I'm sorry, but I find "dual analog" control in FPS's to be LAME. Metroid Prime isn't even a FPS to begin with, but to those who complain about the controls...Waaaaaaa!!! Seriously, I hate how in FPS's you're running and then someone pops up to the side, but you're going so fast that they slip past you so easily and play this unrealistic cat'n'mouse BS. In FPS's it feels like I have to stop moving my character's body and/or move it into an odd possition, get into an aiming mode or something, take FOREVER to home in on the target then do precise aiming on a guy who's laughing at me 'cos it's taking so long to aim and running around in circles making it absolutly rediculous to aim at him...it's silly. In real life I'm going to see the guy lock my focus, in on him and instantly aim at him to shoot...fast and simple just like Metroid Prime. My aim may not be precise, but it's certainly more realistic than to move like a robot stiffly trying to line up both sticks in on a moving target! Another thing I hate about FPS's is like if you're high up aiming down at a target, then another target comes in closer on your level and you have to move the aiming stick FOREVER (it feels like) just to defend yourself from the target on your level...this is especially rediculous and unrealistic in FPS's snipe modes! In real life you'd just quickly move from one target to the next as soon as you notice that closer target and then home in on him, aim & shoot...fast and simple just like Metroid Prime. I also hate how in FPS's if you have someone chasing you in a certain scenario and you have to take FOREVER to turn around (while running away with the same stick) all while aiming with the other stick? Rediculous, in real life you would simply keep running in whatever dirrection you were going pivot your upper body so that you can look back and aim at whoevers chasing you...BAM...just like in Metroid Prime.
Don't get me wrong, FPS's are great, and the "dual analog" setup can work and can be precise, but sometimes it's UTTERLY rediculous the way you have to use them to move/aim. In real life you see something and them BAM a split second later you can aim at it. In FPS's that split second timing is not there 'cos you're waiting for a slow moving precise aiming stick to line up with what you can clearly see...or if you can move it fast enough itends up being womper-jawed and you miss taking forever to line up just right, which doesn't work in FPS world 'cos the other person is running around like a retard knowing that you can't aim at him right and laughing at you the whole time. In real life, if a dude has a gun wanting to shoot you and you dance around him laughing at him, it ain't gonna take him that long to look, aim and spray you with bullets!