So, the biggest game right now must be DQH I-II. Curious if it fits in a 32GB cartridge or it's bigger.
DQH 1-2 are apparently up ports of the vita versions
So, the biggest game right now must be DQH I-II. Curious if it fits in a 32GB cartridge or it's bigger.
On that note are you still hearing of games shipping with modes as DLC?
That was you right?
It was really stupid how people got mad when several people pointed out that it would be too much of a coincidence for that picture to be a fake.
DQH 1-2 are apparently up ports of the vita versions
DQH 1-2 are apparently up ports of the vita versions
- Theme management
Incredibly expensive, eh.Yep, that's what we were told. All due to the incredibly expensive price of cartridges.
But the left column means the hardware supports it. The right column is what Nintendo limits the console to. Nintendo can update that via firmware presumably.
Apparently they cut a lot of textures out for it to fit in a 16gb card. The game allegedly isn't ugly compared to PS4 because of system power, but because square is trying to fit both games in a 16gb card...So, the biggest game right now must be DQH I-II. Curious if it fits in a 32GB cartridge or it's bigger.
DQH1 didn't have a Vita version. I think it's PS3 for DQH1 and Vita for DQH2 weirdly enough.
DQH1 not exists on vita.
It kind of makes sense to match the screen resolution but JPEG only is lame-o.
It would be a great launch, but two are ports, Mario was probably in development for Wii U for a year or two then switched over, and I wouldn't even call Splatoon 2 a sequel. So I'd be really concerned if they had nothing in the pipeline for 2018 since we're really just getting Wii U leftovers initially.
It would be a great launch, but two are ports, Mario was probably in development for Wii U for a year or two then switched over, and I wouldn't even call Splatoon 2 a sequel. So I'd be really concerned if they had nothing in the pipeline for 2018 since we're really just getting Wii U leftovers initially.
Just ignore them, they aren't worth the thought.How many times is someone going to ignorantly post this?
It's a sequel. It's absolutely not a port. There are major gameplay overhauls going on, including every single special weapon being replaced, there are going to be numerous new weapons and maps, there's going to be an entirely new campaign, etc.
Are these numbers accurate as per the Eurogamer leak? As in calculated FLOPS?
I don't care for people extrapolating with architecture differences or Nvidia VS AMD FLOPS. Raw numbers please.
I mean, as far as I could tell from my quick glance, this is real.Help us out Matt. Does everything here sound pretty kosher?
That just made me hungry. Damn you.
And people wonder if you have an agenda.It would be a great launch, but two are ports, Mario was probably in development for Wii U for a year or two then switched over, and I wouldn't even call Splatoon 2 a sequel. So I'd be really concerned if they had nothing in the pipeline for 2018 since we're really just getting Wii U leftovers initially.
It would be a great launch, but two are ports, Mario was probably in development for Wii U for a year or two then switched over, and I wouldn't even call Splatoon 2 a sequel. So I'd be really concerned if they had nothing in the pipeline for 2018 since we're really just getting Wii U leftovers initially.
The new Splatoon title has finally been announced. Can you tell us again what the idea behind this game is?
It's a proper sequel to Splatoon, as you can see by the ”2" in the name.
Same. I emailed Dev support last month asking when Switch stuff would be added to the portal and got a generic, "Future announcements will be posted to the Portal" reply. It's sad that some inconsiderate leaker is providing information before the official release of said information, likely making it harder for indies to get access to any of it (if Nintendo takes notice of this leak and reacts).
It would be a great launch, but two are ports, Mario was probably in development for Wii U for a year or two then switched over, and I wouldn't even call Splatoon 2 a sequel. So I'd be really concerned if they had nothing in the pipeline for 2018 since we're really just getting Wii U leftovers initially.
(-_-)
No one does this to themselves. Those who are exclusive PS4 or Xbox One owners on GAF want to obsessively compare Switch to their home console because that's what fanboys do. It's the comparison that GAF is interested in, not the specs of the Switch itself. That's the only way they can justify their console of choice / console they develop for, and also justify whatever angle it is they want the conversation to turn into, sometimes to Nintendo's detriment and sometimes to their benefit.
Yeah listing all small sports games def gonna help your cause. If i may ask why you didnt ask their 2017 counterparts instead? FIFA 2017 is 45GB without any patches.
157gflops undocked and 393gflops docked if eurogamer's clocks are final.
It doesn't make sense to me and I think it's pretty stupid.Why does it make sense for screenshots to match the handheld screen resolution when the console can do 1080p in TV mode? Nintendo does keep claiming it's primarily a home console...
I see an RGB Range option! Finally. Wii U was stuck on Limited.
Yep, that's what we were told. All due to the incredibly expensive price of cartridges.
☺️
Where's my tag though?
Why does it make sense for screenshots to match the handheld screen resolution when the console can do 1080p in TV mode? Nintendo does keep claiming it's primarily a home console...
Was a weird oversight seeing as Nintendo's games relied on color and that decision limited that.I see an RGB Range option! Finally. Wii U was stuck on Limited.
Does this bode well for dark theme being accessible by normal users? Because I want that theme badlyPotential for different home menu themes:
Interesting enough the TV output options are for both modes.
How many times is someone going to ignorantly post this?
It's a sequel. It's absolutely not a port. There are major gameplay overhauls going on, including every single special weapon being replaced, there are going to be numerous new weapons and maps, there's going to be an entirely new campaign, etc.
The web applet is a browser limited to the principal HTML5 functionality and video playback functionality.
Features
The web applet has the following characteristics.
It can display webpages specified by applications or system applets.
You can customize the functionality by specifying options when you call the applet.
Unlike a normal Internet browser, the user cannot navigate to and display any desired webpage.
You cannot display things like HTML files that are within applications.
Use the offline web applet to display the application's Help in an HTML format. For more information, see 4.9 Offline Web Applet.
How to Operate
The web applet supports both hardware key and tap actions. The details are under discussion.
Software Keyboard
Selecting an element like a text box in a webpage starts the software keyboard. For more information, see 4.3 Software Keyboard Applet.
Restrictions When Creating Content
The web applet does not include the following features.
Saving bookmarks
Tabbing
New webpages open in the current window, even when using options like target_blank and window.open.
Viewing PDFs
Inline playback of video. (The media player starts for viewing videos.)
Internet filtering functionality
Conditions for Pages to Display
Meet the following conditions.
The page is directly relevant to the content of the application.
The content of the page does not deviate from the rating of the application.
It is continuously available.
The page can be displayed and controlled appropriately in the Internet browser.
The administrator of the page authorizes the application to open the page.
Any content to display using the web applet must conform in the application to the Parental Controls Compliance guideline.
A white list is used to permit the viewing of only pages that are necessary. A white list is currently being prepared.
Specifications
The following content is supported.
Table 4-4 Web Applet Specifications
Item Description
Web Standards HTML5 CSS
HTTP HTTP1.1/HTTP2.0
Encryption TLS 1.0/1.1/1.2 OCSP
Scripting JavaScript ECMA5.1 (TBD)
Table 4-5 Supported Video Formats
Item Video Format
Container format MP4, m3u8, ts, Webm
Video Codec h.264, VP8, VP9
Audio Codec AAC, Vorbis
Subtitling and Closed Captions  WebVTT
On switch lite? YesMy wish list:
Are any of those possible?
- HDMI 2.0
- HDR
- 24-bit audio
☺️
Where's my tag though?
Apparently they cut a lot of textures out for it to fit in a 16gb card. The game allegedly isn't ugly compared to PS4 because of system power, but because square is trying to fit both games in a 16gb card...
On switch lite? Yes
I don't disagree. It's frustrating. I have a game I've been developing with Mac/PC as the target platform, but would jump at the chance to bring it to Switch instead (it's still very early). I can't do that without documentation, an SDK and hardware.If Nintendo would get out ahead of these leaks and actually provide more controlled information about the system leaks like these wouldn't even be necessary. They're massively due a Direct to provide more information but at this rate we're going to find out things through journalists first.
This is a time where I would normally use the ignore feature on someone like family_guy. It's not a matter of a difference of opinion, there are plenty of people I disagree with here or frustrate me but willful ignorance on display by him and others on things like this is different.