:
- Prologue where you play as Rachael
- Rachael in Raid
- Third outfits for Jill and Chris in Raid
- New outfits for Jill in campaign
Do you just add the FC numbers and then their names appear automatically, or do you have to type in all the names too?
Is there any possibility this game will receive DLC? I don't know if it has the DLC hooks in place but it's certainly easy to imagine possible content:
someone from capcom said DLC isn't possible.
do this if you have toopen the weapons box if your having trouble dodging his attacks. his final moveset is also easy to stop with a magnum or shotgun
btw I got my 3ds last week, and I've noticed the 3ds option is always lit green even if I have the slider all the way down, is that normal??
btw I got my 3ds last week, and I've noticed the 3ds option is always lit green even if I have the slider all the way down, is that normal??
Mind removing me from that list? I'm receiving PMs and I can't add more people.
Can anyone confirm that this song is singing lines from Dante's Divine Comedy in Latin? I think it would make more sense in Italian, given it was the language it was written in, and given the monster names are the Italian version of characters from Inferno, but someone on YouTube claims the lines are Latin in this song.
God, this soundtrack.
Thanks, brotah.Removed you from the last update, but I won't go through the thread again to edit all of my posts of the list.
No clue, but I somehow thought that was some old, now open domain classical piece. :lol It sounded so familiar.
Can anyone confirm that this song is singing lines from Dante's Divine Comedy in Latin? I think it would make more sense in Italian, given it was the language it was written in, and given the monster names are the Italian version of characters from Inferno, but someone on YouTube claims the lines are Latin in this song.
God, this soundtrack.
I strongly doubt it's public domain. And it does look like the lyrics are taken from Dante Alighieri's Inferno, Canto III:No clue, but I somehow thought that was some old, now open domain classical piece. :lol It sounded so familiar.
Can we change the difficulty after the campaign has been started?
A full professional translation of "Jessica's Report" from the "REVELATIONS REPORT" DVD that came with the Limited Edition of the Japanese version can be found here.