Someone also found her terra save costume and enabled it already.
Are those actual costumes that are in the game and will be available later? I know the Terra Save one is real but the others?
Someone also found her terra save costume and enabled it already.
Wow this is great. Mods are why I went with the PC version in the first place. Is there a mod manager for the game yet?
Just got this in raid mode. Pretty cool. S.T.A.R.S emblem part!
Pretty sure Sectus Mod Manager is up and running for REV 2.
It does all the Re games.
http://residentevilmodding.boards.net/thread/507/
Can't upgrade, that kinda sucks.
Raid Mode spoilers:
Invisible Revenants? Really?
You haven't seen anything yet
What about invisiblemutated pedros
You haven't seen anything yet
What about invisiblemutated pedros
or small tight hallways filled with glasps ._.
umm so i just encountered invisibletooscagdeads
umm so i just encountered invisibletooscagdeads
Costume spoilers:
RE2 Claire and S.T.A.R.S. Barry are unlockable costumes for the campaign and Raid. Unlocked for campaign by completing the game, and then purchasable from the shop, you unlock them for Raid through another method.
What's everyones mains and level so far? I've got Claire up to 43.
"Jake reloaded his Beretta, wiping dusty sweat from his brow as they moved forward. Their eyes darted back and forth, searching for enemies in the wan moonlight.
But Jake thought that maybe, just maybe, he caught Sherry glancing his way as well."
Just need a publisher, guys. If EL James can do it, I can too.
Now that is an unlockable costume idea. Awesome.Wow but those Retro skins
Amazing.
umm so i just encountered invisibletooscagdeads
45 I think for Claire too. I'm also leveling Gina on the side. I wish they had more unique melees though. Hunk, Jill, etc get their own, :/What's everyones mains and level so far? I've got Claire up to 43.
Well i haven't played it yet until retail, i can see where are you coming from, a larget budget would benefit this game alot, but at the same time they would make it less horror to be less of a risk. so people enjoying this game atmosphere wouldn't feel the same if it was a bigger game, unfortunately.Here is where I am at with this game, it's interesting and good but falls short in so many areas that clearly could have been helped with a larger budget. This is the worst handling RE in years, I don't mean the controls themselves I mean how the action feels. Even REv1 with its terrible enemies at least felt like RE4/5, this feels like a cheap shooter. The action is clearly mowhere near as good as any of the action RE games but the changing in gameplay situations really helps this game stay interesting.
I loved Barry's episode 2 simply cause of how inventive the enemies and situations were. Plus the boss battle with the chainsaw guy was classic RE4 level battle with a clearly defined strategy you can use, very well done. If the game can come up with scenarios like that consistently it could be really great. But to me segments in Claire's episode like the bar assault just reminds me how much better this was done in all the other newer RE games.
The bland environments are not helping much either, everything is brown, I can't tell one location from another usually. The graphics are terrible, the village area looked like something out of a generic dreamcast horror game. Also I don't like how the back to back episodes have you kind of replaying the same areas in reverse. The first revelations at least had a unique location that had personality, that was a fully explorable map, with locked doors and keys. To me that game handled the game world so much better, also it was incredible for a 3DS game graphically. It felt like it fit into the main RE games, this feels like a side game.
I see massive praise for the story,believe me when Alex Wesker was shown I went nuts, but that just tells me one thing, Wesker is by far and away the best thing about RE and getting rid of him was idiotic. The story in Rev2 till that reveal was terrible, what the hell was with Claire's cast of rejects, horrible characters I wanted all dead. Nothing at all has happens in the story until the last minute of this episode. But one mention of wesker and "'holy shit best RE story since ever!!!!!!!"
Revelations 2 is a collection of interesting ideas that is kind of disjointed. The release of the game is disjointed, I feel like finishing the episode is just the start so then you can access all the other modes. Timed mode, invisible mode all brilliant. There is so much to do in this game, I feel that stuff is far better than the campaign proper.
Then there is raid mode which too me is kind of a disappointment. What made raid mode in Rev 1 so special was that you played through the entire game but the game was now remixed into this wild loot game gauntlet. Levels still had you explore the boat, they were not arenas, it felt like a campaign. Raid 2 is more like that bad mercenaries 3DS game. Instead of playing through the game or having levels with some exploration you get arenas. arenas where you have to kill a certain amount of enemies. It is more a mercs kind of setup but without any of the good gameplay. Most of the maps have me running at enemies to kill them. And yes many hours in you get all sorts of crazy enemies and that makes it worth playing but it takes way too long to get to the good stuff. And I really miss the way it was structured in Raid 1.
So far it's good, that's it, not special. The amount of content for the price is ridiculous, well worth it for all RE fans. If this game's mechanics felt like RE5 or even RE6 it could have been great, instead it feels like a average generic shooter. Plus it has NONE of the elements of old RE, at least Rev1 attempted to do keys and puzzles, this game is back to all action, but the action is not that great.
Moira's passive melee charge ability doesn't work for me. The tooltip says to hold right trigger, but doing so just causes her to do her melee attack over and over again, never actually charging it up. Am I doing something wrong here?
Oh no. What did you find out??Bad news for Ghost Ship fans
Urban Ninja Moira is the best! Especially when served with Rodeo Claire for a Silly Shameless Sandwich.I'm still bummed that I can't get Moira withunless I have the stupid costume. It's ugly and I don't want to wear it.a sword
I love this. Have the hackers been able to figure out how this costume will be unlocked?Someone also found her terra save costume and enabled it already.
http://residentevilmodding.boards.net/thread/3709/claire-redfield-costume-pack
Oh no. What did you find out??
http://residentevilmodding.boards.net/thread/3699/re2-classic-claire-rodeo-costume
Just installed this and looks great. Only downside is you HAVE to have the Rodeo DLC.
Finally Claire looking correct.
I don't know how someone can enjoy REV1 but not enjoy REV2 but I will say that these "puzzles" you ask of (as in, the ones that REV1 played around with) will be there in Episodes 3 and 4.
I love this. Have the hackers been able to figure out how this costume will be unlocked?
Claire has quite a few outfits so far, between her default, rodeo outfit, RE2 outfit, TerraSave outfit, and red-and-black attire with short hair.
I wonder if there will be even more beyond those five.
I pretty much disagree with all of this, at least regarding the campaign. The TerraSave cast is great and full of personality, and the environments are the best since RE4. The fishing village, the woods, and the dilapidated town (especially while raining in Barry's scenario) are interesting places to go and are designed to look just the right amount of creepy without going over the top. Everything might be "brown"ish, but the dark and drab atmosphere is a stylistic choice meant to make the island feel more oppressive. Now, there is a lot of down time walking around, but that's what makes it scary. And enemies have certain triggers, so you can walk by one area, deem it safe, and walk by it again and BAM! There's a guy.Here is where I am at with this game, it's interesting and good but falls short in so many areas that clearly could have been helped with a larger budget. This is the worst handling RE in years, I don't mean the controls themselves I mean how the action feels. Even REv1 with its terrible enemies at least felt like RE4/5, this feels like a cheap shooter. The action is clearly mowhere near as good as any of the action RE games but the changing in gameplay situations really helps this game stay interesting.
I loved Barry's episode 2 simply cause of how inventive the enemies and situations were. Plus the boss battle with the chainsaw guy was classic RE4 level battle with a clearly defined strategy you can use, very well done. If the game can come up with scenarios like that consistently it could be really great. But to me segments in Claire's episode like the bar assault just reminds me how much better this was done in all the other newer RE games.
The bland environments are not helping much either, everything is brown, I can't tell one location from another usually. The graphics are terrible, the village area looked like something out of a generic dreamcast horror game. Also I don't like how the back to back episodes have you kind of replaying the same areas in reverse. The first revelations at least had a unique location that had personality, that was a fully explorable map, with locked doors and keys. To me that game handled the game world so much better, also it was incredible for a 3DS game graphically. It felt like it fit into the main RE games, this feels like a side game.
I see massive praise for the story,believe me when Alex Wesker was shown I went nuts, but that just tells me one thing, Wesker is by far and away the best thing about RE and getting rid of him was idiotic. The story in Rev2 till that reveal was terrible, what the hell was with Claire's cast of rejects, horrible characters I wanted all dead. Nothing at all has happens in the story until the last minute of this episode. But one mention of wesker and "'holy shit best RE story since ever!!!!!!!"
Revelations 2 is a collection of interesting ideas that is kind of disjointed. The release of the game is disjointed, I feel like finishing the episode is just the start so then you can access all the other modes. Timed mode, invisible mode all brilliant. There is so much to do in this game, I feel that stuff is far better than the campaign proper.
Then there is raid mode which too me is kind of a disappointment. What made raid mode in Rev 1 so special was that you played through the entire game but the game was now remixed into this wild loot game gauntlet. Levels still had you explore the boat, they were not arenas, it felt like a campaign. Raid 2 is more like that bad mercenaries 3DS game. Instead of playing through the game or having levels with some exploration you get arenas. arenas where you have to kill a certain amount of enemies. It is more a mercs kind of setup but without any of the good gameplay. Most of the maps have me running at enemies to kill them. And yes many hours in you get all sorts of crazy enemies and that makes it worth playing but it takes way too long to get to the good stuff. And I really miss the way it was structured in Raid 1.
So far it's good, that's it, not special. The amount of content for the price is ridiculous, well worth it for all RE fans. If this game's mechanics felt like RE5 or even RE6 it could have been great, instead it feels like a average generic shooter. Plus it has NONE of the elements of old RE, at least Rev1 attempted to do keys and puzzles, this game is back to all action, but the action is not that great.
Currently in [gunfire] there is a civil war going on. According to eyewitnesses there is suspicion that there are possible biological agents or B.O.W. being used in the conflict. We repeat the last news for this time.
The independence movement has been gathering support in the Eastern Slav Republic. The reason was the social strategization of the community and economic growth. The president of the ESR, Svetlana Belikova, successfully finished the negotiations with the opposition, but the ceasefire proved to be short.
[10:41 is the shotgun grab, making the sentence impossible to understand.]
....broke the rules of the ceasefire and announced that the indepence movement was a 'terrorist group'. The leader of this movement, Ivan Judanovich, announced that the government of the ESR broke the ceasefire because they found mineral resources in the 'autonomous region'. 'We are ready for armed conflict', he added, 'until the end.'
After intense fighting lasting several years, the first female President, Svetlana, offered a cease-fire to the rebels. This too did not last long. In November 2010, the government discovered useful resources in the rebel's land and government forces reopened their attacks, declaring a "War on Terror." As they continued to dwindle in the face of savage attacks, the rebel's tactics became increasingly radical, and another bizarre rumor quickly spread among the people. "Monsters in battle." In February 2011, the rumor reached the old city of Holigrad, a few kilometers from the presidential palace, an important government base."
Until yesterday I didn't realize that the garrador type enemies weak spot was the neck and shoulder area.
What's everyones mains and level so far? I've got Claire up to 43.