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Sega Genesis/MegaDrive Appreciation Thread: Alien Storm > Golden Axe

Fularu

Banned
FALSE - MUSHA is one of compile's top 3 SHMUPs, and is totally awesome

the price is stupid high, though
It's not like Compile is a shmup powerhouse

It's interesting but far from the best MD shmups

Its price is prety stupid (won't complain, bought mine cib in France for 5$ 15 years ago)
 

IrishNinja

Member
see, in the day, i think they kinda were:

Zanac
Gun-Nac
Blazing Lazers
Guardian Legend
Power Strike 1/2
Robo Aleste

etc - that's a pretty strong resume, SHMUP-wise. i know Genesis is an absolute beast for the genre, but i would expect to see MUSHA on a top 10, if not top 5 for the system, personally. also congrats on that awesome price!
 

Fularu

Banned
Maybe

I've been checkong prices and some of them are prety stupid...

260$+ for a cib r-type 3 SNES?

Boy am I glad I bought 90% of my games between 1998 and 2004 for peanuts
 
Hahahaha welp. Sounds like the stuff you'd find in a bargain bin, except maybe even worse. Not sure what you were expecting, though, mind you. It was unlikely to have a lot of gems (or any) for that price.

A boy can dream, can't he?

Actually, I have reason to believe there's a special treasure in there.
I went ahead with the offer and will post the haul here tomorrow night. Even if there's nothing, I could use the extra controllers and any decent games for myself/trades, keep some bad games for future repro carts, and maybe just sell off the rest honestly to anyone who wants it, for cheap.
 
see, in the day, i think they kinda were:

Zanac
Gun-Nac
Blazing Lazers
Guardian Legend
Power Strike 1/2
Robo Aleste

etc - that's a pretty strong resume, SHMUP-wise. i know Genesis is an absolute beast for the genre, but i would expect to see MUSHA on a top 10, if not top 5 for the system, personally. also congrats on that awesome price!

and Space Megaforce (Super Aleste)
 

Teknoman

Member
A boy can dream, can't he?

Actually, I have reason to believe there's a special treasure in there.
I went ahead with the offer and will post the haul here tomorrow night. Even if there's nothing, I could use the extra controllers and any decent games for myself/trades, keep some bad games for future repro carts, and maybe just sell off the rest honestly to anyone who wants it, for cheap.

Well heres hoping for the best. Always a 50/50 chance.
 

Bar81

Member
Outside of the first Spriggan they're average for the most part.

I have most of their Pal games (except powerstrike 2) and both Spriggan games and while I play Musha from time to time, I's rather play Tetsujin when I have a vertical shmup craving for MD

Whatever you're on, please have a health care professional on standby because it's some strong shit.
 

mltplkxr

Member
Outside of the first Spriggan they're average for the most part.

I have most of their Pal games (except powerstrike 2) and both Spriggan games and while I play Musha from time to time, I's rather play Tetsujin when I have a vertical shmup craving for MD

Ok, maybe it's because I'm thinking of their American releases over all 8 and 16-bit consoles. To me all their games are well balanced, immensely playable, and very well programmed. I can't remember any of their games suffering from slowdown or flickering. I have to say I'm not a SHMUP fan, but I can play Compile games for a long time without feeling bored or frustrated. It's not the case with any other average or difficult shoot'em up, for me.

The article I linked seemed to agree with me so I can't be that crazy :)
 

Fularu

Banned
Whatever you're on, please have a health care professional on standby because it's some strong shit.

I've never been fond of Compile's shmup designs, so what? It's not like I discovered them yesterday, I've been playing Compile shmups since the SMS.

I prefer Taoplan/Seibu/Hudson Soft (prety much every single vertical PCE shmup)/Raizzing as far as vertical shmups go. Musha's fine, but neither great nor very memorable. It's prety though for a Megadrive game.

Also Space Megaforce (Super Aleste) is terrible. I just couldn't get into it (first with the Pal version, which was way too slow, then with the US version).

Ok, maybe it's because I'm thinking of their American releases over all 8 and 16-bit consoles. To me all their games are well balanced, immensely playable, and very well programmed. I can't remember any of their games suffering from slowdown or flickering. I have to say I'm not a SHMUP fan, but I can play Compile games for a long time without feeling bored or frustrated. It's not the case with any other average or difficult shoot'em up, for me.

The article I linked seemed to agree with me so I can't be that crazy :)
Oh don't get me wrong, they're fine games. Neither challenging nor overly long. Just not very memorable nor very interesting from a design pov.

Gynoug (wings of Wor), TF games, Air Buster, Tatsujin, Grind Stormer, Hellfire, Saigaia, etc... The Megadrive has a very very rich library of very good shmups! :)
 

Tain

Member
Ok, Light Crusader is not that good but apart from that?

They're all over the spectrum. I'd say that their great games are Ikaruga, Gradius V, and Alien Soldier. They've made a good number of good games (the Sin & Punishment games and Radiant Silvergun), a lot of games that are just okay (Gunstar Heroes, Silhouette Mirage), and some bad ones (Light Crusader, Astro Boy).
 

mltplkxr

Member
I've never been fond of Compile's shmup designs, so what? It's not like I discovered them yesterday, I've been playing Compile shmups since the SMS.

I prefer Taoplan/Seibu/Hudson Soft (prety much every single vertical PCE shmup)/Raizzing as far as vertical shmups go. Musha's fine, but neither great nor very memorable. It's prety though for a Megadrive game.

Also Space Megaforce (Super Aleste) is terrible. I just couldn't get into it (first with the Pal version, which was way too slow, then with the US version).


Oh don't get me wrong, they're fine games. Neither challenging nor overly long. Just not very memorable nor very interesting from a design pov.

Gynoug (wings of Wor), TF games, Air Buster, Tatsujin, Grind Stormer, Hellfire, Saigaia, etc... The Megadrive has a very very rich library of very good shmups! :)

Granted they don't have Wow! moments like others in the genre and are probably to easy for a shmup fan. I loved the developer though and actively sought anything I could find by them, were as I would skip yet another Darius.
 

mltplkxr

Member
They're all over the spectrum. I'd say that their great games are Ikaruga, Gradius V, and Alien Soldier. They've made a good number of good games (the Sin & Punishment games and Radiant Silvergun), a lot of games that are just okay (Gunstar Heroes, Silhouette Mirage), and some bad ones (Light Crusader, Astro Boy).

Since this is a Genesis thread, I was mostly focusing on those. Gunstar Heroes is certainly not an average a Genesis game. What makes you say that?
 

IrishNinja

Member
...games that are just okay (Gunstar Heroes, Silhouette Mirage), and some bad ones (Light Crusader, Astro Boy).

aPoRbMb.gif


also i remember digging what i played of Astro Boy, and where's Guardian Heroes?
 

Sixfortyfive

He who pursues two rabbits gets two rabbits.
I actually enjoyed Light Crusader for the most part because I came into it expecting "the worst thing ever" but got something that seemed at least passable.

Astro Boy, though... That game is the poster child for underwhelming and overrated GBA games. Talk about a game that's less than the sum of its parts. All sorts of fun powers and Tezuka homages bogged down by bad grinding/leveling and some of the most bland level and combat design on the planet.
 

Morfeo

The Chuck Norris of Peace
They're all over the spectrum. I'd say that their great games are Ikaruga, Gradius V, and Alien Soldier. They've made a good number of good games (the Sin & Punishment games and Radiant Silvergun), a lot of games that are just okay (Gunstar Heroes, Silhouette Mirage), and some bad ones (Light Crusader, Astro Boy).

I need some of that strong shit you are smoking.
 

Morfeo

The Chuck Norris of Peace
The only fault with Gunstar Heroes is that the Homing-Lasar combo makes it a bit easy, but that can be avoided by simply doing another weapon combo. Otherwise, the game is perfect imo and my favorite game on the system as well.
 

ZealousD

Makes world leading predictions like "The sun will rise tomorrow"
Lol, I'm with Tain. Gunstar Heroes is a 6/10 game, y'all.

I'm not even mad.

I just... feel bad for you.

Like, how sad must your life be, that you can't appreciate how fuckballs-amazing Gunstar Heroes actually is?

It must be hard.
 

Sixfortyfive

He who pursues two rabbits gets two rabbits.
I feel like some of our more discerning action game aficionados just have a need to make their amusingly high standards and breadth of experience known to the unwashed masses or something.

Alien Soldier and Contra are more... dense, I guess. More challenging, more demanding, less downtime between the high points, more engaging if you're looking for a Serious Business experience. But I feel like Gunstar's constant barrage of cannon fodder makes for much better and manic co-op, which counts for an awful lot. And everything that comes between those waves of cannon fodder is solid and has some good variety.
 

mltplkxr

Member
Part of the reason why I regard Gunstar Heroes so highly is the programming talent on display. You can really see top talent at work that's above the majority of Genesis games. They use that talent to make a great game and not just to show off.
 

Fularu

Banned
Gunstar Heroes is a technical masterpiece, it's just very very easy (and lacks the better Treasure games depth).

I prefer Midnight Resistance /shrug
 

Tain

Member
lol, I'm really not trying to be a jerk about it!

Gunstar's constant barrage of cannon fodder and big piles of health probably make for better co-op than something like Hard Corps, and I haven't tried Gunstar co-op since I was much, much younger. When I play it solo, though, I can't help but want those non-boss segments to be over with. They really kill it for me. I mean, they aren't as bad as something like Astro Boy, and the boss fights are really well-done, so I can't consider it a bad game, but they bring it down enough for me to call the game "okay" overall despite its strengths being really strong.
 

womp

Member
I agree, Gunstar gets way more love than it deserves. Even back in the heyday of the Genesis it didn't do much for me. Nowadays? Even less. Very overrated. Heck, I don't get the love fest for Treasure to start with...

MUSHA on the other hand is one of my top favorite SHMUPS of all time...that said I had no problem recently selling my copy of it for its 'stupid going price' of late. Heh
 

mltplkxr

Member
Thanks for weighing in guys. It's really interesting to see different points of view on Treasure and Compile. I thought they where pretty much universally accepted as really good developers with great libraries.

I prefer Midnight Resistance /shrug

Great game!
 

Fox Mulder

Member
MUSHA on the other hand is one of my top favorite SHMUPS of all time...that said I had no problem recently selling my copy of it for its 'stupid going price' of late. Heh

I'd like to play it someday, but the most likely route is Wii VC since it's so stupid expensive.
 

Mzo

Member
I like most of Treasure's work. They were my favorite studio until Clover/Platinum.

Gunstar Heroes is one of my favorite games. I love how it changes as you get better and up the difficulty. The mine cart level is fantastic and Seven Force is like best boss of all time material.

I also really like Dynamite Headdy and Alien Soldier and think that Treasure Land Adventure and Light Crusader are good but not great.

If we're going outside the scope of this thread, the version of Silhouette Mirage that wasn't ruined by WD is another of my favorite games of all time. I'm not the biggest Guardian Heroes fan but I still really like it. Radiant Silvergun is impressive as hell, even if I'm not a big fan of the leveling system.

If you want Treasure at their weakest look at the tech demos they sold pretending they were games like Hippo Linda/Stretch Panic and Tiny Toons: Bad Dreams/Buster's Nightmare (the prototype to Astro Boy which I love, so F U to the haters basically).

edit: yeah, loved all 3 of their N64 entries but Sin and Punishment is in a class of its own. Playing it is like rubbing your belly and patting your head, but once you get it down it's fantastic.
 

IrishNinja

Member
Heck, I don't get the love fest for Treasure to start with...

tumblr_inline_mig3piZYzo1qz4rgp.gif


Gunstar Heroes
Sin & Punishment 1/2
Guardian Heroes
Ikaruga
Alien Soldier
Gradius V

Bangai-O, Radiant Silvergun, Mischief Makers, Dynamite Headdy, McDonald etc aren't for everyone, but for a small group of ex-Konami people this is an excellent resume right here.

my man 16-bit can't be saved, but more of ya'll need to hear the message.
 
Today is a dark day for me, seeing a Genesis thread that doesn't love one of the best devs that made games for the old boy.
I can admit stuff like Treasure Land isn't for everyone, Light Crusaders is pretty eh (its always been my personal least favorite), but Dynamite Headdy, Alien Soldier, Yu Yu Hakusho, and of course Gunstar Heroes? All classics, every damn one of them. (Yu Yu mostly just for being ambitious for the time, it doesn't hold up super well, but that has even more bias for me because i love the anime).

Then again, i don't get the love for shmups, even the Treasure ones. I will say, the best Shmup i have played for Genesis so far is Gairies. That game was just a blast to play from start to finish.
 

Morfeo

The Chuck Norris of Peace
tumblr_inline_mig3piZYzo1qz4rgp.gif


Gunstar Heroes
Sin & Punishment 1/2
Guardian Heroes
Ikaruga
Alien Soldier
Gradius V

Bangai-O, Radiant Silvergun, Mischief Makers, Dynamite Headdy, McDonald etc aren't for everyone, but for a small group of ex-Konami people this is an excellent resume right here.

my man 16-bit can't be saved, but more of ya'll need to hear the message.

I think all the games you mentioned here are amazing, so count me in the already saved group!
 

Morfeo

The Chuck Norris of Peace
Btw, just bought Sin & Punishement after reading this discussion, now I just need to find a way to play it! How hard is it to mod an N64?
 

ZealousD

Makes world leading predictions like "The sun will rise tomorrow"
Btw, just bought Sin & Punishement after reading this discussion, now I just need to find a way to play it! How hard is it to mod an N64?

You can just backswap the cart with a lame sports game.
 

ZealousD

Makes world leading predictions like "The sun will rise tomorrow"
Open it and put it into another cartridge? I actually have a copy of Superman 64 that might be useful for this :)

Just the back piece. That's the only part you need to swap. You can keep the front.
 
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