Yes it's incredible for that matter.
Just helped Bes clear the raid and while i was talking to him afterwards another fight broke out and he took a bullet to the head. He just gave me some money seconds ago. Crazy. Garbage feels much more intense already. You're always on the edge here it seems.
I really take my time to find a way on top of any building i come across. Given that most in the rookie camp already provided something i figured it made sense. The game also throws insane amounts of items at you when you explore thorough. As i'm used to collecting everything, from other games, here i have to readjust and think about what i need. There is a certain flow to this that i haven't figured out. Also timed quest unnerve me.
Yes, it's a bit of a role-playing game and managing your inventory sensibly is part of it, just like packing your backpack with useful items before a real trip.
Which weapon makes sense? What ammunition does the enemy use in this area for a constant supply? How many medikits / bandages still fit? Do I really need 10 grenades? What do I have to be prepared for?
But don't worry, you can also store items in static crates and come back to get supplies - at least in the pc version, I'm not aware of items stored in crates despawning.
I recently played through SoC again on the Steam Deck, it must have been the 7th time or so. For me, the game is simply an evergreen that you can enjoy again every few years.
But I have a question, can you quick save and quick load on the console? At least on the Deck I had to make some use of it, as the controls caused the difficulty to spike from time to time compared to the PC version. But maybe they addressed this and implemented some assists on console.
Gyro aim while aim down sights was a real livesaver on the Deck, is this function also available on the PS4/5? (if you play the playstation version)
How does the low crouch function work on the console? Crouch is clear, but how do you get from this position into the even lower crouch?