"let's make a thread WHERE ONLY THE PEOPLE WE WANT TO TALK CAN TALK"
The reason i didn't include Ideaman, is because he stays too vague too often, leaving to much to interpretation. Even though his info checks out, and i've always believed him to tell the truth. More context than actual facts. Somewhat frustrating. Now again, he knows what i'm talking aboutAlso, he's not a techie himself, just a messenger.
Why i didn't include Arkam, is because he does't really seem to know what he's talking about. Even though he works for a dev, his info seems to be second hand and void of any form of context (basically the exact opposite of Ideaman in that regard), has admitted to not being a techie.
Same for Lherre. Confirmed as working for a dev. He has some factual info, but never elaborates or provides context. Often hit & run. Has given some shady responses in the past that make me wonder just how much hands on knowledge he actually has.
John Harker, haven't seen him post too much to begin with so not really an issue.
Guys like Zomle/fourth storm/... seem to be a notch or two below the likes of Blu, Wsippel, BG... but make for interesting conversations nevertheless. I know Atonz is somewhat in the know, but i've never really seen him dish something up (or maybe just missed it). Donnie... i don't know how much he knows, and maybe a couple of others i forgot.
A notch below? Why's there gotta be a hierarchy? Haha.
But well, to be serious, it's mostly thanks to the reliability of my sources.
Pfft, your sources said NA launch of Nov 9th. I saw your posts in the Wii-U thread before it got locked at like 2 AM NA time.
Just pulling you chain, you've been a big, helpful, and great part of the WUST community.
Thing is, we're talking about two different type of posters, the leakers, and the "tech explainers". I'm a leaker with 15% of "tech explainer" because it's not my specialty even if i have some awareness (required to understand the second-hand knowledge i gather thanks to my past activities of game journalist). And when you're a leaker, you must make sure to protect your sources, by not spilling the beans precisely for certain matters that may make those sources recognizable.
For example, and you're the prime witness of that because it's thanks to your questions in february in the Wii U speculation thread 2 i think that all this huge space for OS, 1GB for games, the breakdown of the total memory, was first heard worldwide, i couldn't revealed it directly because i thought back in the days, considering the date of arrival of dev kit and other parameters, that it may be easy to track back to the sources who said me that. And this is why i firstly said it privately to people like lherre in pm (mods can confirm it). Altought the hints were so big a lot of posters have guessed well the numbers. But once some of those parameters change (dev kit more widespread, critical moments like E3 ended, etc.), i can reveal more (hence why around E3 i said 1GB for games, and 2GB total). And for other subjects, i can be precise though (like the separated 512MB of nand for the OS, 2 DRC support, no system redesign, bundle with a game + wii u controller pro, v1 dev kit only having classic controller through an adapter, 1GB locked for games/2GB total, etc, etc.). I'm saying that because some people apparently don't understand why leakers can't reveal everything.
And they are people more "tech explainers" who are developers or folks having studied the subjects deeply, sometimes they happen to have some info, but the main part of their contribution is to explain how all work, what to expect, etc.
Finally there are posters that combine both, like lherre, a leaker (but even more discrete, and it's understandable) and with the capacity of tech explanation.
So yep, for a list of people to listen for hardware explanations, i would definitively put the folks you and others mentioned, + alstrong, and i won't be in that list because there are a lot of contributors who know more about tech than me.
Otherwise, for leaking stuff, it's another thing, after the two assessments (post E3 and post september nintendo direct, with 90% of the stuff correct) i've made, i put myself in the top of the list, and this ram story is the crowning achievement
But well, to be serious, it's mostly thanks to the reliability of my sources.
No hierarchy. Remember, it's a circlejerk.A notch below? Why's there gotta be a hierarchy? Haha.
& I'm a detective who is good at putting 1 & 2 together & getting 99
http://gamenmotion.blogspot.com/2012/06/rumor-wii-u-cpu-is-3-wii-cpu-cores.html
but people ignored me & called me crazy.
Question: Why is the bird demo the best looking thing we have seen so far on Wii U? I mean it was made on early dev kits.
Is it possible that Nintendo downgraded the specs? Hopefully not.
Let me try...wait, you're french ? also, it's really enhanced
I guess it's brag time, who else for a little self-promotion ?
Thing is, we're talking about two different type of posters, the leakers, and the "tech explainers". I'm a leaker with 15% of "tech explainer" because it's not my specialty even if i have some awareness (required to understand the second-hand knowledge i gather thanks to my past activities of game journalist). And when you're a leaker, you must make sure to protect your sources, by not spilling the beans precisely for certain matters that may make those sources recognizable.
For example, and you're the prime witness of that because it's thanks to your questions in february in the Wii U speculation thread 2 i think that all this huge space for OS, 1GB for games, the breakdown of the total memory, was first heard worldwide, i couldn't revealed it directly because i thought back in the days, considering the date of arrival of dev kit and other parameters, that it may be easy to track back to the sources who told me that. And this is why i firstly said it privately to people like lherre in pm (mods can confirm it). Altought the hints were so big a lot of posters have guessed well the numbers. But once some of those parameters change (dev kit more widespread, critical moments like E3 ended, etc.), i can reveal more (hence why around E3 i said 1GB for games, and 2GB total). And for other subjects, i can be precise though (like the separated 512MB of nand for the OS, 2 DRC support, no system redesign, bundle with a game + wii u controller pro, v1 dev kit only having classic controller through an adapter, 1GB locked for games/2GB total, etc, etc.). I'm saying that because some people apparently don't understand why leakers can't reveal everything.
And they are people more "tech explainers" who are developers or folks having studied the subjects thoroughly, sometimes they happen to have some info, but the main part of their contribution is to explain how all work, what to expect, etc.
Finally there are posters that combine both, like lherre, a leaker (but even more discrete, and it's understandable) and with the capacity of tech explanation.
So yep, for a list of people to listen for hardware explanations, i would definitively put the folks you and others mentioned, + alstrong, and i won't be in that list because there are a lot of contributors who know more about tech than me.
Otherwise, for leaking stuff, it's another thing, after the two assessments (post E3 and post september nintendo direct, with 90% of the stuff correct) i've made, i put myself shamelessly in the top of the list, and this ram story is the crowning achievement, a timed bomb waiting to be confirmed since 7 months, can you believe that ?
But well, to be serious, it's mostly thanks to the reliability of my sources.
To be clear, i wasn't knocking you. I wasn't trying to knock anyone really, just described my view of them, and it's true, i was speaking more in terms of tech-savvy people, not just leakers who try to protect their source. But that's often frustrating for people who don't have the same info, or don't have the technical background needed in order to interpret the bits and pieces of info. In that regard, i was praising wsippel, blu, bg as "beacons".
wait, you're french ? also, it's really enhanced
I guess it's brag time, who else for a little self-promotion ?
How enhanced is really?
French? no!
How enhanced is really?
like so enhanced that it shouldn't even be called Broadway anymore but Nintendo just liked the name so they stuck with it, or it's still pretty close to the old design but they mixed some newer tech inside of the design to push it higher without going with a whole new chip?
Keep in mind nintendo like to reference their old hw in their SDK docs, in the sense of 'previously you used to do X, now you do Y'. Basically, there's a good sense of cross-generation continuation. If the docs mention the CPU as 'enhanced broadway' that could be just to hint devs that everything they used to do on broadway is still good on the new CPU.like so enhanced that it shouldn't even be called Broadway anymore but Nintendo just liked the name so they stuck with it, or it's still pretty close to the old design but they mixed some newer tech inside of the design to push it higher without going with a whole new chip?
French? no!
How enhanced is really?
like so enhanced that it shouldn't even be called Broadway anymore but Nintendo just liked the name so they stuck with it, or it's still pretty close to the old design but they mixed some newer tech inside of the design to push it higher without going with a whole new chip?
For what it's worth, IBM used to do run their 90nm 750cl at up to 1GHz.Broadway pipeline stages is optimal for ~1.5ghz at 45nm
3Ghz need complet pipeline redesign but not 1.5ghz
For what it's worth, IBM used to do run their 90nm 750cl at up to 1GHz.
Thank makes sense.If the docs mention the CPU as 'enhanced broadway' that could be just to hint devs that everything they used to do on broadway is still good on the new CPU.
When did that happen? I'm looking at the Oct 2009 specs and they max out at 1GHz. Or do you mean overclocked?1.1 to be more precise
Question: Why is the bird demo the best looking thing we have seen so far on Wii U? I mean it was made on early dev kits.
Is it possible that Nintendo downgraded the specs? Hopefully not.
I am a bit sceptical of the 75Watt comment and when they say they are not selling at a loss, plus the gamepad is almost half the WiiU price, which leaves a lot less of its price for the graphics hardware
We will see i guess, tech demos always look a lot better than the first wave of rather unoptimized games
Quite the contrary - supposedly.Question: Why is the bird demo the best looking thing we have seen so far on Wii U? I mean it was made on early dev kits.
Is it possible that Nintendo downgraded the specs? Hopefully not.
Smh, people still going on about the CPU myth?
I said it before. The Wii could only handle 100 objects at time versus the 800 (and later optimized, thousands) Xbox 360.
The Wii U destroys those numbers, that's not Broadway.
It's pathetic this topic even exist. How no one questioned a 1999 architecture works in complete unison with 2012 components for 2 years while still having the games to disprove it....
No one thinks that its just unmodified broadway. lherre said these specs are accurate.
And objects that can be handled is meaningless when it depends on the engine, RAM, and the objects themselves, no one uses that as a performance metric.
I'm not sure. I think If I went digging I can find posts that clearly say Wii U is using Wii chips.No one thinks that its just unmodified broadway. lherre said these specs are accurate.
And objects that can be handled is meaningless when it depends on the engine, RAM, and the objects themselves, no one uses that as a performance metric.
Smh, people still going on about the CPU myth?
I said it before. The Wii could only handle 100 objects at a time versus the 800 (and later optimized, thousands) Xbox 360.
The Wii U destroys those numbers, that's not Broadway.
Couple that with officials statements that said Wii U was based on an all new design and that publishers wont be able to turn down Wii U for technical reasons, the notion was dead from the start.
What about it?GPGPU!
Ok, but why are you telling me this?
Ok, but why are you telling me this?
For the games that didn't originally target Wii U's hardware, I don't see it being the case.Because it could be the GPGPU that's letting the Wii U handle more objects.
He confirmed the term "enhanced Broadway", a term isn't a spec.
I'm not sure. I think If I went digging I can find posts that clearly say Wii U is using Wii chips.
Basically, any post that tried to discriminate Wii U's abilities based on CPU (in relation to PS3/360), I'm saying is wrong.
And the objects in questioned where pulled from Dead Rising, where the Wii version was performing behind on all fronts.
Edited original post to better reflect position.
It's obviously been modified to better match modern hardware. Question is if its gone far enough.
Shouldn't people be calling out the source in the OP? We got the same "specs" that were supposedly on the Warioworld site from the press site and it makes no mention of Broadway. So unless Nintendo refers to it as Power-based in EVERY other resource but that one site, it seems that detail was either changed of inferred for whatever reason
No, it doesn't get the RAM wrong.It also had the RAM wrong and does not mention the GPGPU. That this thread still exists is equal parts sad and hilarious
He said the information in this thread is correct.
No, it doesn't get the RAM wrong.
1 gig is currently all games can use. Might be 2 gigs of RAM in the thing, but that doesn't mean much if only 1 gig is usable for games.
And honestly mentioning GPGPU stuff is kind of a misnomer. That functionality has existed since 2004. The 360 has the capability. WiiU it's likely expanded on, but just having GPGPU functionality isn't exactly much more of a tell on the power in the system than using a unified shader model GPU.
We need to know what the general bandwidth and fillrate are, how many stream processors, triangle counts etc.
A GPGPU is nothing to rave about due to the fact that just about all GPUs are now GPGPUs and have been for a fair few years.