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SaltyBet's Dream Cast Casino Thread 2 - Always bet on DBZ

SJRB

Gold Member
I'm totally addicted to this shit at the moment, I've been watching it all freaking day.

Amazing stuff. Dark Ronald! O, and the music playlist is amazing, so much great tracks.
 

tafer

Member
I'm totally addicted to this shit at the moment, I've been watching it all freaking day.

Amazing stuff. Dark Ronald! O, and the music playlist is amazing, so much great tracks.

Yeah, it's crack and it also made me go back to MUGEN, curse you Salty!

Apparently the Shaker Classic this Thursday will be an exhibition of the new EF-12 game.

Oh wow, that sounds amazing.
 

Azure J

Member
Go watch the Donald vs Aleti fights. Hypest matches ever.

http://www.youtube.com/watch?v=53T_Ub-umlw

If SaltyBet needed a boxart to sell the concept, Aleti and Donald would have to be the Ryu/Ken, Sol/Ky, etc.

I've wanted to Photoshop/draw over the Megaman Zero 2 boxart for the longest time with this in mind:

g2ce268bb.jpg

The duo would replace Elpizo and Zero with Zeroko holding a can of salt where Ciel should be in the image. Hard mode would be making the soldiers in the back random bad-DBZ sprites with derpy faces or Touhous back when they were all over the place to signifiy the most prominent "horde" of characters.
 
If SaltyBet needed a boxart to sell the concept, Aleti and Donald would have to be the Ryu/Ken, Sol/Ky, etc.

I've wanted to Photoshop/draw over the Megaman Zero 2 boxart for the longest time with this in mind:



The duo would replace Elpizo and Zero with Zeroko holding a can of salt where Ciel should be in the image. Hard mode would be making the soldiers in the back random bad-DBZ sprites with derpy faces or Touhous back when they were all over the place to signifiy the most prominent "horde" of characters.

If I had the ability I totally could do it, it's an amazing idea!
 
About the Shaker Classic: As long as it ain't boring!

If SaltyBet needed a boxart to sell the concept, Aleti and Donald would have to be the Ryu/Ken, Sol/Ky, etc.

I've wanted to Photoshop/draw over the Megaman Zero 2 boxart for the longest time with this in mind:



The duo would replace Elpizo and Zero with Zeroko holding a can of salt where Ciel should be in the image. Hard mode would be making the soldiers in the back random bad-DBZ sprites with derpy faces or Touhous back when they were all over the place to signifiy the most prominent "horde" of characters.

I think there was an Aleti vs Ronald art made, somewhere.
 

Pete Rock

Member
Honestly I hope the bar is so high for EF-12 content creation that there are no more flat out awful characters. Jank/OP/unreliable is one thing, but corrupt color palettes, always full super bars, bad animations/blank frames and a lame ass OHKO as the only redeeming attack make for really boring and lame fights.
 

SJRB

Gold Member
Honestly I hope the bar is so high for EF-12 content creation that there are no more flat out awful characters. Jank/OP/unreliable is one thing, but corrupt color palettes, always full super bars, bad animations/blank frames and a lame ass OHKO as the only redeeming attack make for really boring and lame fights.

I love that supercrazy and random stuff personally. I love the absurd characters like Sue Sakamoto or Son of Sun.

Yesterday there was that fish pokemon that turned out to have a OHKO, it was hilarious. Super unfair of course, but hilarious nontheless.
 
He's got it on auto now, I think. TOP MEN.

Honestly I hope the bar is so high for EF-12 content creation that there are no more flat out awful characters. Jank/OP/unreliable is one thing, but corrupt color palettes, always full super bars, bad animations/blank frames and a lame ass OHKO as the only redeeming attack make for really boring and lame fights.

...that's half of what Salty Bets IS: sheer buttfuck insanity.
 
I love that supercrazy and random stuff personally. I love the absurd characters like Sue Sakamoto or Son of Sun.

Yesterday there was that fish pokemon that turned out to have a OHKO, it was hilarious. Super unfair of course, but hilarious nontheless.

He's got it on auto now, I think. TOP MEN.



...that's half of what Salty Bets IS: sheer buttfuck insanity.

While those totally broken characters are fun to watch, they're not fun to bet because the odds will always be in their favor, there may happens some upsets (Dio vs Killer Whale never forget) but it's rare.
 
While those totally broken characters are fun to watch, they're not fun to bet because the odds will always be in their favor, there may happens some upsets (Dio vs Killer Whale never forget) but it's rare.

Exactly! As long as squash matches stay rare (akuma) the fun begins. Plus it's reliable money...until it happens again.
 

Loona

Member
Exactly! As long as squash matches stay rare (akuma) the fun begins. Plus it's reliable money...until it happens again.

The whole thing is oddly skewered - accordong to the site, characters are divided into 4 tiers, with the higher win ratios gravitating toward the higher tiers, and the higher the tier, the more those characters appear.

As it stands, people who pay can buy buffs for characters at any tier, bit can only buy deletions from the lowest tier, which means you can't buy the deletion of characters with sufficiently bullshit mechanics (like boring to watch 1-hit kills), because those will naturally gravitate to high tiers.


It can be fun to watch at times (loved the Yamazaki 71113 vs Libo match, or any time 2 AIs decide to power up simultaneausly on opposite sides of the screen, but the system's ill-conceived, and considering it's being monetized it's strange Elecbyte (who made Mugen) isn't involved, although now the EF-12 guys are.
Not to mention that the people making the characters aren't seeing a cent AFAIK - let alone a mention, unless they included that in the character name.
I wonder if this'll change with the EF-12 collaboration.

Credits and permission used to be a huge deal in the Mugen world even when money wasn't changing hands, so this is pretty jarring, and wouldn't be hard to improve with a few small changes.
 

thetrin

Hail, peons, for I have come as ambassador from the great and bountiful Blueberry Butt Explosion
Betting is still down? Salty plz ;_;

When I talked to him today, he said it was a "severe database issue". It did not sound like a particularly simple thing to fix.
 

tafer

Member
The whole thing is oddly skewered - accordong to the site, characters are divided into 4 tiers, with the higher win ratios gravitating toward the higher tiers, and the higher the tier, the more those characters appear.

As it stands, people who pay can buy buffs for characters at any tier, bit can only buy deletions from the lowest tier, which means you can't buy the deletion of characters with sufficiently bullshit mechanics (like boring to watch 1-hit kills), because those will naturally gravitate to high tiers.


It can be fun to watch at times (loved the Yamazaki 71113 vs Libo match, or any time 2 AIs decide to power up simultaneausly on opposite sides of the screen, but the system's ill-conceived, and considering it's being monetized it's strange Elecbyte (who made Mugen) isn't involved, although now the EF-12 guys are.
Not to mention that the people making the characters aren't seeing a cent AFAIK - let alone a mention, unless they included that in the character name.
I wonder if this'll change with the EF-12 collaboration.

Credits and permission used to be a huge deal in the Mugen world even when money wasn't changing hands, so this is pretty jarring, and wouldn't be hard to improve with a few small changes.

Agreed, several people have already talked to salty about the issue. However, some people consider that the MUGEN scene was dying quickly and Saltybet sort of revitalize the community. Naturally not many share this feeling and if some Japanese creators find out about it... ugh.
 

SJRB

Gold Member
Holy hell it's been 24 hours now, I can't imagine what must be going on behind the scenes.

Kucks vs Donatello brought Saltybet to its knees.
 
The whole thing is oddly skewered - accordong to the site, characters are divided into 4 tiers, with the higher win ratios gravitating toward the higher tiers, and the higher the tier, the more those characters appear.

As it stands, people who pay can buy buffs for characters at any tier, bit can only buy deletions from the lowest tier, which means you can't buy the deletion of characters with sufficiently bullshit mechanics (like boring to watch 1-hit kills), because those will naturally gravitate to high tiers.


It can be fun to watch at times (loved the Yamazaki 71113 vs Libo match, or any time 2 AIs decide to power up simultaneausly on opposite sides of the screen, but the system's ill-conceived, and considering it's being monetized it's strange Elecbyte (who made Mugen) isn't involved, although now the EF-12 guys are.
Not to mention that the people making the characters aren't seeing a cent AFAIK - let alone a mention, unless they included that in the character name.
I wonder if this'll change with the EF-12 collaboration.

Credits and permission used to be a huge deal in the Mugen world even when money wasn't changing hands, so this is pretty jarring, and wouldn't be hard to improve with a few small changes.

Agreed, several people have already talked to salty about the issue. However, some people consider that the MUGEN scene was dying quickly and Saltybet sort of revitalize the community. Naturally not many share this feeling and if some Japanese creators find out about it... ugh.

Interesting to know it I always assumed he had some kind of deal with the character creators.
 

tafer

Member
Interesting to know it I always assumed he had some kind of deal with the character creators.

Several characters from the roster belong to creators who long ago abandoned MUGEN because people were modifying their characters without permission.

I hope Salty will start working with the creators to improve the current situation, it should be pretty damn simple.
 

Loona

Member
Agreed, several people have already talked to salty about the issue. However, some people consider that the MUGEN scene was dying quickly and Saltybet sort of revitalize the community. Naturally not many share this feeling and if some Japanese creators find out about it... ugh.

This is almost funny to read, considering the community managed to thrive even through the absence of Elecbyte, who created it in the first place, and the hostile environment that existed within it - people took issue with stuff like sprites and codes being used without explicit permission even when it wasn't from their creation, and were pretty agressive about it online.
That sort eased down around 2007, when some parts of the community tried to ease on the permission debates, settling for at least some crediting, and Elecbyte themselves resurfaced with an updated and official version of Mugen for Windows - before that, it was indeed on life support, since the only legitimate versions were for DOS and Linux, with the available Windows version being a hack of a leaked version provided to some beta-testers (that was not a fun time).

On the revitalization of the community, it's not really needed if it's alive enough that one of the major Mugen forums has 3 different sections for releases alone: one for stuff made by its members, one for modification made to existing creations, and another for stuff that wasn't created by forum members, and all of them get frequent new content.

Mugen may be a niche within the already niche fighting game genre, but it's still very much alive, and already was even before Saltybets became a thing - it's just sad this new thing fails to acknowledge so many people it depends on.
 
This is almost funny to read, considering the community managed to thrive even through the absence of Elecbyte, who created it in the first place, and the hostile environment that existed within it - people took issue with stuff like sprites and codes being used without explicit permission even when it wasn't from their creation, and were pretty agressive about it online.
That sort eased down around 2007, when some parts of the community tried to ease on the permission debates, settling for at least some crediting, and Elecbyte themselves resurfaced with an updated and official version of Mugen for Windows - before that, it was indeed on life support, since the only legitimate versions were for DOS and Linux, with the available Windows version being a hack of a leaked version provided to some beta-testers (that was not a fun time).

On the revitalization of the community, it's not really needed if it's alive enough that one of the major Mugen forums has 3 different sections for releases alone: one for stuff made by its members, one for modification made to existing creations, and another for stuff that wasn't created by forum members, and all of them get frequent new content.

Mugen may be a niche within the already niche fighting game genre, but it's still very much alive, and already was even before Saltybets became a thing - it's just sad this new thing fails to acknowledge so many people it depends on.

It was a pretty interesting reading, I didn't knew much about mugen.
 

thetrin

Hail, peons, for I have come as ambassador from the great and bountiful Blueberry Butt Explosion
I'm sure it's complicated and he's working hard, I just love that chat phrase. Hyped for the tourney tonight!

Unfortunately I don't think it's going to happen because the betting system is down. Not that it's NEVER going to happen, but we'll probably have to push it to next week.

EDIT: I spoke too soon! BETTING IS BACK BABY
 

thetrin

Hail, peons, for I have come as ambassador from the great and bountiful Blueberry Butt Explosion
EF-12 tournament starts in just 35 minute! You guys ready for this?!
 

RSLAEV

Member
god DAMN this is some weak sauce. Saltybet is all about fantasy cartoon matchups in glorious 2D, not this rock'em-sock'em Tekken-style fighting
 

d0c_zaius

Member
please get rid of this ef-12 and go back to what was fun to watch.

please...

Getting a mad Tobal no. 2 vibe now.

I wish. This is like watching a crappy HD version of fighter maker with no character standards or creativity.

yay generic sweeps and pokes all day! cause cloning moves in 3D games was already fun, righ? :( rip saltybet
 
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