We knew about miis, they were confirmed to be in the system settings since January 13th.
Ah fair enough then. I suspect this one was more no one talking about Miis lol.
We knew about miis, they were confirmed to be in the system settings since January 13th.
vern
Feel the Vern
(Today, 10:47 AM)
It would be a great launch, but two are ports, Mario was probably in development for Wii U for a year or two then switched over, and I wouldn't even call Splatoon 2 a sequel. So I'd be really concerned if they had nothing in the pipeline for 2018 since we're really just getting Wii U leftovers initially.
Okay. So a portable Wii-U.
Which by all accounts is going to be a pretty great thing, handheld-wise. From 3DS to this.
The home console part is the part that's lacking though.
The system literally has an entire fully functioning web browser built in but it can only be called by devs and display whatever page devs pass to it.
Seems like I got an STD or lost an election.
It would be a great launch, but two are ports, Mario was probably in development for Wii U for a year or two then switched over, and I wouldn't even call Splatoon 2 a sequel. So I'd be really concerned if they had nothing in the pipeline for 2018 since we're really just getting Wii U leftovers initially.
It would be a great launch, but two are ports, Mario was probably in development for Wii U for a year or two then switched over, and I wouldn't even call Splatoon 2 a sequel. So I'd be really concerned if they had nothing in the pipeline for 2018 since we're really just getting Wii U leftovers initially.
Yeah listing all small sports games def gonna help your cause. If i may ask why you didnt ask their 2017 counterparts instead? FIFA 2017 is 45GB without any patches.
never mind what you would call it, I think I'll take the actual developer's word over yours
http://nintendoeverything.com/splat...ons-mobile-app-usage-graphics-hd-rumble-more/
keep spreading that bs like it's gospel tho
When your argument hinges on you just making shit up outright, maybe you can take a step back.
they really are scared of getting hacked.The system literally has an entire fully functioning web browser built in but it can only be called by devs and display whatever single page devs pass to it.
That poor Foxconn employeeYou mean, once the Switch SuperDock comes out.
Yeah, even with eurogamer's clocks, it's a ridiculous step up for 3ds owners like myself and offers a noticeable step up from the wii u when docked.
they really are scared of getting hacked.
How many times is someone going to ignorantly post this?
It's a sequel. It's absolutely not a port. There are major gameplay overhauls going on, including every single special weapon being replaced, there are going to be numerous new weapons and maps, there's going to be an entirely new campaign, etc.
And people wonder if you have an agenda.
never mind what you would call it, I think I'll take the actual developer's word over yours
http://nintendoeverything.com/splat...ons-mobile-app-usage-graphics-hd-rumble-more/
keep spreading that bs like it's gospel tho
When your argument hinges on you just making shit up outright, maybe you can take a step back.
Splatoon got regular updates, so we can see how a Splatoon port with content added would have looked: new maps, new weapon variants, some new weapon types, some new gear, maybe a new game type or two, and a couple new music tracks.
But Splatoon 2 completely diverges from the original Splatoon by:
- Setting the entire thing two years after the first one, with a new story and new characters and changes to the roles of returning characters
- Replacing most of the old maps with new ones (and remixing returning maps)
- Replacing all of the "specials" with new ones
- Making fundamental changes to the way certain weapons work
- Changing the way the characters look and giving you totally new character customization options
- Creating a completely new plaza hub
- Having a brand-new soundtrack
So this pretty much answers all the doubts about the web browser coming at a later time, if that's not obvious still. It's just really a matter of when.
I don't know, it's pretty easy to read.
Left column: theory Right column: reality
lol, technically you did because no one believed you until the last minute
A portable Wii U and being able to run Wii U level games at 900p-1080p on the TV is still pretty great.Okay. So a portable Wii-U.
Which by all accounts is going to be a pretty great thing, handheld-wise. From 3DS to this.
The home console part is the part that's lacking though.
It's in this file: NX-System_Features_Guide-1_1-20160930-en-Private/NX-System_Features_Guide-1_1-20160930-en-Private%5Ccontents%5CPages%5CPage_106363296.html
I think it's a battery life issue, imagine web browsing and watching Netflix, if you watch an episode of the walking dead and have less than 2 hours left of battery to play games with, it will quickly lose its mobile image.
I do think we will get both functions in the fall though.
It's really unfortunate. 😔 Hopefully a firmware update will allow for 1080p in dockedUgh, 720p and jpg. Add FB/Twitter compression to that and you get a total mess.
Ugh, 720p and jpg. Add FB/Twitter compression to that and you get a total mess.
I'd guess the concerns are more about game support. If the power capabilities are too far away from X1 and PS4, then 3rd party ports from AA/AAA games made by 3rd party publishers may not be possible or worth pursuing. If you don't care about those, it's not really of much relevance I'd say. Indie titles will run well enough for the most part.
It's nice to have but is it really necessary though?It's really unfortunate. 😔 Hopefully a firmware update will allow for 1080p in docked
But they still love to sell the hardware for a high price.
All this power talk and flop jargon and all I care about is that the games will look better then my 3ds and I can play them all on the go.
I'll admit I'm wrong about Splatoon, but you all focused on that one statement and ignored everything else. The point was that Nintendo should have much more in the pipeline and the worry they wouldn't have anything else to release if these games came out at launch shouldn't be a factor. If it is, then you'd wonder what they've been doing the past few years.
To be fair, it was at first treated as a port, internally. It's how LiamR set himself up over these semantics.How many times is someone going to ignorantly post this?
It's a sequel. It's absolutely not a port. There are major gameplay overhauls going on, including every single special weapon being replaced, there are going to be numerous new weapons and maps, there's going to be an entirely new campaign, etc.
lol what? carts are incredibly expensive compared to discs.Incredibly expensive, eh.
Yeah, that sounds like bullshit.
To be fair, it was at first treated as a port, internally. It's how LiamR set himself up over these semantics.
This seals it 100% for the Foxconn clocks for me. They aren't going to tell devs to target 3 x 1ghz a57 in July then increase it to 4x 1.72 ghz a72s in October.The DF leak said 1GHz max for the CPU I believe. 3 A57s at 1GHz seems quite a bit weaker than we thought.
Again, remember this info is from July though.
Uh yes! Especially with botw coming out (I know I know 900p) 😒It's nice to have but is it really necessary though?
To be fair, it was at first treated as a port, internally. It's how LiamR set himself up over these semantics.
I'll admit I'm wrong about Splatoon, but you all focused on that one statement and ignored everything else. The point was that Nintendo should have much more in the pipeline and the worry they wouldn't have anything else to release if these games came out at launch shouldn't be a factor. If it is, then you'd wonder what they've been doing the past few years.
This seals it 100% for the Foxconn clocks for me. They aren't going to tell devs to target 3 x 1ghz a57 in July then increase it to 4x 1.72 ghz a72s in October.
I'm not going to even worry about that until we have final hardware, it took a shot of the chip and a hacker to get wii u's, I'm not going to take final hardware specs from a summer devkit when the same devkit from wii u would have given us 2 1ghz cpu cores for games and 128gflops for the gpu. Final wii u specs are 3 1.24ghz cpu cores and 176gflops gpu.
I'll admit I'm wrong about Splatoon, but you all focused on that one statement and ignored everything else. The point was that Nintendo should have much more in the pipeline and the worry they wouldn't have anything else to release if these games came out at launch shouldn't be a factor. If it is, then you'd wonder what they've been doing the past few years.
I hope you understand that pricing largely is based on perceived value, in which specs are not the focal point for most people. The USP of the Switch is the versatility offered by the hardware OOTB.
What is it with the Switch shit-posts just now? Seriously.
157gflops undocked and 393gflops docked if eurogamer's clocks are final.
Okay. So a portable Wii-U.
Which by all accounts is going to be a pretty great thing, handheld-wise. From 3DS to this.
The home console part is the part that's lacking though.
Woah there! Just because you disagree does not make it a s***-post.
S/he is quite entitled to their point of view.
Edge Magazine suggested that Super Mario 3D World began life as Super Mario 3D Land 2 for example. That is a valid and legitimate point of view.
And as for producers, of-course a developer's not going to admit that. They'll put a positive spin on it.
When your argument hinges on you just making shit up outright, maybe you can take a step back.
Then you'll be up for a rude awakening.
Seems like I got an STD or lost an election.
This seals it 100% for the Foxconn clocks for me. They aren't going to tell devs to target 3 x 1ghz a57 in July then increase it to 4x 1.72 ghz a72s in October.
Oh come on, he has reliable intel, he just doesn't know how to deal with it.To be fair, we don't even know if that rumor is even reliable.
157gflops undocked and 393gflops docked if eurogamer's clocks are final.