My grails have blown up long ago already =[
I'd love to own a real US Dynastic Hero, since it's a weird Hudson port of Wonder Boy in Monster World for the PC Engine CD/TG16 CD. It's one of the late TTI releases, which were mainly mail-order through their catalogs at the time but were later available from Turbo Zone Direct for years and years while I ignored it until after the current price explosion. It's up to depressing prices, though someone did manage to snag one on eBay that was incorrectly priced based on the manual alone cost of $150. Lucky!
My other grail is a complete Little Samson. After Akita Kitamura, the real creator of Mega Man, moved on from Capcom, he joined Takeru. Takeru is relatively unknown developer that contained some ridiculous talent like Kouichi Yotsui (Strider, Osman) and Utata Kiyoshi (sprite artist on Metal Storm.) Their first Famicom game was Cocoron, which is an evolution of the Mega Man formula with player-chosen body parts that affect your abilities. It's pretty interesting but not like omg. Their next game was Seirei Densetsu Lickle (something like Spirit Legend Lickle) which was actually brought over to the US near the end of the NES's life and translated into Little Samson, ensuring nobody would ever buy it =[
I'd love to own a real US Dynastic Hero, since it's a weird Hudson port of Wonder Boy in Monster World for the PC Engine CD/TG16 CD. It's one of the late TTI releases, which were mainly mail-order through their catalogs at the time but were later available from Turbo Zone Direct for years and years while I ignored it until after the current price explosion. It's up to depressing prices, though someone did manage to snag one on eBay that was incorrectly priced based on the manual alone cost of $150. Lucky!
My other grail is a complete Little Samson. After Akita Kitamura, the real creator of Mega Man, moved on from Capcom, he joined Takeru. Takeru is relatively unknown developer that contained some ridiculous talent like Kouichi Yotsui (Strider, Osman) and Utata Kiyoshi (sprite artist on Metal Storm.) Their first Famicom game was Cocoron, which is an evolution of the Mega Man formula with player-chosen body parts that affect your abilities. It's pretty interesting but not like omg. Their next game was Seirei Densetsu Lickle (something like Spirit Legend Lickle) which was actually brought over to the US near the end of the NES's life and translated into Little Samson, ensuring nobody would ever buy it =[