Right, here's the folder with the borders I made. Bear in mind a few things
- Designed for 1080p
- The SNES borders are designed for the BSNES core in 4:3. They will not scale correctly for SNES9x.
- The CRT borders are designed for the BSNES core in 4:3 with cwfg's curved CRT shader - this can be found earlier on in this thread. If you try it with any other core apart from BNES, it will not work properly.
- The GBA border is designed to be used with the VBA core and the handheld LCD shader in the shaders page posted earlier in this thread. It will not scale correctly unless you have both.
https://www.dropbox.com/s/89ufa3v2te6i3uf/borders.zip
To install - unload the folder into your retroarch folder (it's called glassy-gba because that's what the original overlay I used was called). To set up a border in retroarch itself, go to Input Settings and then navigate to it as an overlay. boom.
or if you want to have it as a permanent thing, you can go to control settings in retroarch phoenix, and select it as an overlay from there. you can combine it with a shader (crt for example) in the graphics options.