Risk of Rain (Steam): Side-scrolling Binding of Isaac

desverger

Member
Finally beat the game on normal difficulty. Was playing as the Engineer, had absolutely no damage whatsoever but the Engineer is a pretty good kiter with 4 Goat Hooves :p

Took an hour but a win is a win!
 
One more showing off how insane you can get:


I think I've exhausted Acrid as a playstyle ;). Core mechanics in this game are really fun.

In Monsoon, there's definitely a tipping point where you can't get hurt/close to death anymore. Until you find that balance, there is definitely somewhat of a challenge.
Dang, that's a crazy number of drones! Your frame rate must have died during any combat.

I ended up hearing about this game and buying it a couple of days ago, and I've been having way too much fun ever since! Risk of Rain is one of those games that completely pulls me in and forces me to spend every spare moment doing "one" more run through. I'm addicted to attempting to grab all of the achievements as well. Definitely worth the $10!
 

Fugu

Member
My friend and I basically have played this game to death over the past couple of weeks. Among other things, we've beaten the game through on Monsoon in various stupid configurations (the worst one was double Mercenary).

We played one game last week that bugged out and caused my friend's drones to multiply when they die. Naturally, I bought them all.
hSvWsMV.png
The game SERIOUSLY chugged whenever they started firing, which kind of ruined the game from there on out.

EDIT: You may note the irregular spacing in my money count. This is because the bug resulted in me having negative dollars for quite some time.

The one thing we've yet to do successfully is a no items run. Has anyone attempted/completed this? We usually get screwed by the fourth level.
 

chronosic

Member
I played the demo and wasn't too impressed. I was expecting something more akin to Castlevania Harmony of Despair, which I played the shit out of. The combat seemed janky, and the graphics didn't do much for me.
 

Fuu

Formerly Alaluef (not Aladuf)
Beat it for the first time today, I've always been playing on Rainstorm but decided to go on Drizzle to unlock the Sniper. Feels so good to lose count of how many drones you have, haha. Jonesing to play this in co-op, I think I'll be able to with my brother this weekend. Hopefully we won't have port trouble on either side.

edit: fffffuck, I forgot about HAN-D. Will unlock on the next run.
 

Skyzard

Banned
I played the demo and wasn't too impressed. I was expecting something more akin to Castlevania Harmony of Despair, which I played the shit out of. The combat seemed janky, and the graphics didn't do much for me.

I haven't played this game yet (no mac demo either yet afaik) but I am looking forward to it after hearing impressions and seeing videos.

Just one question though, do you like Spelunky?
 

chronosic

Member
I haven't played this game yet (no mac demo either yet afaik) but I am looking forward to it after hearing impressions and seeing videos.

Just one question though, do you like Spelunky?

Haven't tried Spelunky to be honest. My friend has some steam codes for this game, so maybe I just need to try some multiplayer for me to get into it.
 

Skyzard

Banned
Haven't tried Spelunky to be honest. My friend has some steam codes for this game, so maybe I just need to try some multiplayer for me to get into it.

Multiplayer always helps, and others seem pretty keen on the combat from what I read on the whole? May be worth another try...thanks for the reply.
 
I'd like to play this more but every time I start the game I lose audio. I've used the fix on the Steam forums but it'll only work until the next time I start the game.
 
Since I forgot to backup my save before formatting my laptop I started to unlock the characters and items again, this time I decided to give a chance classes I didn't invested time previously and I'm surprised to have beaten the game with the Bandit, had past the 3 first levels I barely was using the 4th skill to reset the cooldowns it was taking too much time and sometimes my drones could kill the enemies before the skill was used.

My items:

 

jackal27

Banned
Man, when I first started playing this a few days ago, I wasn't feeling it. However, I am totally obsessed with it at this point. Fantastic game with some really cool ideas going on. I love how it's basically just CONSTANT TENSION.
 

Wensih

Member
The one complaint I have with Risk of Rain is the slow down on my laptop. I was playing only on easy mode and got to HAHAHAHA because I didn't realize pressing Y sent you to the last level and kept pressing X, going through about 20 levels before reaching the final one. When I finally realized my mistake and got to the last level, it was basically a slide show. Finished the game, but it took quite a bit of time just running down the hall.
 

jackal27

Banned
The one complaint I have with Risk of Rain is the slow down on my laptop. I was playing only on easy mode and got to HAHAHAHA because I didn't realize pressing Y sent you to the last level and kept pressing X, going through about 20 levels before reaching the final one. When I finally realized my mistake and got to the last level, it was basically a slide show. Finished the game, but it took quite a bit of time just running down the hall.

Yeah, my laptop has a ton of slow down as well, but I'm usually fine to run games like this. I think that it has to do with the scaling. Pretty annoying honestly. My monster desktop runs it great, but I would really like to play this on the go.
 
Beat the game 5 times and unlocked the Mercenary. I played him a bit with little success, using the three boosts and the second and 4th abilities in between in the middle of a group of enemies. Is there some other way to do it or is he better off in Multiplayer?
 

joesmokey

Member
Dang, that's a crazy number of drones! Your frame rate must have died during any combat.
My desktop is pretty solid so it can brute force this game well. I've only had framerate problems once, with an insane enemy count while farming stage 1 the second time around.


The fun core mechanics and allure of becoming completely overpowered keep me coming back to this game, however farming Monsoon is really imbalanced. Some boss combination/stages are a complete snooze (5 collosi + 2 wandering vagrants + shadow guys, etc. at the same time). However, on some stages, if you get hit with the 6 worm combination with at least 2 blue ones, there's absolutely no way to survive it. Damp Caverns is the worst for this because it is a vertically oriented stage to begin with, making the blue worm boss encounters a nightmare. Throw in a bunch of those along with regular worms + mobs at the same time and there's no possible way to escape.

There are also almost too many items in the game that are in circulation. This can cause some to be exceptionally rare (Photon Jetpack) and common items that are nowhere to be found in certain runs or are in great supply the next. There's not really an in between.


As I said before, the solid core mechanics keep it fresh and keep me coming back to the game. I wish though that Monsoon was thought out a little better in terms of balancing the ebb and flow of the enemy difficulty.
 
You guys.
I beat the game on monsoon. With the mercenary.
Thank god for drones.
And my laptop is crap so I had 22fps pretty much all the time on the last level.
 

Beaulieu

Member
Comparing this to spelunky ? really ??? lol.

Both spelunky and Isaac are vastly superior to risk of rain IMO, but it's still a fun game.
 

dLMN8R

Member
Are some of the classes really poorly balanced?

I'm getting pretty good at the game, able to get to level 3/4 with the Commando and the Enforcer on the middle difficulty. Then I unlocked the the Bandit, and he just seems completely awful. His primary attack doesn't have splash damage and hitting the button faster doesn't shoot fast enough. His attack with splash damage is weak as hell even though it cools down quickly. And the sniper shot is way too slow.

But then I unlocked the Engineer and I destroyed FUCKING EVERYTHING. On my first try with the Engineer I beat the entire game, and it was pretty easy too. The Acrid is also in the same boat.
 
Are some of the classes really poorly balanced?

I'm getting pretty good at the game, able to get to level 3/4 with the Commando and the Enforcer on the middle difficulty. Then I unlocked the the Bandit, and he just seems completely awful. His primary attack doesn't have splash damage and hitting the button faster doesn't shoot fast enough. His attack with splash damage is weak as hell even though it cools down quickly. And the sniper shot is way too slow.

But then I unlocked the Engineer and I destroyed FUCKING EVERYTHING. On my first try with the Engineer I beat the entire game, and it was pretty easy too. The Acrid is also in the same boat.

I felt the same way when I tried the Bandit for the first time, I had to give him a second chance then I was able to bear the game with him.
 

Fugu

Member
Are some of the classes really poorly balanced?

I'm getting pretty good at the game, able to get to level 3/4 with the Commando and the Enforcer on the middle difficulty. Then I unlocked the the Bandit, and he just seems completely awful. His primary attack doesn't have splash damage and hitting the button faster doesn't shoot fast enough. His attack with splash damage is weak as hell even though it cools down quickly. And the sniper shot is way too slow.

But then I unlocked the Engineer and I destroyed FUCKING EVERYTHING. On my first try with the Engineer I beat the entire game, and it was pretty easy too. The Acrid is also in the same boat.
In a word, yes. The degree of item dependence varies considerably by class, as does their late-game effectiveness. However, with enough work the game is soloable as anyone, although some characters (like the Enforcer) will always have a real hard time without great items.

I would argue that Acrid is the best character in the game. He doesn't have to fight anything and his damage scales so well. Engineer is probably next, followed by Huntress. Some people argue that Huntress is the most powerful character but her item dependence is much, much greater than either Acrid or Engineer; she's even more item dependent than characters definitely not in the running for best character like Sniper and Mercenary.

is there an achievment for this? seems rather masochistic xD
My friend and I can beat the game under virtually any other conditions (we've done runs as two terrible characters on monsoon, including double mercenary for the achievement). Playing without items is definitely the hardest way to play the game so that's what we've gone with as of late.

The secret hardest part of playing without items is not accidentally blocking off the teleporter by killing the boss when it's standing in a location that the item it drops prevents access to the teleporter.
 
My friend and I can beat the game under virtually any other conditions (we've done runs as two terrible characters on monsoon, including double mercenary for the achievement). Playing without items is definitely the hardest way to play the game so that's what we've gone with as of late.

The secret hardest part of playing without items is not accidentally blocking off the teleporter by killing the boss when it's standing in a location that the item it drops prevents access to the teleporter.

Yeah I figured :p dat item persistency. Mercenary is not so bad, as long as you get a lot of drones and something like the ring to reset your cooldowns, you can spin almost indefinitely with that.
My current favourite class is the huntress btw
 

Kiriku

SWEDISH PERFECTION
Are some of the classes really poorly balanced?

I'm getting pretty good at the game, able to get to level 3/4 with the Commando and the Enforcer on the middle difficulty. Then I unlocked the the Bandit, and he just seems completely awful. His primary attack doesn't have splash damage and hitting the button faster doesn't shoot fast enough. His attack with splash damage is weak as hell even though it cools down quickly. And the sniper shot is way too slow.

But then I unlocked the Engineer and I destroyed FUCKING EVERYTHING. On my first try with the Engineer I beat the entire game, and it was pretty easy too. The Acrid is also in the same boat.

Weird, I keep coming back to Enforcer. Only bad thing is the reach of the shotgun IMO. I tried playing Engineer, but it seemed like his attacks didn't do as much damage as I would like. Maybe I'm playing engineer the wrong way or something.
 
Does any one know how to fix the sound issue? In which you randomly lose and gain sound throughout the game. Myself and all my friends are suffering from it.

I'd like to play this more but every time I start the game I lose audio. I've used the fix on the Steam forums but it'll only work until the next time I start the game.

I didn't see this answered (apologies if I missed one), but I was encountering this and the solution was to close all other programs running when I opened the game.
 

see5harp

Member
Comparing this to spelunky ? really ??? lol.

Both spelunky and Isaac are vastly superior to risk of rain IMO, but it's still a fun game.

Yea, this isn't remotely close to Spelunky or Isaac. Both this and Isaac are on the same level as far as quality of product is concerned though. I still don't understand how some menus work with the controllers while some others don't. The multiplayer is a nice touch but I'm still unsure why there isn't some sort of matchmaking. I'm fairly sure Duke Nukem 3D like 20 years ago was easier than this.
 

dLMN8R

Member
Thanks guys. I guess I'm trying to make this game too much a solo game without considering that some classes are simply better as co-op support.

Weird, I keep coming back to Enforcer. Only bad thing is the reach of the shotgun IMO. I tried playing Engineer, but it seemed like his attacks didn't do as much damage as I would like. Maybe I'm playing engineer the wrong way or something.

The Engineer is killer. The homing rockets recharge quickly and I just shoot them every single time even if there are no enemies on the screen - usually they home in on something off-screen and I'll randomly get XP/money flying back at me. The mines are excellent by just getting enemies to follow you and dropping them all behind you, and the turret is pretty great too. Even the engineer's primary attack is pretty good - not only does it have splash damage, but there are three of them, and they can get decently powerful.


The Engineer just seems totally over-powered in every way (not that I'm complaining!)
 
Thanks guys. I guess I'm trying to make this game too much a solo game without considering that some classes are simply better as co-op support.



The Engineer is killer. The homing rockets recharge quickly and I just shoot them every single time even if there are no enemies on the screen - usually they home in on something off-screen and I'll randomly get XP/money flying back at me. The mines are excellent by just getting enemies to follow you and dropping them all behind you, and the turret is pretty great too. Even the engineer's primary attack is pretty good - not only does it have splash damage, but there are three of them, and they can get decently powerful.


The Engineer just seems totally over-powered in every way (not that I'm complaining!)

If you think Engineer is OP wait until you unlock the Huntress.
 

KDR_11k

Member
Wow, the one time I start a session thinking it'll only take a few minutes since I'm so bad at the game I make it to the final boss and unlock the survive for 40 mins achievement....
 

see5harp

Member
Wow, the one time I start a session thinking it'll only take a few minutes since I'm so bad at the game I make it to the final boss and unlock the survive for 40 mins achievement....

Such is the joy of these games. You have terrible terrible runs and then you get incredibly lucky with the drops and you become a unstoppable force.
 

Fugu

Member
This is incredible!!
Took around thirty attempts. Most of them were as Acrid but I ended up switching to Huntress for the last few and that's what did it. As a less powerful character this would be more impressive, I'm sure.

Providence is very, very difficult to do without any items. There's not really a room for error and you really need a system that allows you to ensure you won't get stunned by one of them and killed by the other. To give you an indication of what I mean, fifteen minutes of that 34 minute run were spent on Providence. The fourth level is also a frequent showstopper due to both of the possible layouts being pretty bad and if it comes up as the lava level you're basically fucked. Seriously, the lava level has a dreadful layout combined with the worst boss pool. The rest of the game is pretty easy so long as you don't get caught up on one level for too long. In total, I'd say 60% of my deaths were on Providence, 35% were on some permutation of level four (seriously. Creamator is so much harder than all of the other regular bosses), and the remainder were due to bad luck in the first three stages. It's strange, I only died once on the fifth level throughout all of my attempts. Its easy layout is probably a big factor.

One thing that definitely happened was that it totally destroyed my perception of what an acceptable time to finish a level was. I got used to getting through the first levels in, at worst, thirteen minutes. Playing the game regularly again is very strange indeed.
 

KDR_11k

Member
Are some of the classes really poorly balanced?

I'm getting pretty good at the game, able to get to level 3/4 with the Commando and the Enforcer on the middle difficulty. Then I unlocked the the Bandit, and he just seems completely awful. His primary attack doesn't have splash damage and hitting the button faster doesn't shoot fast enough. His attack with splash damage is weak as hell even though it cools down quickly. And the sniper shot is way too slow.

But then I unlocked the Engineer and I destroyed FUCKING EVERYTHING. On my first try with the Engineer I beat the entire game, and it was pretty easy too. The Acrid is also in the same boat.

I like the bandit far more than the first two classes, the crucial feature is the three second stealth ability. Not only is that enough to run past anything that may be chasing you, the stealth is also not broken by passive items that hurt enemies near you so you can run through the whole crowd with barbed wire or a tesla coil without taking any hits (drones continue to fire at enemies but the enemies don't shoot back). He relies heavily on items but synergizes well with them.

If you want splash then the Akrid is the best choice.
 

Fugu

Member
I like the bandit far more than the first two classes, the crucial feature is the three second stealth ability. Not only is that enough to run past anything that may be chasing you, the stealth is also not broken by passive items that hurt enemies near you so you can run through the whole crowd with barbed wire or a tesla coil without taking any hits (drones continue to fire at enemies but the enemies don't shoot back). He relies heavily on items but synergizes well with them.

If you want splash then the Akrid is the best choice.
Acrid is the best choice not just because he has splash but also because his gameplay mechanic allows him to hit things and then run from them forever. His only weakness is that he's pretty much useless on Providence (although that only means that the fight will take a long time, not that it'll be difficult).

I would put Bandit as one of the worst classes out there due to just how unlikely it is that you'll be able to exploit what about him is good.
 
Acrid is the best choice not just because he has splash but also because his gameplay mechanic allows him to hit things and then run from them forever. His only weakness is that he's pretty much useless on Providence (although that only means that the fight will take a long time, not that it'll be difficult).

I would put Bandit as one of the worst classes out there due to just how unlikely it is that you'll be able to exploit what about him is good.

So true, I was just running from him while my drones dealt all the damage but once he took them down the fight slowed a lot,
though the Wurms were pretty easy and once I killed the two Temple Guards he summons in the third phase I had enough money to repair all my drones xD.
 

Fugu

Member
So true, I was just running from him while my drones dealt all the damage but once he took them down the fight slowed a lot,
though the Wurms were pretty easy and once I killed the two Temple Guards he summons in the third phase I had enough money to repair all my drones xD.
Epidemic destroys the worms faster than basically anything else in the game. I'm pretty sure it's not supposed to work the way that it does (it spreads separately to all of their body parts and, because they never completely leave play like the magma worm does, it lasts for a very long time).
 
the usable item that unlocks chests on screen is kinda great, really helped early game and i snowballed when i found the ol' looper (100% critical chance on low health enemies) and the wicked ring (each critical hit reduces cooldown by 1), basically free chests forever.

i also found the robot janitor, i hope he's viable.
i managed to clear the game with the mercenary in multiplayer but i find him really weak, maybe i'm playing him wrong though.
 

justjim89

Member
Can someone explain to me in layman's terms how to get this going with a friend on Steam? I don't know anything about this IP or port business, and neither does she. I feel like in the year 2014 this shit should be more intuitive. I bought this game specifically for co-op and I've no idea how to get it working.

Is the team too small to incorporate a party system?
 

Haunted

Member
Had a great run tonight and managed to unlock the Huntress and Mercenary - now all that's left is the miner.

Huntress seems a lot of fun to play, best mobility even surpassing the Commando, though I think that Engineer will still be my favourite class.

the usable item that unlocks chests on screen is kinda great, really helped early game and i snowballed when i found the ol' looper (100% critical chance on low health enemies) and the wicked ring (each critical hit reduces cooldown by 1), basically free chests forever.

i also found the robot janitor, i hope he's viable.
i managed to clear the game with the mercenary in multiplayer but i find him really weak, maybe i'm playing him wrong though.
My mercenary runs didn't turn out well so far. A super close-range character without a knockback just seems like he'd get into all sorts of trouble.

The Enforcer, Acrid and Janitor can generate at least some distance fairly easily.

As others have said, some classes are definitely tailored more for MP (Sniper, Bandit), I generally prefer the classes that can hang solo as well, but it's just such a different game with 3+ people. The way the aggro can be divided just makes a huge difference in how you can approach pretty much every situation.

Great game.


Can someone explain to me in layman's terms how to get this going with a friend on Steam? I don't know anything about this IP or port business, and neither does she. I feel like in the year 2014 this shit should be more intuitive. I bought this game specifically for co-op and I've no idea how to get it working.

Is the team too small to incorporate a party system?
They're a 4-man team, so I guess so. It's one of my biggest complaints about the game. If you've been gaming on PC for a bit longer, this is how it used to be in a lot of games in the 90s. xD

One of you two has to check your public IP and give that to the other person (a simple google search "what is my IP?" will give you that info). The port has to be open, so just try to use the default.

If that doesn't work, you'll have to manually open that port (or any other one you select) in your router settings. Again, a google search can help you with that. It's a bit of a pain when you're used to a more modern, streamlined experience, but it's neither rocket science nor should it take longer than a couple minutes to set up once.

It's definitely a lot of fun to play in co-op!
 
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