Gaiff
SBI’s Resident Gaslighter
Games like Bloodborne don't count.
Here's a few of mine.
Ocarina of Time, Bottom of the Well: This part used to freak me out, especially since being a kid, you did half the damage of adult Link. I would just run straight to the boss, kill it, get the Lens of Truth, save, and restart the console to get back to the start of the dungeon and leave. Didn't even backtrack myself.
Donkey Kong 64, Angry Aztec: In the second level, the desert one, there were some bananas hidden in pyramids that when collected would trigger a timer and some guy off screen would tell you, "Get Out!" and you had to rush to the exit through a maze before getting shot.
StarFox 64, Andross: The giant laughing head as soon as you pop into the arena scared the hell out of me. His voice was also unnerving.
Oblivion: Lots of those old tombs and underground lairs with skeletons and ghosts are a bit spooky. Skyrim never managed to capture that kind of atmosphere.
Halo, The Library: That level is complete shit but the build-up to the Flood was masterfully realized. After watching the footage of the dead marines, your objective pops up and it's just "Escape!"
I find those parts even more unsettling than full-blown horror games like Silent Hill or even Fatal Frame because I'm mentally prepared to get frightened in those games. I never expect anything to scare me in Zelda or Donkey Kong.
Here's a few of mine.
Ocarina of Time, Bottom of the Well: This part used to freak me out, especially since being a kid, you did half the damage of adult Link. I would just run straight to the boss, kill it, get the Lens of Truth, save, and restart the console to get back to the start of the dungeon and leave. Didn't even backtrack myself.
Donkey Kong 64, Angry Aztec: In the second level, the desert one, there were some bananas hidden in pyramids that when collected would trigger a timer and some guy off screen would tell you, "Get Out!" and you had to rush to the exit through a maze before getting shot.
StarFox 64, Andross: The giant laughing head as soon as you pop into the arena scared the hell out of me. His voice was also unnerving.
Oblivion: Lots of those old tombs and underground lairs with skeletons and ghosts are a bit spooky. Skyrim never managed to capture that kind of atmosphere.
Halo, The Library: That level is complete shit but the build-up to the Flood was masterfully realized. After watching the footage of the dead marines, your objective pops up and it's just "Escape!"
I find those parts even more unsettling than full-blown horror games like Silent Hill or even Fatal Frame because I'm mentally prepared to get frightened in those games. I never expect anything to scare me in Zelda or Donkey Kong.
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