Man, am I not allowed to say he's a very handsome man? Jeez, you people.Skrams weirdly pushing Boku no Eruption is the weirdest, but overall is pretty good. the terrible Super Turbo Ouya story was pretty great.
Man, am I not allowed to say he's a very handsome man? Jeez, you people.Skrams weirdly pushing Boku no Eruption is the weirdest, but overall is pretty good. the terrible Super Turbo Ouya story was pretty great.
I had to look up boku no eruption to verify this.Man, am I not allowed to say he's a very handsome man? Jeez, you people.
Is there anything new about their Direct's live reaction?
Is there anything new about their Direct's live reaction?
Is there anything new about their Direct's live reaction?
Are you sure you want them to upload it? It's double blind reaction
Good one.Are you sure you want them to upload it? It's double blind reaction
Totally verified.I had to look up boku no eruption to verify this.
Man, that reeks of some passive aggressiveness.Are you sure you want them to upload it? It's double blind reaction
A guy can't make a joke about double blinds?
Let me guess. They completely forgot to use the key they bought?
I hope they do that on their own time. Best thing in the game imo. More games should have that.They do use the key! Tho skimming the finale, they skip the epilogue backtrack.
I hope they do that on their own time. Best thing in the game imo. More games should have that.
Seriously was. And I had finished going back over the entire map for the Papyrus+Undyne phone calls just previously. Totes worth it for both.
I honestly didn't expect them to do the backtrack on the channel playthrough, it's better done on their own time anyways. Maybe they can do a spoiler discussion on the Friendcast, though I doubt they'll need a whole segment for it like they will for MGSV
Didn't Pat say he's basically going to commit to a genocide run on the podcast? He said he'd play through it again, and he did Pacifist the first time... so yeah
Also having finished Genocide that's a good final boss fight, and I probably like it more than the Pacifist one.
Didn't Pat say he's basically going to commit to a genocide run on the podcast? He said he'd play through it again, and he did Pacifist the first time... so yeah
Also having finished Genocide that's a good final boss fight, and I probably like it more than the Pacifist one.
Didn't Pat say he's basically going to commit to a genocide run on the podcast? He said he'd play through it again, and he did Pacifist the first time... so yeah
Also having finished Genocide that's a good final boss fight, and I probably like it more than the Pacifist one.
Everything except the final boss is pretty easy. When encounters started to become more infrequent I just mashed left and right and watched TV. Hotland is easily the longest because it encompasses The Core as well so there's 40 monsters instead of just 20. You can take advantage of the scripted encounters though.Isn't the Genocide run like super hard to complete? how long did it take you to beat it?
its got to be a Pat and Woolie LP with Woolie on the controlsGenocide is actually rather short because it forgoes a lot of the main plot. There's just too much to realistically do in an LP though, such asDoing Genocide first and selling your Soul to Chara, forever altering any future playthroughs by causing your Pacifist ending from that point on to either result in you killing everyone and going on to genocide the Earth if you choose to leave, or very likely killing everyone after moving in with Toriel and using those souls to escape and do the same. Pretty fucked up stuff really.
They do mention at the end they may do more, and I hope they do. I'd like to see Woolie on hand for Genocide though since he seems to be the most in-the-know about the game out of the 4 so he'd have some nice insight.
No Mercy would demand a ridiculous amount of editing without it being actually unwatchable. The whole thing is designed to be as utterly monotonous as possible, boss fights aside, and if they're not unsatisfying and easy to beat, they're pedal-to-the-metal difficult, and occasionally even outright unfair. And it'd be twice as boring to just sit around and watch unfold, as random encounters dry up and you watch a lamp-shaped sprite waddle around until the last encounter finally rears its' head. The only reason you'd recommend No Mercy is if you don't really mind compromising part of your experience for more lore information and literally like two good fights.
They'd also need to get roughly like 867% better at the game than they are now.
I also dunno if Matt would even have the heart to go through with it.
If they are, I hope Matt can be there too, since he really likes the game, even if he did'nt finish it.
This for sure. I could see Pat or Woolie doing it though, and making the episodes long/edited to offset the tons of nothing that is most of the run.No Mercy would demand a ridiculous amount of editing without it being actually unwatchable. The whole thing is designed to be as utterly monotonous as possible, boss fights aside, and if they're not unsatisfying and easy to beat, they're pedal-to-the-metal difficult, and occasionally even outright unfair. And it'd be twice as boring to just sit around and watch unfold, as random encounters dry up and you watch a lamp-shaped sprite waddle around until the last encounter finally rears its' head. The only reason you'd recommend No Mercy is if you don't really mind compromising part of your experience for more lore information and literally like two good fights.
They'd also need to get roughly like 867% better at the game than they are now.
I also dunno if Matt would even have the heart to go through with it.
You know what anime I think Matt would like, being a big fan of horror, providing he doesn't mind extremely minimalistic animation? KAGEWANI
Why? Because well...
That's only one of the monsters in the show by the way.
Man, the turn to the camera introductions for the Dapper Zaibatsu and Rocky are great.
Edit: Poor Pat, he looks like a midget.