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Resonance of Fate |OT| John Woo RPG Action and Small Racks

Waikis

Member
duckroll said:
I don't think it's out of the question for there to be a sequel in a few years. It sold over 200k in Japan, and the word of mouth in Japan is VERY strong. As far as unique skills go, I would honestly prefer if they keep the current battle system as it is, but instead allow the player to customize skills into "slots".

For example, I think it would be neat if you learned tons of different skills as you level up, but you have fixed slots at # of charges. So you can for equip different skills at "5x charge" or "10x charge" etc. But I wouldn't want to make the actual battles more complicated than they are in execution because it's very fast and fun as it is.

Good to hear about the sales and word of mouth. I really do hope there's a sequel.
 

dramatis

Member
Volcynika said:
Oh wowwwwwwwwwwwwwwwwwww!!!

I just finished the Chapter 6 boss by the skin of my teeth!

I'll spoil tag my luck and awesome.

Well I had Vashryon with ammo box + SMG, and then Zephyr with two HGs. I had Vashryon running around the wall baiting the boss around it, putting in some shots every now and then and then Zephyr removing the scratch damage. Whenever the thugs appeared, I'd take them out quickly. Unfortunately, enough stray shots over time and one attack destroyed the barrier, so I was a panicking a bit with how to strategize now.

Fortunately, I had removed a couple pieces of his armor and did some damage to his main life bar. I only had a few bezel shards left, so I had to be desparate! I ran Zephyr away from the boss and hit one of his parts that was almost down and got another shard. I then ran Vashryon past the boss twice and jumped above to deal what seemed like enough damage to beat him ine one hit, but I couldn't tell if there was any green left on the bar. Accidentally attacked the boss with Vashryon standing, and he was close with Vashryon almost being knocked into critical. I then had one bezel left, so I took a chance with Zephyr running, jumped above the boss and shot...and then I saw the new shard I got appear and was amazed and relieved.

I know not many people will read it, but wow! I was overjoyed to finish that battle and not have wasted the time I spent on the battle.

:lol Sounds like you had fun.
 
desverger said:
In regard of this, is the 1 MG and 2 HG ratio decent? I'd rather swap them around (2 MG and 1 HG), my handguns do pitiful damage at this point of the game and I always need Zephyr to put some heavy scratch damage before I can actually kill anything.
I preferred to go with Dual HG, MG and ammo case and Grenades/HG and medical kit. But it really just depends on your play style.

I used the dual HG character mainly for bonus hits/smackdown and the stun from gauge breaking. If you have a character focus on MG then you probably won't need more than one. Just pump up the charge acceleration and you shouldn't have any trouble hitting max charge. The higher tier ammo adds as much or more damage than most MG so its not like you are taking a hit in damage potential either.

desverger said:
From reading this thread I've gathered that it doesn't really matter who uses which weapon (there aren't any character specific skills or anything like that), and that I should specialize more into certain weapons.
Each character receives skills in a different order but at the end of the day (Level 100) they will all have the same skills with the same exact chance of activating.
 

Bebpo

Banned
Looking for some general ideas on how to fight. I'm doing fine as is, but I don't feel like I'm doing it right. Something feels off.

I'm in ch.3, just finished the forest dungeon and my characters are about lvl.8-10 in both gun & smg and 3-4 in grenades. Basically I'm not sure how to use all 3 characters efficiently. My non-boss battles go:

SMG guy -> scratch 100% a couple enemies
Gun guy#1 -> finish those enemies
Gun guy #2 -> cancel turn
SMG guy -> scratch 100% a couple enemies
Gun guy #2 -> finish those enemies

Basically this can all be accomplished with 2 people. But since the game gives you 3 characters, I feel like I'm doing something wrong. It's also getting a bit boring just repeating the same two actions over and over. Any advice on making non-SMG people more useful on their own besides just scratch damage -> real damage converters?
 
@Bebpo: Tri attacks are very useful. Here are two simple ways to use them.

http://www.neogaf.com/forum/showpost.php?p=20503880&postcount=1092
http://www.neogaf.com/forum/showpost.php?p=20569399&postcount=1248

  • First you build up Resonance Points by crossing the invisible line between your other two characters. Each stored Resonance Point will allow you to run a line segment in a triangle where your characters form the vertices.
  • Press the Triangle button to perform a devastating tri attack with all three characters. You can change attack order with R1 or L1 and change attack direction with Triangle.
 
Bebpo said:
Basically this can all be accomplished with 2 people. But since the game gives you 3 characters, I feel like I'm doing something wrong. It's also getting a bit boring just repeating the same two actions over and over. Any advice on making non-SMG people more useful on their own besides just scratch damage -> real damage converters?
Unfortunately if you don't use tri attacks (which imo get less and less effective as the game progresses) then one character will end up feeling like the odd man out for the rest of the game.

Molotov Cocktails are pretty easy to make by that point in the game, so you might as well have a character use them. I ended the game with a ton of grenades, so I wouldn't worry about hoarding them.
 

Bebpo

Banned
Well yeah, but should I be focusing on switching back & forth between SMG & GUN during it? The few times I've done it I just kind of keep shooting until it's over. Wondering if there's an actual strategy while in it.
 
Bebpo said:
Well yeah, but should I be focusing on switching back & forth between SMG & GUN during it? The few times I've done it I just kind of keep shooting until it's over. Wondering if there's an actual strategy while in it.
You probably want to go for a bonus hit/smackdown combo.
 

duckroll

Member
Bebpo said:
Well yeah, but should I be focusing on switching back & forth between SMG & GUN during it? The few times I've done it I just kind of keep shooting until it's over. Wondering if there's an actual strategy while in it.

You can't actually choose to not do something once the tri-attack starts, but you can choose the order (who goes first) and the direction (which direction they run in along the triangle). You can also pick the weapons (if you want someone to use a grenade for example) before it starts. There are two possible strategies to consider in a tri-attack:

1) SMG -> HG/grenade -> HG/grenade

This setup is the most basic, and pretty much ensures that you scratch the shit out of the target first, then follow it up with two direct attacks. The only problem here is that if you fully scratch the target, you're basically going to skip the third guy's attack entirely and it's a bit of a waste.

2) HG/grenade -> SMG -> HG/grenade

This setup is more interesting, especially if you're targeting a fresh enemy. Later in the game when you become very efficient with your weapons and can get basically 100% multi-gauge breaks with a highly charged HG attack, this is the best way to recover a TON of hero actions very quickly. What basically happens is you charge a TON and then unleash the attack, and the first guy will break the shit out of the enemy's gauges, then the SMG user should either completely scratch the enemy or scratch a TON of the enemy, and the third guy finishes the enemy off while recovering all your hero actions in the process.
 

duckroll

Member
RoodyPooUS said:
What carries over in New Game + if you restart in the same difficulty?

Especially Arena and Hexes.

Everything carries over. Money, all items, all equipment, all levels, all Hero gauges, Arena ranking, all colorless hexes, you start with the 2 black hexes needed for Neverland, all clothing, all battle records and bestiary records.

The only things which are reset are the world map and all your colored hexes removed. You get to uncover the world map all over again, do all missions again, and while you can have the max of 14 hero gauges in a single playthrough, as you continue to gain more shards in NG+ you can have a total of 20 in the end.
 

Volcynika

Member
I want to 100% this game, which involves doing all the trophy stuff, but I have no idea how I'll be able to do the 500-hit combo one. My friend said he got one with a tri-attack, but I suck at keeping those combos going, closest I've had is like around 400 hits before it disappeared. :/
 

duckroll

Member
Volcynika said:
I want to 100% this game, which involves doing all the trophy stuff, but I have no idea how I'll be able to do the 500-hit combo one. My friend said he got one with a tri-attack, but I suck at keeping those combos going, closest I've had is like around 400 hits before it disappeared. :/

It's easy. You just need to have weapons with high magazine sizes and do a tri-attack. There are other trophies/achievements which are much harder. If you have a dual-SMG user with say a combined clip count of 50 bullets, and a dual-HG user with a total clip count of 30-40 bullets, and the last guy with a HG or SMG with about 15-20 bullets, that's about 100 hits per single charge for all 3 while in a tri-attack. Make sure you have about 2-3 resonance on a clear field with good distance between each character, target a boss or enemy with tons of armor in the middle, and just keep doing single charge attacks while on the ground, getting bonus hits, etc, and never jump.

Alternatively, equip SMGs on all 3 characters and do the same thing on any basic enemy in the arena, and it should be really quick since they can't die from scratch damage. :lol
 
Volcynika said:
I want to 100% this game, which involves doing all the trophy stuff, but I have no idea how I'll be able to do the 500-hit combo one. My friend said he got one with a tri-attack, but I suck at keeping those combos going, closest I've had is like around 400 hits before it disappeared. :/
Multiple bonus hits can get the job done. It isn't that tough later on.
 

Volcynika

Member
Oh ok, thanks. Yeah I'm only at the end of Ch 06 (gotta do sidequests prior to moving on of course), but looks like I need some larger mags to attach to my weapons.

Also, is it amusing to anyone else that while most of the trophy icons have the same image, that the story related ones all connect? (At least so far)
 

duckroll

Member
Volcynika said:
Oh ok, thanks. Yeah I'm only at the end of Ch 06 (gotta do sidequests prior to moving on of course), but looks like I need some larger mags to attach to my weapons.

Also, is it amusing to anyone else that while most of the trophy icons have the same image, that the story related ones all connect? (At least so far)

The story trophies connecting to form a long montage poster vertically is one of the coolest things I've seen in trophies/achievements in a while now. It's too bad that it seems they didn't do that for the 360 version and just used the same image for everything instead. I wonder why.
 

-DarKaoZ-

Banned
duckroll said:
It's easy. You just need to have weapons with high magazine sizes and do a tri-attack. There are other trophies/achievements which are much harder. If you have a dual-SMG user with say a combined clip count of 50 bullets, and a dual-HG user with a total clip count of 30-40 bullets, and the last guy with a HG or SMG with about 15-20 bullets, that's about 100 hits per single charge for all 3 while in a tri-attack. Make sure you have about 2-3 resonance on a clear field with good distance between each character, target a boss or enemy with tons of armor in the middle, and just keep doing single charge attacks while on the ground, getting bonus hits, etc, and never jump.

Alternatively, equip SMGs on all 3 characters and do the same thing on any basic enemy in the arena, and it should be really quick since they can't die from scratch damage. :lol

Wait, you are talking about the 500 hit trophy? There is a trick on getting it with out using any single Hero or Tri Attack, heck I got it in Chapter 6 or so. :lol

So here is how it goes:
- Eliminate all the enemies except one.
- Get your MG users close to the target (in my case I only had 2)
- Do as many charges as you want standing to make the enemy float
- Quickly start shooting with in the 1st or 2nd charge of your 2nd machine gun user
- Cancel HG user turn and repeat 1 or 2 charge attack on the enemy while standing
- Just repeat until you get 500 hit combo

The only thing is that you must do it fast, depending on how fast your charge is, you might just do 1 charge. But yeah, it was easy to pull that one out. :lol
 

duckroll

Member
-DarKaoZ- said:
Wait, you are talking about the 500 hit trophy? There is a trick on getting it with out using any single Hero or Tri Attack, heck I got it in Chapter 6 or so. :lol

So here is how it goes:
- Eliminate all the enemies except one.
- Get your MG users close to the target (in my case I only had 2)
- Do as many charges as you want standing to make the enemy float
- Quickly start shooting with in the 1st or 2nd charge of your 2nd machine gun user
- Cancel HG user turn and repeat 1 or 2 charge attack on the enemy while standing
- Just repeat until you get 500 hit combo

The only thing is that you must do it fast, depending on how fast your charge is, you might just do 1 charge. But yeah, it was easy to pull that one out. :lol

Yeah but that's not fun! I like to have fun while gaining my trophies! It's pointless if I just get it but I don't do it in style. :lol
 

Volcynika

Member
I don't even know why they did the one where you have to kill 30 enemies with a physical attack. That's not fun any way you put it!
 

-DarKaoZ-

Banned
duckroll said:
Yeah but that's not fun! I like to have fun while gaining my trophies! It's pointless if I just get it but I don't do it in style. :lol

Well in my case I was just fucking around with the enemy and I decided to keep shooting him, then the Trophy appeared and I just lol :lol

But yeah, that trophy is fun to get any way you do. :lol
 

duckroll

Member
Volcynika said:
I don't even know why they did the one where you have to kill 30 enemies with a physical attack. That's not fun any way you put it!

I wouldn't know, I still haven't bothered trying that one yet. :lol
 
duckroll said:
Everything carries over. Money, all items, all equipment, all levels, all Hero gauges, Arena ranking, all colorless hexes, you start with the 2 black hexes needed for Neverland, all clothing, all battle records and bestiary records.

The only things which are reset are the world map and all your colored hexes removed. You get to uncover the world map all over again, do all missions again, and while you can have the max of 14 hero gauges in a single playthrough, as you continue to gain more shards in NG+ you can have a total of 20 in the end.

Nice! I think I will just save my true run for my second playthrough then.
 

Sad_Panda

Member
Ch 4 question :

Is there a way to heal that damn statue, aside from wasting half my money (90000G) at the Game Over screen ? The boss itself doesn't seem too tough, but with the statue near 0 HP, there's no way I can beat him, and I reaaaaally don't want to start the dungeon over.
 
duckroll said:
The story trophies connecting to form a long montage poster vertically is one of the coolest things I've seen in trophies/achievements in a while now. It's too bad that it seems they didn't do that for the 360 version and just used the same image for everything instead. I wonder why.

Wouldn't make sense on the 360, since the achievements don't stay in order, instead they go in the order you unlocked them. So getting a non-story achievement in the middle there would screw with the picture.

I'm assuming anyway, I'm only a little bit into the 1st chapter on the PS3, so I have no idea what it even looks like.
 
Sad_Panda said:
Ch 4 question :

Is there a way to heal that damn statue, aside from wasting half my money (90000G) at the Game Over screen ? The boss itself doesn't seem too tough, but with the statue near 0 HP, there's no way I can beat him, and I reaaaaally don't want to start the dungeon over.

You can't heal the statue, but I managed to beat the boss even though the statute only had the tiniest sliver of health going into the fight. That boss is weak to fire so some molotov cocktails, incendiary ammo and a decent machine gun level should make short work of it.
 

dramatis

Member
Sad_Panda said:
Ch 4 question :

Is there a way to heal that damn statue, aside from wasting half my money (90000G) at the Game Over screen ? The boss itself doesn't seem too tough, but with the statue near 0 HP, there's no way I can beat him, and I reaaaaally don't want to start the dungeon over.

There's no way to heal the statue; start over. It's probably better to try different strategies through the rooms to see if you can eliminate them faster than you have previously, and have more HP left by the time you get to the boss.
 

duckroll

Member
Absoludacrous said:
Wouldn't make sense on the 360, since the achievements don't stay in order, instead they go in the order you unlocked them. So getting a non-story achievement in the middle there would screw with the picture.

I'm assuming anyway, I'm only a little bit into the 1st chapter on the PS3, so I have no idea what it even looks like.

Oh, yeah now that I think about it, that kinda makes sense. A pity though, since it looks really nice.
 

Sad_Panda

Member
Schopenhauer said:
You can't heal the statue, but I managed to beat the boss even though the statute only had the tiniest sliver of health going into the fight. That boss is weak to fire so some molotov cocktails, incendiary ammo and a decent machine gun level should make short work of it.

Thanks, your advice worked wonders ! I threw Molotovs ++ like crazy with Vashyron, and poor boss died in one turn :lol talk about a pushover, the enemies before posed far more of a threat.
 
Sad_Panda said:
Thanks, your advice worked wonders ! I threw Molotovs ++ like crazy with Vashyron, and poor boss died in one turn :lol talk about a pushover, the enemies before posed far more of a threat.

Yea, I had the same problem, I got to the boss and the statue had a sliver of life left. Forgot about how I beat it but that boss was pretty easy.
 

Bebpo

Banned
Ok, this escort dungeon in ch.4 is annoying. I got to the boss with the escort item at 1 hit until it was dead. Thought maybe I could still do it but then my GAME FROZE WHEN THE BOSS ATTACKED IT ;_; Not even like it crashed the system since I could still bring up the XMB and quit the game. Stupid software bug :(

Are there going to be more escort type stuff in the future for this game? Because protecting this thing is no fun since the enemies are constantly attacking it while I'm doing a hero action.

I also have no grenade-type weapons left and it's too early in the game to synth them so I can't get any more grenades/cocktails.
 
No, thankfully there are no other escort missions. Did you try blocking the statue's path with one of your characters? That might keep it out of harm's way.
 

remz

Member
Thought maybe I could still do it but then my GAME FROZE WHEN THE BOSS ATTACKED IT ;_; Not even like it crashed the system since I could still bring up the XMB and quit the game. Stupid software bug :(
I had the exact same thing happen, like three times. Hella frustrating.
 

Bebpo

Banned
I guess it's expected since it's Tri-ace programming at work. SO3 was full of crashes and had to be re-released as a Director's Cut with bug fixes (what the US got), SO4 crashed on me in the final dungeon near the end, right before the last save point, and now RoF crashes at the end of a dungeon. The Tri-ace programming curse still haunts me.


btw, do danger zone hexes disappear when you advance chapters? I did the ones in ch.3 before moving to ch.4, but would be good to know in case the ch.4 ones give me trouble and I want to move on and come back to them later.
 
I had dreams all night about this game last night... mainly that I was charging, charging, charging, waiting for that perfect moment where I'm maxed out and almost out of time to pull the trigger. Over, and over, and over, and over again.
 

Vard

Member
I haven't really been following this thread... Why is John Woo mentioned in the thread title? I saw Hard Boiled yesterday... Good stuff.
 

Bebpo

Banned
Beat the ch.4 part. I retried a few times though because I was afraid the game might crash again if I let the boss attack once. So I made sure to kill him before he could :lol

Speaking of glitching, one glitch that I am constantly experiencing is the audio dropping out randomly for a second every 10-15 mins. It only happens during battle when I'm doing a hero action and firing the sound will just DROP OUT for 1-2 seconds. It's semi-rare, but it happens enough that's it's kind of annoying. No other game gives me dropouts, and RoF doesn't have any drop outs during non-battle segments. I'm playing it on PS3 using optical audio out.

This happen to anyone else?
 

-DarKaoZ-

Banned
_tetsuo_ said:
This game is so fun

If you like this, you might want to try out Sakura Wars, its on the PS2, I'm playing the game too with RoF and FF13. I must say I prefer to play Sakura Wars and RoF than FF13, FF13 is so damn boring atm, but SW and RoF are so damn fun an refreshing, also it helps the are funny in instances unlike FF13 trying to be funny in a serious atmosphere story.
 

Bebpo

Banned
_tetsuo_ said:
This game is so fun

I agree with this. Most fun console rpg I've played in a while. This and SMT SJ are probably the two best rpgs this gen on the portable & console sphere.
 

Snuggles

erotic butter maelstrom
I was gonna buy but I thought it would be best to rent first.
I played for a couple hours, I really do like the art style and the music is great but I was totally lost when it came to the combat. I don't need a game to hold my hand and walk me through everything like I've never played a game before but it was kind of frustrating to be thrown into the combat without any idea of what I'm supposed to do, especially when it has such a unique and complex battle system. I won several encounters but I was basically just clicking the attack button without doing anything else.
I'm gonna try and press on but I have to return it tomorrow. :(
 

Snuggles

erotic butter maelstrom
I didn't know there was a tutorial. I visited the arena but they said they weren't ready for me so I thought I didn't need to be there.
Will check out.
 
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