duckroll said:I don't think it's out of the question for there to be a sequel in a few years. It sold over 200k in Japan, and the word of mouth in Japan is VERY strong. As far as unique skills go, I would honestly prefer if they keep the current battle system as it is, but instead allow the player to customize skills into "slots".
For example, I think it would be neat if you learned tons of different skills as you level up, but you have fixed slots at # of charges. So you can for equip different skills at "5x charge" or "10x charge" etc. But I wouldn't want to make the actual battles more complicated than they are in execution because it's very fast and fun as it is.
Good to hear about the sales and word of mouth. I really do hope there's a sequel.