Is the Lich King's HP gain based on max mp? I feel like in my last run I was getting more and more hp/kill the longer I played. It's a shame it maxes out though.
Also how is mp regen determined for spellsword and arch mage? Right now I regen faaaaar more MP with the spellsword which seems completely backwards but maybe that is because of how I've increased my stats so far?
So far Hokage and Spellsword seem like the most powerful classes.
I have one run going currently though with a Lich King that had a spell I hadn't ever seen before (seems really rare?) that just destroys everything.
Spellswords regain based on damage dealt. Archmages are based on actual kills.
There are runes to get mana, and hp+mana on enemy kill
There is also a full set of Tier 1 "Blood" gear that gives you HP on kill, but each piece lowers your hp by 30. I find that 3 pieces is enough to give me enough sustain to clear first zone and forest consistently.
If you're having a lot of difficulty, start putting all your money in HP + physical damage. Then buy the life on kill gear from vendor. You can make the Castle/Forest pretty easy fairly quickly this way. The other two areas are still really tough and I can't get past more than a couple rooms.
For the Lich King, I don't know what determines his HP cap, because its way to low to make the class useful at all. Is there some way to raise it? The class seems useless to me.
Even though I've unlocked a ton of classes including the (heavy spoiler)
I still prefer the paladin the most. They have good HP and physical damage, which is all I want to be honest. That said, I'm really starting to see how good the magic based classes are, but they would require heavy investment in the magic stuff.