I find the combat is a lot like Dark Souls in how it requires deliberate action and punishes your mistakes. You learn early on with the Charites that you need to wait to attack until the right time-- you can get the first hit, but if you swing too early they fly right into your face before you can swing again. It's even worse when you're swinging in one direction but desperately need to turn around-- though one trait (EDS or something) does let you turn around as you attack.
As for the movement and mobility, it's no coincidence that the Enchantress comes with the double jump and the dash runes. The game intends you to get those first, before you even reach the first boss, so that you always have the mobility you need. Every time I swap one of those runes out for something else, I have to be extra careful.
I don't fault you for wanting the game to be different in this way or that. I think we all have games we say "what could have been!" for.
I am curious about your input lag, though. I'm on windows 7 and using a PS3 controller with an xinput wrapper and haven't noticed any lag. Could just be I don't notice it, could be it isn't there.
As for the movement and mobility, it's no coincidence that the Enchantress comes with the double jump and the dash runes. The game intends you to get those first, before you even reach the first boss, so that you always have the mobility you need. Every time I swap one of those runes out for something else, I have to be extra careful.
I don't fault you for wanting the game to be different in this way or that. I think we all have games we say "what could have been!" for.
I am curious about your input lag, though. I'm on windows 7 and using a PS3 controller with an xinput wrapper and haven't noticed any lag. Could just be I don't notice it, could be it isn't there.