It shows that the previous poster was right in that only Nintendo games were really selling and the stuff that sold was shit.
Nintendo needed to drop Wii to get a system that third partys could put their big games on, since their original Wii efforts did poorly (aside from the crap on that list.)
Nintendo moved on as it was apparent 3rd parties had.
3rd parties didn't move on because their software flopped, they never brought the AAA software in the first place. They didn't want to invest on a engine to port big games down. COD is realistically the only title that did and it sold over 1m every time... even though it was never advertised, had worse graphics, and less features.
Had 3rd parties put the same AAA content with the same down port treatment COD had, Wii would have done even better than its nearly 100m sales it currently has and there are many people who'd still only own one console; myself included.
I'm glad WiiU is coming so I can sell my PS3 and go back to single console ownership.
The idea that the only titles that sold were crapware is because that is all that was offered, not because the rest wouldn't have sold.
RE4 sold great. (last gen port)
MP3 sold great. (yes, its obviously nintendo, but still example of more core oriented game)
all CODs sold great.
on rails shooters (a little niche group) sold great for their base
Then you have other new exclusive great games like zack&wiki MadWorld that sold great for a new IP.
3rd parties created their own situation on Wii. The base was there but it had to consider other options because the content never came. Had AAA titles been on Wii from the beginning with the similar COD style treatment, they would have done fine. Been very profitable for the companies. Hell, there would probably be a few more devs around right now. But they foolishly chose high dev costs with the false idea that there were no core gamers on Wii.
You don't sale 40m units in your first two years and not have a core base.