Revisiting the PS4 presentation - Mark Cerny

His voice was soothing, but those eyes. Those, evil, child molestor eyes

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My impression was more that he hadn't slept in 3 days. And those are insane wizard eyes.

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Almost sounds like Sony.

 
After MS conference I went back just to watch the abridged PS4 reviel. I forgot just how many games Sony showed. Cerny was a highlight as well.
 
The biggest thing for me from the Sony presentation was "we know who got us where we are today, this is for you". They covered the specs, the vision for the system, enough games to whet the appetite and a few OS bits. But front and centre was games games games.

That's what I love about Sony. Every presentation, every montage, you can feel as if they are speaking directly to you. They acknowledge your existence, they know you play their games over anybody else's. They cater to what we want, and don't respond to our questions with pre-determined PR responses. Microsoft does the exact opposite and it makes me sick at times.
 
cerny's presentation was great.

I also loved their PS4 montage

http://www.youtube.com/watch?v=x7QhUL8NUK4&feature=share&list=PLE2A4A347E96A308B

This was my favorite montage by Sony.

I don't know if MS does montage stuff. I think they needed to release something similar to this after their conference.

http://www.youtube.com/watch?v=7fMRYPZ4Jek
playstation ethos montage is my favorite, it just hit all the right nostalgia button, followed by Andrew House arriving with PS1 intro sound, and later Mark Cerny coming in with Crash Bandicoot soundtrack. that was awesome.
 
The montage they showed at the very beginning of the presentation was phenomenal. If someone could make a video of it, it would be great!

Beaten by Callibretto!
 
The montage they showed at the very beginning of the presentation was phenomenal. If someone could make a video of it, it would be great!

Beaten by Callibretto!

yeah, I still like to watch it again from time to time, remind me of the good old times, the golden age of gaming imo. I hope Sony can reclaim that feeling again with PS4.
 
Wow, his voice is crazy relaxing. I enjoyed his presentation back when it was livestreamed. Really keen to see the 'full' reveal now, and hoping for no bad news. I have a really good feeling about the PS4 - I hope Sony come through how I expect them to.
 
Wow, his voice is crazy relaxing. I enjoyed his presentation back when it was livestreamed. Really keen to see the 'full' reveal now, and hoping for no bad news. I have a really good feeling about the PS4 - I hope Sony come through how I expect them to.

Yep. It's easy to enjoy the dulcet tones of someone who isn't trying to reach into your wallet every five minutes.
 
I know the Cerny circlejerk can get pretty annoying, especially considering a lot of people didn't even know who he was before the PS4 unveiling, however i think Sony was really lucky to have him on board at this point.

He seems seriously passioned about his craft, seriously skilled and knowledgeable on both hardware and game design accounts and, most of all, he is the perfect bridge for Japan and the West, something Sony desperately needed.

He also seems to be a pretty great and honest speaker, the public loves it.

Seriously a good hit for them.
I don't think he'll come on stage at E3, but he definitely should, above all other suits who talk buzzwords.
He can deliver the same teleprompted stuff in a more convincing way than anyone else i've seen in these years of Sony conferences.
He has this "dad reading you a fairytale before bed" kind of speech manner, that is charming.

This is how I feel. I didn't know much about him, though I knew of him. However, he was an amazing presenter and speaker. You could really see the passion he had for his job. The presentation seemed to be more "intimate" because of that; avoided a lot of corporate chatter and PR speak.
 
I loved how House in the first 10 minutes says that Sony has realised that it's no longer about conquering the living room but it's all about the gamer. Pretty much sums up the difference with MS.
 
I actually watched the beginning of the presser again yesterday to confirm my feelings about the PS4. I like that part of the beginning of the PS4 conference where in their sizzle reel they basically affirmed that they're not just making a "box" but an experience for gamers by gamers. There's also a lot of talk about a renewed passion for "Play," which is something that I'm backing 100%.

It seems to me at least that all the fears we had with the original Xbox, i.e. it being a multi-service/multimedia box, is coming to fruition with the Xbox One. I often tell my friends these days that the reason why the Xbox One is in the state that it is is due to the fact that the people responsible for the Xbox 360 launch... Allard, Fries, Moore... are no longer with the division. The past two years of the Xbox 360 are telling of what their focus is and, while I'll still pick up a Xbox One for game reviews, it's a tough sell for a lot of gamers I talk to - except, of course, if you're a hardcore Xbox fan.
 
Looking back I think they nailed it. Especially being the first ones to reveal anything. They admitted mistakes, told us about an action plan to remediate those issues from prior. Talked about specs, showed us game play on something, and displayed targets of what to expect. Most of all, it got us all debating if the demos like deep down could actually be achieved in real time gameplay. It is what's needed to sell us on next gen game play. They talked about improving social gaming via share buttons, but it wasn't a focus. It's an accent to the focus on gaming. Nothing what Microsoft showed justified a next gen upgrade. Nothing did they show that screamed 'this is why you will pay 300+ to buy our product. It was all,' hey this is what you can do now on 360 now, and if you pay us 300+, you might be able to do it a little bit better. Fuck that. I'll take the other guys vision.
 
Yep. It's easy to enjoy the dulcet tones of someone who isn't trying to reach into your wallet every five minutes.
Yeah the MS one really did come off as empty corporate buzzwords and hocking some garbage no one asked for. Cerny comes off as super articulate, really calm but also really passionate. Sony at least sound like they're really on the right track with their approach to this thing - focusing on the games! Not all this other pointless shit. I remain (cautiously) optimistic. Don't mess it up!
 
Hey, the applause is REAL and from the audience!

Although I'm curious as to why he didn't specify the DDR5 ram and just said 8GB.
 
The Sony reveal nailed it as much as it could without blowing their entire load.

Makes you feel proud to be an enthusiast gamer compared to the crap we say from Microsoft's reveal.
 
Hey, the applause is REAL and from the audience!

Although I'm curious as to why he didn't specify the DDR5 ram and just said 8GB.

I was damn sure it's intentional, lol. first he said 8gb of high speed memory, I remember gaf start freaking out, wtf everywhere and some poster fear it might be ddr3, then later on Cerny confirm it was GDDR5 and Gaf died for me. :D
 
I'd spend money on a Wonderbook if it was narrated by Cerny.
Hell I'd spend money on the US corporate tax code narrated by Cerny.
 
I asked Yoshida about the stronger presence of western developers and figureheads at last night's event than in past years. More specifically, I asked whether this represented any kind of sea change at the company, or was simply more emblematic of what Sony had to show at this time. His response wasn't a direct acknowledgment of either answer, though it did provide a bit of insight into his and Mark Cerny's role in the current scope of PlayStation 4 development.

"More and more development is done outside of Japan. Mark Cerny is a game developer, but he's very knowledgeable about hardware, he speaks Japanese, he's a nice partner to have. Because it takes a certain kind of understanding to work with Japan. It's a very strange place.
"Depending on the developer, the performance can be really really important," said Yoshida, speaking in regards to trying to balance the needs of different developers.

It's hard. I moved from the US to Japan a few years ago. I used to work there, but there are many new people. I was away from Japan for eight years. Coming back to Japan, the communication is very intense. You have to be there to understand how it works. Mark is able to bridge the two different cultures, and it's amazing. I'm there not because I'm running the studios at all in Japan, we have Alan Becker, and he's been doing a great job in my mind. I'm there because I can join the hardware team to bridge hardware guys with our Worldwide Studio resources. Mark is doing that from the tech side, I'm doing that from the game development side, making sure that the hardware guys have all the resources we have outside Japan, so that they are able to design and build the PS4."

http://www.giantbomb.com/articles/q-a-sony-computer-entertainment-s-shuhei-yoshida/1100-4584/

Interesting that Cerny also knows japanese.
 
Hey, the applause is REAL and from the audience!

Although I'm curious as to why he didn't specify the DDR5 ram and just said 8GB.
"Real"? Wasn't the cheer at MS real?
 

When i watched the PS4 presentation, i thought Cerny was a sincere person. Someone you wanted to listen to. When i watched the Xbox One presentation, all i could think is these slimy and greedy bastards want me to invest money on something that is utterly useless, "switch to TV without pressing a button".... who in their right mind is so lazy as to not wanna press a button on the TV remote?

The first 40 minutes of the Xbox One reveal were utterly useless. Even the games they showed were no surprise.

Tv TV tv TV TVEEEEE TV tveeeeee.... that's all that goes through my mind when i think of Xbox One. ugh...
 
Edit: ^^^^ MS' conference just didn't seem natural like they were purely reading their marketing team's text. Kyle (I think) really made a great point stating how awkward the pauses before the applauses were. Let them happen naturally.
I was damn sure it's intentional, lol. first he said 8gb of high speed memory, I remember gaf start freaking out, wtf everywhere and some poster fear it might be ddr3, then later on Cerny confirm it was GDDR5 and Gaf died for me. :D

The WiiU has a gamepad, XboxOne has Kinect and the PS4 8GB GDDR5. I know what gimmick I like the best :P

It's so refreshing looking back to see how honest he was talking about the PS3's bad sides and how it was designed in a different time. Reminded me of Steve Jobs being able to in a very subtle way say "Yeah, the last product sucked" to really make the new product stand out.
Intel transition. The megahertz myth presentation was not long before.
 
I'm almost tempted to record Cerny's speech and put that on loop in my car and listen to it all day at the office. His demeanor and voice is so reassuring, almost hearing a mom tell to her son, "Don't worry, everything is going to be okay." After Microsoft's Xbox One presser, I think we all could use someone saying that.
 
cerny's presentation was great.

I also loved their PS4 montage

http://www.youtube.com/watch?v=x7QhUL8NUK4&feature=share&list=PLE2A4A347E96A308B

This was my favorite montage by Sony.

I don't know if MS does montage stuff. I think they needed to release something similar to this after their conference.

http://www.youtube.com/watch?v=7fMRYPZ4Jek
playstation ethos montage is my favorite, it just hit all the right nostalgia button, followed by Andrew House arriving with PS1 intro sound, and later Mark Cerny coming in with Crash Bandicoot soundtrack. that was awesome.


Pretty sure MS's equivalent was what they showed at the beginning of their conference. On YouTube it's called "xbox anthem" so... yeah.

http://www.youtube.com/watch?v=8SbTzFEEfiQ

The difference between the two says it all really.
 

when Cerny first work with Sega Japan, he didn't know japanese and had to communicate with dictionary

http://www.gameindustry.com/interview/item.asp?id=3
GiN: Did you have any problems or funny stories working on games in Japan?

Cerny: I once had a project where my designer was Japanese and spoke no English; I was the programmer, and at that point spoke essentially no Japanese. We communicated by pointing to words in our dictionaries!
 
What if the developer commentary video showcased during the presentation indicates the developers that are working on exclusive PS4 games? Besides of course first party developers but also independent developers such as Ready At Dawn.

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Ready At Dawn is supposedly working on a new IP for the PS4 with Sony since there were hirings that say next-generation "console" as a singular instead of plural. Maybe it is The Order: 1886? Who knows.

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Tim Schafer said that Sony approached them but that he couldn't say too much during an interview. Now, of course, Double Fine is an independent developer, so it is possible that maybe Double Fine could be working on an exclusive game for PS4 with Sony publishing just as Microsoft have published their games before.

David Cage is also on there and of course we all know that Quantic Dream are working on a new IP for PS4.

Randy Pitchford is also on there but I doubt anything will come from Gearbox besides multiplatform releases. But who knows.

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Who knows about Harmonix? Sony probably approached them as well. Microsoft approached them for Dance Central, so maybe Harmonix could help them with their SingStar IP or a new dance game altogether in collaboration with Harmonix.

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Heavenly Sword 2 in the works? Maybe Sony got back together with Ninja Theory to co-create with Sony Cambridge on Heavenly Sword 2 for PS4.

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We know Stig's team (God of War 3) is working on a new IP for PS4. We also don't know if this is The Order: 1886.

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We also know that Naughty Dog has 2 teams and the Uncharted 3 team is working on a game for PS4. We don't know if it is a new IP or Uncharted 4, but recall that the Edge article that leaked the PS4 specs said that Uncharted 4 was being worked on. No confirmation it is from Naughty Dog because it is possible Sony Bend could take over with Naughty Dog working on a new IP. Shuhei Yoshida said that every Sony studio was working on the PS4.

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Gran Turismo 6 is in Yamauchi's mind for PS4, backed by the claims from amar for a release in summer/late 2014. Maybe they will change it to Gran Turismo 7 instead.

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In a recent interview with Dylan Cuthbert, he said that Q-Games is going back to PSN. Probably the PixelJunk series will come to the PS4 with Sony publishing of course. They have been pretty quiet as of late too.

Seems I am over-analyzing though. Hyped for E3 is all!

when Cerny first work with Sega Japan, he didn't know japanese and had to communicate with dictionary

http://www.gameindustry.com/interview/item.asp?id=3
GiN: Did you have any problems or funny stories working on games in Japan?

Cerny: I once had a project where my designer was Japanese and spoke no English; I was the programmer, and at that point spoke essentially no Japanese. We communicated by pointing to words in our dictionaries!

Well Cerny has a Japanese wife, so he is of course fluent in Japanese now as well.
 
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