Ricker said:Not exactly sure yet...I just mash the button for now to make sure I don`t miss some but yeah,sometimes only 2 do an attack,not all 3 so i`m missing something still...
The charge meter isn't the only thing you have to pay attention to. There are other things which can stop a character from participating in the tri-attack, or being unable to hit an enemy. Positioning and route is a major issue. Just because you can pull off a tri-attack doesn't mean you always should. If a character is blocked behind a wall or too far away from an enemy, it becomes a total waste. Also you have to judge when you might need to jump when it moves from character to character, especially if a big enemy might be in the way. A character who is too far away from the target will also charge too slowly to participate in the attack in any meaningful way.