Ghost of Tsushima at homeAnyone has a good OT name?
Lol this'll be a good one!Ghost of Tsushima at home
The story takes sone time to kick off, but then it is quite interesting.Ironically for a Team Ninja game, the thing i'm most interested in is: how is the story and the side quests? The reason I say ironically is that, as a fan of the Nioh games, me liking the gameplay is practically a given. But the footage i've seen is giving me heavy vibes of how I envisioned a Yakuza Kenzan follow-up to look (of course, we got Ishin later).
I suspect that if this had the writing of Yakuza, paired with what is already there, it would be scoring in the high 80s...
I'm talking about whole experience etcThats not the whole game, he just picked one clip. And GOT had those segments too, clear area and turn into Japanese territory. Did you not play GOT?
There is alot more going on in towns when it comes to interacting with NPC’s, choices factions and doing stuff in towns in ROR than Ghost of Tsushima.
Yeah its not an Ubisoft game Because you clear map areas.I'm talking about whole experience etc
I'll buy gold for whoever makes an OT
Its great. People are retarded judging it by biased reviews and some clips. It has alot more interactions with NPCs than alot of open world games like AC or GOT.Just beat Matthew Parrry game rules so far
Its not quire Sekiro combat but I think Sekiro has the best combat from last gen. Its hard to beat that. But ROR combat is great and gets better when the bosses get more complicated.I've only played a couple of hours so far, but damn this is a lot better than I expected! Full disclosure: I was initially hyped for this game, but preview impressions made me lower my expectations considerably.
I was hoping for something that was closer to Sekiro's combat, and this is definitely scratching that itch (focus on parries, posture meter, deathblows, etc.). Enemy hyper armor keeps from spamming the attack button, so combat has a very deliberate feel to it. You die very quickly, so stealth and assassinations are the best way to trim down enemy groups until you can focus on 1v1 encounters.
Graphics aren't too shabby either (playing on graphics mode) and I think it compliments the art style quite nicely. One of the starting scenes takes place during the winter - all the falling snow particles being lit up by fire and the terrain deformation leaving trails in the snow was not something I would ascribe to "PS3-level graphics" lmao.
I've always been a fan of this era of Japanese history, so I'm personally loving the story so far. There's a QoL feature similar to what was implemented in FFXVI where you can pause during cutscenes to read about relevant characters and history. Playing with the Japanese dub and the VAs are good too, although I was hoping characters like Mathew Perry would still be voiced in English (kinda breaks the immersion a bit).
Just beat Matthew Parrry game rules so far
To be honest, the impressions about this game on here seem way less hype based and trust worthy than DD2 impressions. I can see this game being derivative in some areas, but there's lots of fun to be had with the immediate gameplay. I might by it in the future once I've finished everything else.Just got the glider. I love this game.
Swap the Metacritic scores for this and DD2.To be honest, the impressions about this game on here seem way less hype based and trust worthy than DD2 impressions. I can see this game being derivative in some areas, but there's lots of fun to be had with the immediate gameplay. I might by it in the future once I've finished everything else.
Dunno how people score this lower than an 85 out of 100 maybe like a 82 if super critical although a lot of games if the super critical scrutiny is applied should be at that metric. A lot of highly reviewed games critics seem to gloss over stuff that a game with not that hype or whatever would get smacked for.
Very few are begging for a days gone sequel lol. It didn't turn around its reputation.Well crap mine was not delivered on friday. I loved Sekiro and GoT, so I'm in for Ronin despite mixed reception. Days gone had it similar but everyone's begging for a sequel now.
Very few are begging for a days gone sequel lol. It didn't turn around its reputation.
This game seems not that great. Ubisoft bloat is the prime sticking point. They should have stuck with a linear/metroidvania style. Instead had to ape ghost of Tsushima. As if aping from soft wasn't enough.
You seem to be in honeymoon phase with this game. Same happened the ff16 thread. Need to wait further to see if true opinions. 76 on metacritic isn't good.People need to stop with the Ubisoft talk. It just shows people dont know what they are talking about. The game has alot more going on with combat, NPC interactions, choices etc. So you have a map with cursors and clearing sections. The combat is better than most games out there
And I enjoy FF16. Ive almost finished ROR, so there is no Honeymoon phase. Im not saying its a 10/10 but the game deserves an 8 easily.You seem to be in honeymoon phase with this game. Same happened the ff16 thread. Need to wait further to see if true opinions. 76 on metacritic isn't good.
Sekiro is my gold standard for sword combat. At the moment (about 12 hours in), I think Rise of the Ronin very much captures a similar feeling for me, if maybe not to quite the same level of polish as FROM (animations and attack choreography, in particular).Its not quire Sekiro combat but I think Sekiro has the best combat from last gen. Its hard to beat that. But ROR combat is great and gets better when the bosses get more complicated.
The review scores didnt do it justice at all.
The reviewers are claiming it's too ubi like. Sure some reviewers are frauds but there are also reviewers who play the game, and most have played it more than you.And I enjoy FF16. Ive almost finished ROR, so there is no Honeymoon phase. Im not saying its a 10/10 but the game deserves an 8 easily.
Yes, I think the reviews were awfully unfair on the game. And people claiming its an ubisoft game when they havent played it shows they dont know much
Weapons/Items/etc are similar to Nioh. Combat is more like Ninja Gaiden.Okay these positive posts really have me interested. Any chance of somebody running down the similarities and combat differences between this and Nioh?
When they show me a ubi game that has combat like ROR or NPC interaction then that would be fair, but its not true. Which shows they are just lazy Reviewers and jumping on a bandwagon. As as people who have never played the game.The reviewers are claiming it's too ubi like. Sure some reviewers are frauds but there are also reviewers who play the game, and most have played it more than you.
Yeah Sekiro was the defo the gold standard for sword combat. Never has a game captured that feeling. I really wish a Star Wars game has similar lightsaber combat system as Sekiro.Sekiro is my gold standard for sword combat. At the moment (about 12 hours in), I think Rise of the Ronin very much captures a similar feeling for me, if maybe not to quite the same level of polish as FROM (animations and attack choreography, in particular).
Alot of the reviews seem lazy and biased. Seen it many times before.Yeah, the reviews really have me scratching my head, especially when so many of the criticisms could be leveraged at a lot of the games it gets compared to. I love Ghost of Tsushima, but this game already has managed to beat out when it comes to combat.
I'm also pleasantly surprised at how well Team Ninja delivered on their first attempt at an open world city (Edo/Tokyo). Ghost had virtually no large towns to speak of, barring maybe Komatsu Forge.
There's so many positive things here that I would argue largely outweigh the negatives (AC checklists, bandit camps, map markers).
I put the game on hard and I felt like I was playing ninja gaiden sections. Enemies all swarm and attack at once unless you dispatch them or stealth them down one by one.This game seems pretty cool so far. I can't even remember the last time I played a Team Ninja game. I like the combat but I will definitely need to git gud.
I like the graphics, I can see why some people say they are rough but I dunno, the game just has a really pleasant look so far. I like the colors, kind of muted but super rich. I love the run animation too, just looks cool to me. I'm playing as the female.
I still gotta finish AITD and Nier: Automata but I think Ronin is going to be a nice big as shit game to chip away at. The combat gives me motivation to play a bit each day so my muscle memory improves. I'm not above changing it to Easy but I'd like to complete the whole thing on Normal. I probably should just deal considering I want to get to Nioh at some point and I'm sure that game is more difficult.
I don't regret buying it. I wasn't paying attention at all to this game, only became interested due to all the preview backlash, lol.
O yes the head shots feel goodI put the game on hard and I felt like I was playing ninja gaiden sections. Enemies all swarm and attack at once unless you dispatch them or stealth them down one by one.
Rifle headshots are deeply satisfying too.
I’m curious if in Japan the director is also the combat director. I tried to google who was the combat director for this and prior team ninja games but only can find a director.Weapons/Items/etc are similar to Nioh. Combat is more like Ninja Gaiden.
They seem pretty set. The reviewers did this game dirty, it deserves at least an 8.Glad to see people enjoying the game. Maybe it'll convince some score whores to rethink they're idea of what a good game is.