At this point it's really the number of buttons I'd like to see increased on the remote before the thing is released. I mean, that big A button has plenty of room around it; it would be easy to have some bean buttons around the thing; it wouldn't take away from A being the big, obvious, default button. Also, I haven't read either way, but judging by the pictures I'd guess big B isn't an analog+click button like the GameCube shoulder, which is a bummer.
While I'm at it, having A, B, a, and b as the button names is too wacky. Doesn't seem like you'd have many situations where you'd need to use both sets, but it's bound to cause some confusion.
siege said:
You guys that are so optimistic about this thing are being a bit crazy. Sure, the possibilities are endless for what you can do, but who is gonna do them? Enjoy the 5-8 games a year Nintendo put out for this thing.
25-40 games that make good use of it is a pretty decent start.
koam said:
Everyone seems to have skipped the most important aspect of this controller.
YOU CAN SHUT OFF THE CONSOLE USING THE CONTROLLER!
Is that for certain? I saw the button on the controller, but wondered if it was just a replacement for the on/off switch the Wavebird has.
Sean said:
- The attachment analog stick looks very stupid, why not have it on the controller already?
One, so that it can be replaced with other attachments. Two, one-handedly pointing/twisting/etc. would be less friendly if doing so by holding on to one side of a conventional controller shape.
kablooey said:
Man, I don't get it. This thread is proving my long-held theory that the people I like the most in OT are the people that annoy me the most in the gaming forum. (And vice versa, usually). Raoul and Drinky, I'm looking at you.
And inversely, Kobun Heat. I take it as a good reminder to not take great agreement with a person on one topic to mean there's necessarily
any other similarity.
Error2k4 said:
if Sony would have come up with the remote controller, imagine Drinky and Odysseus reaction.
To be fair, I think Drinky would bitch just as much, but with less recycled DS content. Nintendo has been driving over Drinky's feet, though, by standardizing the nonstandard things he hates.
raYne said:
There's a controller with two d-pads now?
Virtual Boy!
PkunkFury said:
Are the numbers 1-4 on the bottom of the controller a dissappointing indication that 8 player wireless isn't in the cards for this machine ?
Yeah, that's definitely disappointing.
James-Ape said:
what if the 4th light and the 1st light are use to represent 5th player and so on? you could have a few more players
If we want to get
really optimistic, I'm hoping it's a binary numbering system.
samusx said:
OK, so where do 'gamers that don't want to look like retards while playing', fit into Nintendo's new system strategy?
BUY A PS2
gutter_trsh said:
I can't forswee playing a Virtua Fighter, Street Fighter, Tekken or Soul Calibur or any fighting game on the thing.... non-at all
Hell, they have enough problems getting those series even if one of the games released on their console sells well.
Wyzdom said:
They also dare to sell you the same game MANY times.
I know. It pisses me off as much as when my old favorite movies get rereleased on DVD.
Doc Holliday said:
Tony hawk and SSX sound like perfect games for this control set up.
Tilt the thing left you lean left on the board. Tild it back you jumo, in mid air you tilt forward the board leans forward. The speed at which move the pad determines the height. Doesn't it seem odd that the people complaing about the rev controller are people who haven't tried it?
Yeah, the basics seem like they'd work really, really well... the 4 buttons used for tricks in Tony Hawk games would be a bit awkward with A, B, Z1, and Z2, but I guess that's doable. D-pad, even?