I hate teammates.
The useless touches are especially annoying, just
got to tap it to screw up a hit, gaining nothing from it.
edit: Oh shit I missed a glorious idiot clip, oh well, fodder for another vid.
Breaking it down to give you a better understanding of these plays.
Play 1: you all missed a plethora of times. This was a team failure, he tried to do something desperate at the end resulting in a goal. A better team would have shot that in off the first touch, and if not then, the second touch.
Yes, your teammate did bad, but that situation shouldn't have existed at all.
Play 2: Technically, someone should've been as far back as the guy we have a camera on, but we don't have enough context backwards to see positioning. However, as the farthest guy back, even if his teammate is going to take a "worthless touch", he shouldn't be risking any sort of 50-50: the shot isn't going to go in yet and he's the last line of defense. Just a thing to note- as the farthest back guy, be careful about when you're shooting, since most players who don't have voice chat aren't going to expect someone to take that risk.
Play 3: Low level play, people go for boost instead of saves. Yep, it's bad. They'll learn eventually though!
If there is a teammate further up and closer to the ball you have to assume they are going to try to make a play on it. It sucks when you have a better touch lined up but they likely have no idea of this. If you just sit back and read the play -- where their (unintentional) pass is gonna go -- you'll often find yourself with an even better touch and might be quick chatting "great pass!" instead of "#@$%!"
Yep. You see they're about to take a shot at it and you have a teammate who can block an easy one back already? You're probably going to try and ruin the shot as is, which is what he tried to do. It's not really their job to expect someone to be coming up when there are two up already. This is because the person who did the 'useless touch' can't rotate back in time anyways.
Now, this doesn't make his touch any better- it's very light and doesn't work too well. However, it's more important to see where you can improve, since self improvement helps you reach higher levels where your opponents and teammates are better too!
Basically, it is important to realize when someone is going to try for it vs when it's your turn to rotate up in 3s.
(also sidenote if your teammate has already gone up for it, don't roll and boost forward, you can still try and backflip+uturn/ebrake in time, which is what I would suggest doing.)