• Hey, guest user. Hope you're enjoying NeoGAF! Have you considered registering for an account? Come join us and add your take to the daily discourse.

Reuters: GT 4 for all in December; no online play.

shpankey

not an idiot
Sony to Launch Latest Gran Turismo Software in Dec

Sony drops online from Gran Turismo 4

At a press conference at the Tokyo Game Show today, Sony representatives confirmed that the game will launch in Japan on December 3rd, followed by a launch in the USA and Europe around December 14th (which probably means Friday December 17th in Europe).

However, the title will now be an offline game only, in a surprising move for the company - which had previously vaunted online play as being one of the key selling points for the new game.
 

open_mouth_

insert_foot_
old, man. Still, they might as well just release GT3 in GT4 packaging now... no online play, so what's the difference? OK, that's harsh, but damnit, why not just delay this badboy for 2-3 more months and add it in?
 

pilonv1

Member
That thread didn't have an attention grabbing topic, and the news has gotten lost on the bottom of the first page.
 

shpankey

not an idiot
That thread was just about the Japanese launch date?

This thread has that *AND* US and Europe launch dates and also the news that GT4 will not be an online title. ;)
 
open_mouth_ said:
OK, that's harsh, but damnit, why not just delay this badboy for 2-3 more months and add it in?

It's going to take longer that 2-3 months to fix the online play up going by those other articles. Polyphony seemed to be having alot of problems with it.
 

shpankey

not an idiot
open_mouth_ said:
old, man. Still, they might as well just release GT3 in GT4 packaging now... no online play, so what's the difference? OK, that's harsh, but damnit, why not just delay this badboy for 2-3 more months and add it in?

Why because: Mo' money Mo money Mo money!

The plan is now to launch Gran Turismo 4 with offline play this year, while a new Gran Turismo game with online play is provisionally scheduled for 2005 at some point. We don't know much about the new title as yet, although we'd speculate that it might be a budget-priced release, similar to the post-GT3 Gran Turismo Concept

Why not just release two!??!?! By releasing one game for the price of two, we of course get the MO MONEY! We rolls in mo money! ::rolleyes::

EDIT: I just have to do it...

30fps > No online play

?????

;)
 

gtmax

Member
No Online mode. No Cockpit views...Same shitty AI...NO Ferrari, Porsche...still 6 cars at a time.

What the fuck did they do these last four years?
 

doncale

Banned
haha. Sega rules, Polyphony sucks.

GT4 = owned.


:lol


:lol :lol :lol :lol :lol :lol :lol :lol :lol :lol :lol :lol
 

TekunoRobby

Tag of Excellence
That's extremely ridiculous. I wouldn't have minded if they pushed back the game a few months condsidering that online has been marketed since the game's public inception.
 

Drey1082

Member
that sucks for me as a online gamer

That is awesome for me as a consumer with a budget. (one less game to buy this holiday season)
 

shpankey

not an idiot
No online play for a racer in this day and age is pretty weak. Hell, even low budget titles get online play... wtf?

Who am I kidding though? I'll still buy both versions of GT4 like the fucking slave I am. ::cries::

Well, back to Burnout 3! :)
 

mashoutposse

Ante Up
gtmax said:
No Online mode. No Cockpit views...Same shitty AI...NO Ferrari, Porsche...still 6 cars at a time.

What the fuck did they do these last four years?

500+ cars, dozens of highly accurate true to life tracks, noticeably improved physics and handling models... The question I would ask is, "Where did they find the time?"

I'd rather buy a $25 expeansion disc than wait another three to four months for the game as a whole.
 

DaCocoBrova

Finally bought a new PSP, but then pushed the demon onto someone else. Jesus.
I was really looking forward to the sense of community that GT4 promised us. This is quite a blow.
 

gtmax

Member
Time? You gots to be kidding me.

Graphics are negligible over GT3 and yes i have all prologues and Concepts. By this i mean that if you take all the cars from GT3, Concepts and Prologues, they've already been modelled.

New physics engine is great but wtf, it's been four years, for a sequel. Four years.

Why don't they borrow someone else's online code if it's such a big problem.

Ah fuck it.
 

jedimike

Member
I wonder what the whole story is... 60fps priority? bad net code? just didn't play well?

I'm guessing that online was an afterthough and when it came time to add it in, there was no way they could make it work over limited bandwidth.
 
gtmax said:
Time? You gots to be kidding me.

Graphics are negligible over GT3 and yes i have all prologues and Concepts. By this i mean that if you take all the cars from GT3, Concepts and Prologues, they've already been modelled.

New physics engine is great but wtf, it's been four years, for a sequel. Four years.

Why don't they borrow someone else's online code if it's such a big problem.

Ah fuck it.

New Graphics engine, more cars than any previous GT, more tracks than any previous GT, photo mode, B-Spec Mode, some other modes that they haven't talked about. This is a big improvement over GT3 as a whole.
 

shpankey

not an idiot
I think he was saying relative to the time (4 years) and the amount of stuff they already had done in GT4 (with most of their cars and tracks already done) it's not that impressive.

Yeah, the A.I. has always been soooo bad in GT that no online play REALLY hurts the game IMO. At least with online we could race against the ultimate AI in humans... cause GT's A.I. has always been absolutely atrocious and was a joke to race against seriously. Looking at videos I see the same stupid "on rails" A.I. persists in GT$ (whoops, GT4 I mean - but isn't it ironic that the '4' key is also the '$' key?? GT$ is so true... mwahahaha).
 

mashoutposse

Ante Up
gtmax said:
Time? You gots to be kidding me.

Graphics are negligible over GT3 and yes i have all prologues and Concepts. By this i mean that if you take all the cars from GT3, Concepts and Prologues, they've already been modelled.

And those Prologue and Concept games didn't take time to produce? It's not like they popped out of thin air...

New physics engine is great but wtf, it's been four years, for a sequel. Four years.

I just watched the new trailer; 650+ cars and the aforementioned 50+ tracks. Creating that much content must have taken lots of time.

In my opinion, delaying the whole game to 2005 would have been a much worse blow than removing online from the main game. Let those who would have waited until 2005 buy the online disc when it comes out then.

Plus, don't be surprised if someone comes out with a XBConnect-style solution in the mean time. I wouldn't be surprised if PD left a "hole" in LAN support for this very reason.
 

Solid

Member
Bob White said:
Shit. No buy for me then. I REALLY wanted this just for the human comp. Now that it's gone, why fucking bother?
laugh.gif


Some people never stops to amaze me.
 

Slo

Member
What the hell man? The ONLY reason I was looking forward to GT4 is because of the online play. This sucks.
 

Razoric

Banned
Slo said:
What the hell man? The ONLY reason I was looking forward to GT4 is because of the online play. This sucks.

Same here... the lack of car damage pissed me off but it was offset by the online play. Now it doesnt even have that. Might as well just play GT3.
 

TekunoRobby

Tag of Excellence
I skipped out on 3 and I'm really looking foward to 4. What genuine advantages does 4 offer (aside from the shitton of cars) over 3?
 

DarienA

The black man everyone at Activision can agree on
TekunoRobby said:
I skipped out on 3 and I'm really looking foward to 4. What genuine advantages does 4 offer (aside from the shitton of cars) over 3?

From the other thread from another forum:



http://www.granturismoworld.com/

B-Spec = Director Mode
More than a rather abstract equation, B-Spec = Director Mode(2) is a completely new option that takes you out of the driver's seat and into the plush leather swivel chair of a race team manager. Revealingly described as a "Gran Turismo that players don't drive", B-Spec = Director Mode gives you the opportunity to command an AI-controlled driver instead of directly participating in a race.

Interestingly, the B-Spec option sits in tandem with the existing A-Spec (i.e. standard racing) in GT Mode, allowing you to decide when you want to drive and when you want to sit back and dish out instructions from the pits. If you wish, you can actually play through the entirety of GT Mode in a completely non-participatory fashion, which is great news for all of you auto-loving types who prefer to leave the driving to the (virtual) professionals.

Rather than seeing the action from the traditional GT racing perspective, directors will be able to choose from three view types: Broadcast View (replay-style camera angles), On-Board Camera (one for each car) and Race Monitor Screen(3). The latter provides vital information on every competing vehicle, including lap times, split times, the time difference compared to the other racers, and which laps were used for pit stops. All this data will help you get the measure of the competition and judge your driver's comparative performance.

Fine tuning of your vehicle in B-Spec is even more important than when you're participating yourself; you'll have to conduct tests on your settings and tyre selection before each race to ensure that the car is optimised for your proposed strategies in the next race.

Once a race is underway, you'll be able to put your tactics into practice using a variety of command options. Pace Command lets you give your driver pace instructions on a five-level scale, Easy to Hard - the easier the pace, the safer the race. While this will save on tyre wear, you'll have to push hard at times, taking risks in order outpace your rivals. However, any pace commands can be overridden by the Overtake Command, which automatically instructs the AI to prioritise passing the car in front. Finally, the rather self-explanatory Pit In Command orders your driver to enter the pit lane, giving you the option to adjust the tyre selection and the amount of fuel required for refuelling.

Gran Turismo Resort
GT Mode expands to great effect with the introduction of the Gran Turismo Resort, a "Motor Resort City" filled with a staggering range of facilities. Starting at My Home (your garage), you'll have the chance to visit and explore a variety of areas that have been designed to exploit every facet of the driving experience.

You'll need a car before you do anything, so the Car Towns will no doubt be your first port of call. These auto-loving municipalities are divided up by territory and consist of dealerships for GT4's 80-plus manufacturers and 650-plus cars. Although the emphasis will be on cars produced in the 80s and 90s, the full list includes cars ranging from the dawn of the automobile age to the present day. You'll also find Tuner's Village, which offers a selection of famous car tuning shops, and there's even a number of used car dealerships and shops that offer affordable choices for the first-time buyer, as well as vintage models for the seasoned collector.

When you're actually ready to get on the track, a trip to the Race Event Pavilions or suburban Circuit Areas will open up a world of racing events. In traditional GT fashion, these events will be divided up by a number of categories, such as race/track type, vehicle type/model and required licenses.

Speaking of licenses, the License Test Centre returns to frustrate and delight drivers in equal measure yet again, albeit on a much larger scale - pretty much like just about everything else in GT4, in fact. Finally, the Music Theatre allows you to step away from the hustle and bustle of the GT World for a while, giving you the chance to sit back and enjoy choice cuts from GT4's soundtrack.

What may come as a surprise is that these myriad facilities apparently offer a glimpse of what the Gran Turismo Resort has to offer - no doubt all will be revealed closer to GT4's release.

"The heart of a traveller"
A key phrase for the game, it seems; GT4 features the widest selection of tracks in a Gran Turismo title yet, from beautifully realised real-life racing circuits, city locations and natural environments, to a heap of classic fictional GT tracks. The current total stands at 31, although it's promised that more will be announced at an unspecified later date. Here's the latest list in full:

Japanese circuits
Fuji Speedway '80
Fuji Speedway '90
Tsukuba Circuit 2000
Twin Ring Motegi (full course)
Twin Ring Motegi (Oval Track)
Suzuka Circuit (full course)


North American Circuits
Laguna Seca Raceway
Sears Point Raceway


European Circuits
Nurburgring Nordschleife

City Courses
Tokyo R246
Seattle
New York
Hong Kong
Las Vegas Drag Strip
George V Paris
Opera Paris
Cote D'Azur
Special Stage Route 5
Citta di Aria


Nature Courses
Grand Canyon
Swiss Alps
Ice Arena
Grand Valley
Trial Mountain
Midfield Raceway
Snow Lake
High Speed Ring
Amalfee Circuit
Motorsports Land
Tahiti Maze
Autumn Ring

Look out for a more detailed track run-down in a future Gran Turismo World update.

Photo Mode
A few new details regarding the previously-announced Photo Mode have been revealed - the mid-race and stage location photography options have now been dubbed "Photo Drive" and "Photo Travel" respectively. In addition, 15 locations have been confirmed for the latter option. These are:

Gion District - Kyoto, Japan
Nanzenji Temple - Kyoto, Japan
Sagano - Kyoto, Japan
Tsumago - Nagano, Japan
Piazza San Marco - Venice, Italy
Realto Bridge - Venice, Italy
Shibuya - Tokyo, Japan
Tokyo International Forum - Tokyo, Japan
Shiga Kogen - Nagano, Japan
Brooklyn - New York NY, USA
Times Square - New York NY, USA
Asian Fish Market
Freemont Street - Las Vegas NV, USA
Louisberg Square - Boston MA, USA
Grand Canyon Pima Point - AZ, USA
"The Human Aspect"

While the Gran Turismo has always excelled in portraying cars and their surrounding environment in increasingly meticulous detail, there's always been one element conspicuous by its absence: people. GT4 rectifies this situation, replicating the movement of the driver, pit crew and spectators with Polyphony's now-trademark panache. This vital inclusion completes the triumvirate of "cars, people and nature" that Polyphony has always strived to achieve, bringing the GT series one huge step closer to reality.

The drive of your life
Naturally, a number of important enhancements have been made to the actual driving experience to ensure that GT's ever-present 'Real Driving Simulator' tagline is more relevant than ever. The car physics simulation is now so accurate that GT4 can be used for practising sports driving in real life - if you achieve a certain time in a specific car on a specific circuit in GT4, you can guarantee that you'll achieve almost precisely the same time were you to recreate the conditions in real life.

This will be particularly noticeable when you start modifying your vehicle; changes you make will effect the car's performance more subtly and hence more realistically. Superchargers and NOS (Nitrous Oxide Systems) have now been added to the selection, which will allow you to turn your ride into a fearsome speed machine.

Beginners will be delighted to learn that the Driver Assist Functions - anti-lock brakes, traction control systems and active stability control - all make their welcome return, along with the brand new active steering function. If your skills aren't entirely up to scratch yet, the DAFs ensure that you'll still have an enjoyable drive.

Mission races
Another new concept to be debuted in GT4 is the mission-based racing event. Much like the 'scenario' modes seen in a number of football titles, these mission races won't necessarily begin at the starting grid. For example, you may be required to win a race from a few seconds - or even a full lap - behind the opposition. Polyphony has introduced this option to give you the chance to instantly experience typical dramatic racing situations, as well enjoy the challenge of trying to clear the mission objectives.

High scores
Finally (yes, really), there's the newly-implemented high score system. Typically, races in GT have imposed all sorts of race regulations - tyre types, maximum horsepower, etc. - which has restricted the variety of cars allowed to compete in certain events. GT4 omits many of these regulations in favour of a high score system which lets you earn points from successful races based on the vehicle and modifications you use.

Win a race at a disadvantage - driving a 200hp car in a 400hp race, for example - and you'll earn more points than, say, winning the race in a 600hp motor. In effect, this gives you the chance to play through the game as you wish, whether you prefer to progress quickly at the expense of points, or to take the risk and drive at a disadvantage to send your scores soaring.

That's it for now, but keep your eyes trained on GranTurismoWorld.com in the coming weeks for more news, screens, downloads - and much, much more besides.
 

Wulfer

Member
Sony's racer is F**Ked and I bet hard drive support gets the axe too. On the other hand it'll still sale. Won't it be funny if Forza get a better review than GT4.
 

TekunoRobby

Tag of Excellence
I really appreciate it DarienA! I just read through all of that, damn. The GT series always have made me feel stupid when it comes to cars, hah.
 

Bob White

Member
Some people never stops to amaze me.

And what the hell is so fucking funny? I don't live near people who are good enough at GT games for any comp from 2 player mode, so I NEEDED the online option to finally play against humans.
 

Wario64

works for Gamestop (lol)
Yeah, online play is a big deal. I'm pretty sure a lot of people were gonna buy this to play online for a significant portion of their game time. No online play... :(

Plus, I think Sony was gonna try to offer downloadable cars by charging a small fee, like how Microsoft does it for PGR2 or whatever. Looks like they won't be doing that now...
 

shantyman

WHO DEY!?
It is a pretty big deal that they dropped this, but at the same time do you guys realize how many "normal" gamers do not even have online capability? I'm sure that is what they are banking on.
 

DarienA

The black man everyone at Activision can agree on
WULFER said:
Sony's racer is F**Ked and I bet hard drive support gets the axe too. On the other hand it'll still sale. Won't it be funny if Forza get a better review than GT4.

There is no HDD support in GT4 there is other support, but not HDD support.
 

PS2 KID

Member
No online support didn't deter me from buying the first three GT's. I'm in it for the gameplay first. While admittedly having online support taken out at the last moment is a disappointment, I'll just get the append disc or whatever they'll be releasing for next year to enable it. By then I should have had plenty of practice and finished a large portion of the game, to prepare for online racing.

You can still play GT4 online.

http://www.teamxlink.co.uk/

interesting...
 
WTF? This sucks. I don't even like GT series that much, but i was seriously considering buying this one to race my own souped up cars online against other peoples. Thats out the window. WTF is with Sony becoming nintendo lately (its funny to see the sony fanboys having to borrow n-fans damage control "Uhh, most people don't even have online capabilities yet..." :lol)
 
Top Bottom