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Revolution Controller Revealed

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Taker666 said:
To be honest, I think the trailer they showed at the TGS would be pretty much perfect for the market they are trying to reach.

Agreed.

As long as thier marketing continues to focus on people using the interface to play games, and not the acctual games people will be using the interface to play, they'll do well. But if they instead start taking part in the screenshot/trailer war (which we see coming out of the Sony and Microsoft camps), people will lose focus of what's so great about the Revolution - the potential for its interface.
 
Thraktor said:
I'd be really interested to know if, in the back of their minds, Bungie's main guys feel really worried that Halo 3 will be obsolete before it's even released. It's a serious possiblity, and given that it's what the entire dev house is banking on early next gen, it'd get me worried if I were in their position.

You know, this is the kind of speculation that's been getting under my skin lately. (Please don't think I'm singling you out here after our earlier exchanges, Thraktor--it's nothing personal. It's just that this is precisely the sort of post I wanted to bring to peoples' attention.)

Think about what you just said. Yes, Nintendo's come up with an innovative new controller, and it opens up some interesting possibilities depending on how developers choose to use it. Does that mean that the literally millions of people who have enjoyed playing Halo and Halo 2 on a conventional controller will suddenly forget all about their previous experiences and lose interest in the next game in the series? And considering how violent the backlash from veteran Halo/Halo 2 players is whenever the topic of someone using an adapter to play the game online with keyboard and mouse comes up, I don't think they'd be welcoming of a Revolution-type controller even if it did somehow become an option--since it wouldn't come standard with the system, I wager that players would raise holy hell, claiming that it gives the people using it an 'unfair advantage' and should be banned from online games, just as they do about kb/mouse users.

I can understand fans getting excited because of all the positive buzz surrounding the controller, and to be fair, I'll admit that I've been kind of overconservative about it up until now myself. I can definitely see potential for interacting with games in new ways, some of them possibly a lot of fun. On the other hand, I do still see some drawbacks as well, though even the possible solutions to those would make for interesting play. (For example, I liked Dr.GAKMAN's suggestion for a Castlevania where you'd use only use the wand during boss fights, which wouldn't just cut down on RSI's, but would make the boss battles special on more than a visual level.) On the other hand, I really think it's premature to start proclaiming that the controllers we have now are 'dead' and that developers are running scared because they believe people won't enjoy playing games using a gamepad ever again, no matter how much fun they may have had doing so in the past. I think the reality's going to fall somewhere in between.
 
Chrono said:
So now what, we'll have to wait until E3 2006 to see games and the controller in action? :'(
THE WAITING GAME.

It's still likely that we will get all info by the end of the year... hopefully...
 
There's october where nintendo will talk about its online plans. Maybe we'll get the console name then.

What I'd really like to see is nintendo releasing some KILLER footage of a few revolution games (or just one ;_;) around X360's release but they'll probably think sony will do that for them.

You know, with the new controller nintendo must bring out an awesome FPS (with online multiplayer) at launch. Not metroid, a game more like Halo. Of course if revolution's specs aren't enough for a game around MGS4/Killzone graphics I don't see many people caring. After all if console fps players wanted accuracy so bad they'd just play a fps on a pc with a mouse.

I'm worried nintendo will give us a not-so-powerful 'gcn turbo' console and bet revolution's entire future on the wacky controller. >_>
 
ForzaItalia said:
I seriously am still laughing at people who think Nintendo would have released this "revolutionary" controller had the GCN sold 100 million units and the competition sold around 20+ million consoles.

No fucking way.


Nintendo is getting desperate and figure they might as well go in a different direction since their home console marketshare has been slipping with every passing generation since the NES. Do I blame them? Not at all. However, when you've been losing fans with every passing generation, you might as well change it up and try a different route. I just find it amusing that people actually buy into the "industry is dying" PR that Nintendo is spewing in order to justify their new controller direction. I applaud Nintendo for offering up something different but the real question is......is it really needed?

Hi Hater!
 
Tellaerin said:
Does that mean that the literally millions of people who have enjoyed playing Halo and Halo 2 on a conventional controller will suddenly forget all about their previous experiences and lose interest in the next game in the series?
There is a real possibility for interest to lessen. After playing Mario 64 would you really want to play a console 3D platformer with a d-pad? After playing Quake would you want to play an fps where you couldn't look up and down? Obviously Halo is a huge brand. But if, and it's a big if, the new Revolution controller is fundamentally superior for playing fps(in terms of usability and actually being fun to use) then people that play Revution fps will have less interest in dual analogue fps. Among them for example the media.

You could then see Halo 3 getting lower review scores, being a good game but with superior alternatives. Kind of like how Gamecube games got lower scores for not having online. Word of mouth could spread. i.e. "I just got Rev FPS, awesome, there's not way I'm going back to dual analogue and games like Halo". Won't kill Halo 3, xbox media will support it of course, but it could take the edge off of it. It's too early to say it will happen, but there is a possibility. And if it does happen, there's really nothing Bungie can do about it until the xbox 720. That has to be a worry to them to some extent.
 
heidern said:
Among them for example the media.

You could then see Halo 3 getting lower review scores, being a good game but with superior alternatives. Kind of like how Gamecube games got lower scores for not having online. Word of mouth could spread. i.e. "I just got Rev FPS, awesome, there's not way I'm going back to dual analogue and games like Halo". Won't kill Halo 3, xbox media will support it of course, but it could take the edge off of it. It's too early to say it will happen, but there is a possibility. And if it does happen, there's really nothing Bungie can do about it until the xbox 720. That has to be a worry to them to some extent.

Man, I think you got a point. But it only stands if the nunchuck style for fps is really, really good. Like D-Pad transition to Analog good.
 
ForzaItalia said:
I seriously am still laughing at people who think Nintendo would have released this "revolutionary" controller had the GCN sold 100 million units and the competition sold around 20+ million consoles.

No fucking way.


Nintendo is getting desperate and figure they might as well go in a different direction since their home console marketshare has been slipping with every passing generation since the NES. Do I blame them? Not at all. However, when you've been losing fans with every passing generation, you might as well change it up and try a different route. I just find it amusing that people actually buy into the "industry is dying" PR that Nintendo is spewing in order to justify their new controller direction. I applaud Nintendo for offering up something different but the real question is......is it really needed?


why dont you judge if it's needed in about a year and not spew this BS now?
 
heidern said:
There is a real possibility for interest to lessen. After playing Mario 64 would you really want to play a console 3D platformer with a d-pad? After playing Quake would you want to play an fps where you couldn't look up and down? Obviously Halo is a huge brand. But if, and it's a big if, the new Revolution controller is fundamentally superior for playing fps(in terms of usability and actually being fun to use) then people that play Revution fps will have less interest in dual analogue fps. Among them for example the media.

You could then see Halo 3 getting lower review scores, being a good game but with superior alternatives. Kind of like how Gamecube games got lower scores for not having online. Word of mouth could spread. i.e. "I just got Rev FPS, awesome, there's not way I'm going back to dual analogue and games like Halo". Won't kill Halo 3, xbox media will support it of course, but it could take the edge off of it. It's too early to say it will happen, but there is a possibility. And if it does happen, there's really nothing Bungie can do about it until the xbox 720. That has to be a worry to them to some extent.

My point was that there is already a superior control device available for Halo and Halo 2 on the Xbox, but it hasn't killed interest in the conventional gamepad. If anything, many peoples' reaction has been along the lines of, 'That thing gives people using it an unfair advantage! I wish there was a way to detect the keyboard-and-mouse players and automatically ban them from our games.' Yet despite this, the assumption seems to be that if Nintendo releases a controller that offers superior performance for FPS games, these very same people would suddenly do a 180 and lose all interest in playing with anything but the wand, and that Bungie either is or should be 'worried' about this. Trust me, keyboard and mouse is a huge step up over playing an FPS with analog sticks--if the availability of a kb/mouse adapter for the Xbox didn't take the shine off of the Duke controller for the majority of players, I doubt the wand's going to suddenly make them feel like they're missing out. (And that's assuming how well the wand will work for extended play sessions, which is something the jury's still out on--it's one of the things I'm curious about most right now, actually.) It seems almost like there's this hope that the wand is going to make every other control mechanism obsolete, leave gamers around the world disappointed with any non-Nintendo system, and singlehandedly catapult the Big N back to top-dog status in the videogame world, and people are projecting those expectations onto everything else now. 'Bungie must be running scared from the wand! Halo 3's going to be obsolete before it even hits store shelves! Can you say 'stillborn'? Nintendo for the win! The power of the wand compels you!', etc. That strikes me as just as big an overreaction under the circumstances as the 'Stick a fork in Nintendo, they're done!' remarks from the naysayers. *shrug*
 
Tellerian, I can't for the life of me figure out why you're still at it with the controller.

I would be considered a Revolution controller supporter, but I'm not insane fanboy or hater either. With the lack of any concrete software to hang it on, i've said all I needed to say, which is basically it has potential, it looks very interesting and I'm sold. Those are my honest opinions and there's not much else to post so I have stopped posting the same opinions for a while now.

If you feel compelled enough to argue the point with controller supports who may be more sold than you are, then I have to wonder what your intentions really are. Are you trying to convert people to make them feel the same as you do or are you just looking to argue endlessly over something?
 
Tellaerin said:

Notice how the complaints re: kb/m vs analog were mostly on the grounds that the analog sticks were standard for Halo, wheras kb/m required the purchase of a 3rd party accessory that may or may not have worked as advertised. The bitching is about a LEVEL playing field, not some inherent attachment to the analogs.
 
Couldn't help thinking about the Revolution this WE, so much I couldn't sleep. Nintendo made a genius (R&D), magical (remote wand) move.

Think of what will happen if they release the console with Wario Ware + Mario 128 + Smash Bro + Metroïd + Pilotwings + Brain games + Nintendogs + Wave Race + the new Revolution franchise Iwata mentioned...

Nintendo will not only be cool again, but the coolest thing on earth. PS3 and x360 will show good graphics, but that won't be enough to resist the Rev controller earthquake.

With this innovation in their hand, the only thing that could prevent Nintendo from being the leader in the industry for the coming years is bad marketing execution. But Revolution is going to be the easiest product to advertise, ever. No one can resist magic.
 
Tellaerin reminds me of this user on GameFaqs that seems to spend a lot of time spewing pages and pages and pages of argumentative nonsense that could probably be more easily explained in several sentences. There are some good points in there, but they're lost in the condescending overtones present within his entire diatribe. His opinion is correct no matter what it seems...
 
I'm not saying that Halo will become obsolete, but you have to admit that it's a possibility. 2D platformers were essentially dead in the water (in terms of sales) after Mario 64 hit the scene, as were PC FPSs without mouselook after Quake came around.

Speaking of which, a kb+mouse setup is completely impractical for the average console gamer, who neither wants nor needs a desk in front of him while he plays games, hence the reason that the control scheme has never taken off for consoles. The Revolution controller is at the opposite end of the practicality spectrum entirely, it doesn't even need two hands (arguably you could play it with one hand which has had two fingers chopped off, if that's your situation), and as such, it's much more likely to penetrate the casual gamers market. I'm not saying that the controller will become the be-all and end-all of FPS games from now on, but there's a chance, however small or large, that it will become the next big thing in the genre, and given how far out of Bungie's control it is, it seems a perfectly rational reason for them to become worried over.
 
Now i'm not going through this whole thread. But i just had a thought. Long before the controler was announced people had therorized that the rev could be a helmet or someshit.

Then they unvailed the 3D controler which is somewhat inovative in its own right. The thing is thats just one part of it in my mind. I was thinking whats the one thing that would make it even better.

What if the reason they havent told us about if the Rev supports HDTV is because the actual unit use's 3D visual reality. Using some kind of glasses this seems very possible to me all of the sudden.

I know other have said this but that controler by itself isnt the revolutionary part of the console maybe its how we see games that will be the revolutionary part of the console. I know it wasnt aparent in the video of the controler but that was just for the controler.

WTF isnt nintendo telling us? I'm questioning it cause i dont think that the controler could be everything if they're going out there then nintendo is going all the way this is they're last shot in this type of market with 3rd party support and if they dont proove themselves with 3rd parties i think it might be all up to nintendo.

Just my two pennies about something that came to my mind.
 
marc^o^ said:
Couldn't help thinking about the Revolution this WE, so much I couldn't sleep. Nintendo made a genius (R&D), magical (remote wand) move.

Think of what will happen if they release the console with Wario Ware + Mario 128 + Smash Bro + Metroïd + Pilotwings + Brain games + Nintendogs + Wave Race + the new Revolution franchise Iwata mentioned...

Nintendo will not only be cool again, but the coolest thing on earth. PS3 and x360 will show good graphics, but that won't be enough to resist the Rev controller earthquake.

With this innovation in their hand, the only thing that could prevent Nintendo from being the leader in the industry for the coming years is bad marketing execution. But Revolution is going to be the easiest product to advertise, ever. No one can resist magic.


For the American market, they will also need games with graphics that can at least kind of compete with the likes of their competition, and 3RD PARTY SUPPORT. Without these key ingredients, Nintendo and their magic wand will have trouble.
 
Deku said:
Tellerian, I can't for the life of me figure out why you're still at it with the controller.

Perhaps because my own opinion of it is evolving. Do I need your approval before I can discuss what I think with anyone else?

Deku said:
I would be considered a Revolution controller supporter, but I'm not insane fanboy or hater either.

Considering some of the things you've been saying of late, I'm inclined to think you're leaning towards 'insane fanboy', at least where Nintendo's concerned. It's a little strange when suggesting that Bungie is probably not 'scared' or 'worried' about the Revolution controller making Halo 3 obsolete elicits this kind of response from someone.

Deku said:
With the lack of any concrete software to hang it on, i've said all I needed to say, which is basically it has potential, it looks very interesting and I'm sold. Those are my honest opinions and there's not much else to post so I have stopped posting the same opinions for a while now.

As opposed to me, you mean? I daresay my opinion's shifted considerably since my first post in this thread, not that I should have to justify any of my posts to you to begin with.

Deku said:
If you feel compelled enough to argue the point with controller supports who may be more sold than you are, then I have to wonder what your intentions really are. Are you trying to convert people to make them feel the same as you do or are you just looking to argue endlessly over something?

To me, it looks as if some posters are letting their boundless optimism get the better of them. Initially, I went too far in the opposite direction; now, I'm trying to be realistic. Unfortunately, I get the impression that what I consider 'balanced', you'd consider 'pissing on the N-fans' parade'. Saying that the Rev controller may turn out to be quite good for some games, but is hardly guaranteed to engender feelings of envy in MS and Sony fans and turn them off of games for those systems makes me a bad, bad man? Yet when the 'converted' lay the smackdown on posters expressing doubts or criticism, that's perfectly kosher? I guess it's fine to try to 'convert people to make them feel the same as you do', just as long as they're pushing a point of view you happen to endorse.

blackadde said:
Notice how the complaints re: kb/m vs analog were mostly on the grounds that the analog sticks were standard for Halo, wheras kb/m required the purchase of a 3rd party accessory that may or may not have worked as advertised. The bitching is about a LEVEL playing field, not some inherent attachment to the analogs.

Yes, and a dual analog pad is shipping as standard with the X360, so it's the same situation all over again. Even if the wand meets everyone's most optimistic expectations for FPS games, you can't assume Halo 3 players would embrace it en masse, even if MS made a similar controller available themselves. Likewise, you can't assume it would trigger some sort of mass exodus to the Rev or take the luster off of Halo 3 for the (substantial) Halo fanbase.

jman2050 said:
Tellaerin reminds me of this user on GameFaqs that seems to spend a lot of time spewing pages and pages and pages of argumentative nonsense that could probably be more easily explained in several sentences. There are some good points in there, but they're lost in the condescending overtones present within his entire diatribe. His opinion is correct no matter what it seems...

I know I can be too verbose. I'd rather just get what I'm thinking out on the page, and not spend half the night editing it down afterwards. I also try to cover all the major objections I can think of ahead of time if I can, rather than posting something and having to make ninety million followup posts afterwards. That doesn't really help my post length any. Oh, and thanks for comparing me to a GameFAQs poster. Very nice. =/

As far as my opinion 'always being correct' goes, bear in mind that I'm the one who initially wanted nothing to do with the wand, and am now viewing it with guarded optimism. If that's not a shift in opinion, I don't know what is. I also think I'm far from the worst offender you'll see in the condescension department on GAF, or even in this thread. (You don't see me demanding to know why other people are posting in this thread as if it's my property, for one thing.)

Bottom line: You seem like a nice enough guy to me. Sorry you don't like wading through my posts. Feel free to put me on ignore if I bother you that much - I don't know what else to tell you.
 
>>For the American market, they will also need games with graphics that can at least kind of compete with the likes of their competition, and 3RD PARTY SUPPORT. Without these key ingredients, Nintendo and their magic wand will have trouble.<<

I think that's partially true. They'll have EA, probably Namco, Capcom, and Activision. But overall, for Nintendo, they don't really need the 3rd party support anymore, which has been dwindling ever since the N64. As they said at TGS, they're not playing the same game as MS and Sony anymore, and they're not interested in competing with them. The Gamecube, despite coming in 3rd place, has been profitable for Nintendo. They're not in it to win it anymore; they've come up with a successful business model. If Revolution takes off, the hope is that they'll be creating an entirely new market for themselves: people who would never think to touch an X360 or a PS3.
 
Tellaerin said:
I know I can be too verbose. I'd rather just get what I'm thinking out on the page, and not spend half the night editing it down afterwards. I also try to cover all the major objections I can think of ahead of time if I can, rather than posting something and having to make ninety million followup posts afterwards. That doesn't really help my post length any. Oh, and thanks for comparing me to a GameFAQs poster. Very nice. =/

As far as my opinion 'always being correct' goes, bear in mind that I'm the one who initially wanted nothing to do with the wand, and am now viewing it with guarded optimism. If that's not a shift in opinion, I don't know what is. I also think I'm far from the worst offender you'll see in the condescension department on GAF, or even in this thread. (You don't see me demanding to know why other people are posting in this thread as if it's my property, for one thing.)

Bottom line: You seem like a nice enough guy to me. Sorry you don't like wading through my posts. Feel free to put me on ignore if I bother you that much - I don't know what else to tell you.

I only put absolutely worthless idiots (MAF, The Experiment, olimario, etc.) on my ignore list. You make some good points that would be much more well-accepted if it weren't so long-winded. Nevertheless, I disagree with your views on the controller, though I think having guarded optimism is good enough if your post history is any indication ;)
 
Tellaerin said:
My point was that there is already a superior control device available for Halo and Halo 2 on the Xbox, but it hasn't killed interest in the conventional gamepad. If anything, many peoples' reaction has been along the lines of, 'That thing gives people using it an unfair advantage! I wish there was a way to detect the keyboard-and-mouse players and automatically ban them from our games.' Trust me, keyboard and mouse is a huge step up over playing an FPS with analog sticks.

No. First the problem isn't whether dual-analogue or mouse/kb is better, the problem is the level playing field.

Secondly the Revolution 3D controller possibly transcends this difference because the mouse/kb is NOT fundamentally superior to dual-analogue. This is because the m/kb is more accurate and "easier", it's better in terms of performance, but what I and many others find is that dual-analogue is more "fun" and more natural. The mouse is absolute control, it doesn't matter if the enemy is a little off you aim, or a long way it's easy to hit either way. With analogue enemies closer to your aim are easier to hit. Also with a mouse, if you want to keep turning right say, you have to take your mouse off the mat and recentre when you hit the edge, this harms the immersive game experience. With analogue you get a more natural and continous experience which feels better. So neither is better, each has it's advantages although fundamentally they are the same.

The thing with the 3D controller is not just that it is better in terms of performance than mouse/kb and way way better than analogue. It is also more natural and fun than either. Using your pointer to aim is obviously more natural, but it is gonna be easier to hit enemies closer to your current aim, but with practise you can get the skills to hit enemies far from your aim even better than with the mouse. So it is superior in terms of both performance and in terms of fun. Not only that but keyboard and analogue both only give 2 degrees(dimensions) of control(with second analogue or KB providing access to a 3rd). However the Revolution controller on it's own gives access to 6 degrees of freedom. It could give you access to crouching, leaning, rolling or whatever without recourse to a funny combination of buttons and provide those in a superior manner. The superior accuracy, naturalness and functionality could make past control schemes feel totally restrictive in comparison.

That's not to say it'll kill Halo or any other current FPS or other genre. After all Halo will still have it's AI and production values etc. However the interface is the direct link between the player and the game and could affect a lot of gamers views including importantly the media. The competition from a 3D controlled FPS could very much hurt Halo and knock it off its pedestal of best console FPS around, at the price of a couple million in sales. There's no guarantee either way, but there is a major risk factor for Bungie, ignoring that is basically sticking your head in the sand.
 
Dont be suprised if this takes off like the iPod did, for lack of comparisson. No one else is even trying this (yet); Nintendo is now operating in their own market, which means potential for megasales.

I couldnt even imagine the Revolution kiosk at EB in *half a year from now. The little kids will be throwing down sparticus style for their twenty minute turn with the thing.

Am i the only person who gets giddy when thinking about what could be done with this!?!?! Can we please recall the WiFi as well? Ok so I'll be playing Super Smash Bros. Online, with a gyroscopic controller that i actually interact with in 3-d space, against people from around the world ( with of course new levels, characters, gameplay mechanics) ? That alone could be the reason i die happy one day.

And any thoughts on the name of the console? Looking at the controller I'm saying the name will involve "NES" on some level, if that's not too obvious. I would love it to be called "Nintendo Entertainment System." No matter what name they use i really hope they make a push to make their name synonymous with this device and the experience that goes with it.


*i can hope right :D
 
SantaCruZer said:
why dont you judge if it's needed in about a year and not spew this BS now?
The same can be said for all the positive comments.


All we've seen is a movie of some actors staring at some flashing lights, and already people are hyping this thing to gigantic proportions. What if it's not responsive or accurate enough for a FPS or RTS? Sure, that Matt Cassamigfdgjtgrjhg guy said it worked like a charm, but I'd rather see for myself.
 
You know even if this thing blows Halo out of the water and changes our gaming lives, Halo is likely to be an absolutely brilliant update to the series you know and love ON TOP OF THAT. I don't see why anyone would not view this prospect with absolute optimism. This will not really affect your enjoyment of games unless you're a Nintendo fan in the first place.

In fact the only people who would be annoyed with this are those who felt the N64 and Gamecube experiences were absolutely flawless and want the same again only with more power and more 3rd party support. Sadly I think those kind of people are few and far between. The only reason to feel slighltly sad is that Twilight Princess will be the LAST Ocarina of Time style Zelda game. The Rev game is likely to have significant fundamental changes to the way we play. Thats quite sad I suppose.
 
I hope Nintendo comes out with a sleek and functional kiosk for Revolution that really gets the point across to potential buyers.
 
Scotch said:
The same can be said for all the positive comments.
.

ok so we should just not discuss this thing at all? I prefer to take a positive stance until it's proven othervise. negativity is just not good for you :(
 
Scotch said:
The same can be said for all the positive comments.


All we've seen is a movie of some actors staring at some flashing lights, and already people are hyping this thing to gigantic proportions. What if it's not responsive or accurate enough for a FPS or RTS? Sure, that Matt Cassamigfdgjtgrjhg guy said it worked like a charm, but I'd rather see for myself.


Yep. Right now I'm still more skeptical than hopeful. I need to try it for myself, and there are a lot of questions that still need to be answered.

And I wouldn't trust Matt Cassimassina's opinion if he quoted my own words back to me.
 
Almost all the gaming outlets have stated the controller is precise and fun to use. Gaming outlets almost NEVER agree on ANYTHING.

Why is there all this debate? We should be optimistic unless told otherwise. The only "reason" to be pessimistic is that it's a paradigm shift in gaming. But why not be optimistic about it? Change *can* be good.
 
How would demo units in stores be set up for this thing? Usually the controller is bolted the the system allowing minimal movement, but you cant exactly bolt this controller down..
 
Mr Gump said:
How would demo units in stores be set up for this thing? Usually the controller is bolted the the system allowing minimal movement, but you cant exactly bolt this controller down..

Like pens in a bank? You know, with a chain or something.
 
Mr Gump said:
How would demo units in stores be set up for this thing? Usually the controller is bolted the the system allowing minimal movement, but you cant exactly bolt this controller down..

each demo unit will come with its own nintendo trained ninja :lol
 
Mr Gump said:
How would demo units in stores be set up for this thing? Usually the controller is bolted the the system allowing minimal movement, but you cant exactly bolt this controller down..
I'm guessing wired down, like the DS stylus.
 
well I did say 'WOW' when I 1st saw it....

I will say I dig the design of the whole thing, not to sure about the analog 'nunchuck' attachment.

I am gonna have to buy one though as this will probably be the last nintendo home console :lol

my main concern is that I like to play games in marathon sessions, I think this is going to wear out your wrists pretty quick.

wow....


wow.
 
fugimax said:
Almost all the gaming outlets have stated the controller is precise and fun to use. Gaming outlets almost NEVER agree on ANYTHING.

Why is there all this debate? We should be optimistic unless told otherwise. The only "reason" to be pessimistic is that it's a paradigm shift in gaming. But why not be optimistic about it? Change *can* be good.
What are you talking about? Everyone is optimistic.
Flo_Evans said:
this will probably be the last nintendo home console :lol
*shakes fist violently*
 
From Major Nelson himself apparently
In an E3 (May 2005) interview with IGN (yes, it is still on their site!), Miyamoto states that he is only doing experiments with what they might do with Mario. Also he states he does not know whether it will be a Mario 128 or Sunshine style of game.

Considering games are taking 18-24 months (for anything of substance anyway) to develop, how long do we anticipate waiting for a new Mario title?

Will Nintendo wait until they have Mario ready before a Revolution launch?

Will they wait for their 3rd party publishers to have some games ready?

How long will it take for Nintendo to finalise their specs on hardware, including the controller (which in multiple interviews with gaming websites they have stated is not yet finalised) AND GET LIBRARIES + DEVELOPMENT KITS for this strange new machine to their would be 3rd party publishers? I'm guessing that there are currently no 3rd party games in development right now.

Will Nintendo be able to sell machines with only half a dozen or so firt party titles available at launch when its competing with machines that will have up to a hundred games out by that time?

Will Nintendo really be able to source components and mass produce this machine anytime soon?

Will the Revolution maintain anyones interest longer than the average gamer has given to dance mats, power-gloves, light guns, and eye toys?

If not, will most Revoltion owners buy a few games then stop buying more as they are all pretty gimicky and all their friends have more sexy and popular games on their 360/ps3s?

Will Iwata stand before us all in May 2007 and say:
"We brought you a Revolution, but you bought ps3s. I am sorry. *Long, deep bow* We at Nintendo have learnt from our mistakes -no, really, and we will humbly now be creating Mario, Zelda and Metroid sequels from now into eternity for next generation xboxes and playstations."

hahaha Consider that fanboys! :)
 
One wonders how long ago they came up with/decided tor run with this idea. They didn't have any software ready at all, and 3rd parties seem as surprised as we.
 
Worm_Buffet said:
One wonders how long ago they came up with/decided tor run with this idea. They didn't have any software ready at all, and 3rd parties seem as surprised as we.
I agree most devs only saw the controller same time as we did. Yet they're supposed to have games ready for launch next year.
 
I'm starting to think that nintendo doesnt have any games to show right now :( They better not fuck up the launch like they did with the GC and DS in the US.
 
nightez said:
From Major Nelson himself apparently
Who the hell is Major Nelson?
Doc Holliday said:
I'm starting to think that nintendo doesnt have any games to show right now :(
I doubt that. Complete games? Hell no, but I'm sure they have something already. Something they can show. Oh well, at least they don't engage in showing CG demos *cough* Sony *cough*.
 
Yet they're supposed to have games ready for launch next year.
According to Nintendo, though, the APIs for graphics/etc. are essentially the same as Gamecube. The main changes will be in the controller APIs (obviously).

PS3/360 devs are having to deal with much much harder problems. Developing Revolution games will be much easier and familiar to existing gcn developers.
 
ninrev.jpg


SEXY AS FUCK
 
Ruzbeh said:
Who the hell is Major Nelson?

I doubt that. Complete games? Hell no, but I'm sure they have something already. Something they can show. Oh well, at least they don't engage in showing CG demos *cough* Sony *cough*.

Some kind of dictator it seems.....
 
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