A couple hours in, jumping around and wondering what guns and cars are for. Speed running into hand-to-hand kill animation = the best. Can't wait to get back to it.
Yeah, after doing a couple of them as boring gunfights, I realized last night that the best way to clear those alien strongholds was just to dash around and use melee grab kills to take each alien out one-by-one. Kinda took the challenge out of it, but it was still damn fun.
I can see all the Crackdown comparisons people are making with this game, but so far, it seems like this game cribs a whole lot more from Prototype, to the point of flirting dangerously close to plagiarism in some instances. The upgrades I unlocked in the few hours I played last night (running up walls, gliding, doing dashes/double dashes in midair) are all straight out of Prototype. Not to mention side activities that have bronze, silver, and gold tier levels of success. Don't get me wrong, I'm loving the game so far, but to me, it seems very noticeable.