• Hey, guest user. Hope you're enjoying NeoGAF! Have you considered registering for an account? Come join us and add your take to the daily discourse.

Sega Genesis/MegaDrive Appreciation Thread: Alien Storm > Golden Axe

dodgeme

Member
So glad that I called this last year and bought all my genesis games last year before the prices started going up. Seems a lot of stuff as doubled in just that short time. I remember only paying $15 for Hard Corps, and got Musha and Centy for $75 and $50 respectively. Still missed out on a few though, never did get TMNT for some reason.
 
How reliable are Mega CD machines? I don't know why but I really want to play Terminator on it. I don't even own a Megadrive though. Yet.
Model 2s have less moving parts, and work with both models of Mega Drive, and thus are generally more reliable (barring bad fuses), but take up more horizontal real estate. Model 1s only work with Model 1 MDs, but they have that automated disc tray which is pretty badass (and have less of a horizontal footprint, at the expense of taking up more vertical space).

Personally I've got a Model 1 HDG Genesis and a Model 2 Sega CD; as long as you don't pair a Model 2 Mega Drive with a Model 1 Mega CD (I've heard bad things happen to your connectors if you do this, although I'm not entirely sure why), you should be good.
 

stewy

Member
Update for the fine folks in this extra-fine thread: Generation 16 Episode 013 is days away from being published. I just have the final segment to polish up, a final viewing to check the edit, and then it's time to render!
 
So glad that I called this last year and bought all my genesis games last year before the prices started going up. Seems a lot of stuff as doubled in just that short time. I remember only paying $15 for Hard Corps, and got Musha and Centy for $75 and $50 respectively. Still missed out on a few though, never did get TMNT for some reason.

There is a huge difference between now and even 2012, much less 2010/2011.
 

Slermy

Member
Model 2s have less moving parts, and work with both models of Mega Drive, and thus are generally more reliable (barring bad fuses), but take up more horizontal real estate. Model 1s only work with Model 1 MDs, but they have that automated disc tray which is pretty badass (and have less of a horizontal footprint, at the expense of taking up more vertical space).

Personally I've got a Model 1 HDG Genesis and a Model 2 Sega CD; as long as you don't pair a Model 2 Mega Drive with a Model 1 Mega CD (I've heard bad things happen to your connectors if you do this, although I'm not entirely sure why), you should be good.

Wait, are you sure about that? I've never tried it myself, but I've seen pictures of a Model 2 Genny/MD on a Model 1 Sega CD.
 
D

Deleted member 22576

Unconfirmed Member
I really love Galaxy Force 2. It's chill as hell and the music is really good. I found you can change the control from inverted and it plays quoted nicely. It's very very simple and in that it's relaxing.
 

Teknoman

Member
So I doubled up on Sega CD FMV games, Masked Rider and Power Rangers. Masked Rider works perfectly (though its grainier than I thought it should be). But Power Rangers had some scratches, wont boot at all (gets to the Sonic screen, but just hangs there).
 
D

Deleted member 22576

Unconfirmed Member
BioHazard battle came in this afternoon. Hasn't worked yet. I'm letting it dry a bit after it's second round of cleaning. I just poured some solvent on a cotton cloth and wiped the contacts. They look quite shiny but have yet to confirm it works yet.

6 button pad came as well. It's much more comfortable than the 3button I've been using.
Shinobi is pretty difficult but I'm loving it. I remember playing it as a kid but I was probably only like 6 or 7 so I didn't really appreciate it. It's especially interesting playing it after having played Volgarr the Viking.
 

Slermy

Member
I really love Galaxy Force 2. It's chill as hell and the music is really good. I found you can change the control from inverted and it plays quoted nicely. It's very very simple and in that it's relaxing.

Galaxy Force 2 is one of my favorite games. Yeah, the Genesis/Mega Drive version isn't the best version graphically, but it still replicates the gameplay and music perfectly well. I've put a lot of hours onto that cart.
 

Timu

Member
Galaxy Force 2 is one of my favorite games. Yeah, the Genesis/Mega Drive version isn't the best version graphically, but it still replicates the gameplay and music perfectly well. I've put a lot of hours onto that cart.
I want to get the Saturn version of that game.=O
 
D

Deleted member 22576

Unconfirmed Member
Grr, tried polishing biohazard battle twice and no dice yet.. >:[
 

Khaz

Member
I don't actually.=O

Shame on you. The 3DS version is about perfect, even better than the arcade. Stereoscopic 3D, solid 60fps even in 3D, 4x higher resoluton sprites, many options to tweak the gameplay, the difficulty and the controls, and enhance replayability. Some people say that you have to play it on a tiny handheld instead of a giant (CRT) screen, but really you'll be holding your console one foot away from your face anyway.
 

Timu

Member
Shame on you. The 3DS version is about perfect, even better than the arcade. Stereoscopic 3D, solid 60fps even in 3D, 4x higher resoluton sprites, many options to tweak the gameplay, the difficulty and the controls, and enhance replayability. Some people say that you have to play it on a tiny handheld instead of a giant (CRT) screen, but really you'll be holding your console one foot away from your face anyway.
3DS collection isn't a priority for me until a few years from now so maybe things can change for the better as obtaining that version.=p
 

slapnuts

Junior Member
I dont know if it was my imagination but i always was a big fan of Sega consoles but one thing i always felt inside was that Sega consoles always used a certain color pallet or it rendered its graphics with a certain "punch" in colors that always impressed me. Like i said...it could of been my imagination but from master system to Saturn i always noticed this or at least my mind told me this lol..especially with Genesis...not so much with DC.
 

lazygecko

Member
I always thought Genesis games had more of a high contrast compared to SNES color use, as well as generally being a bit darker (SNES sprites having brighter outlines seems to be a thing). There are of course plenty of exceptions on both systems but generally this seems to hold true.

avg_streetfighteriivsss1.png
 
D

Deleted member 22576

Unconfirmed Member
Yo.
Fuck that caterpillar boss in Rocket Knight.
Peace.
 

BTails

Member
Hey guys, what are your thoughts on Shining in the Darkness? I'm craving a Genesis RPG right now - the only one I've played is Phantasy Star 2 a few years ago.

I've never played a Shining game (Though I have Shining Wisdom ready for when my Saturn RGB cable arrives), and would like to start at the beginning. I know SitD is a lot different from the Force games, but I tend to like old RPGs, so dated combat/grinding doesn't bother me.

Thoughts? The game isn't outrageously priced from CiB...
 
D

Deleted member 22576

Unconfirmed Member
I didn't know until recently either. I though Shinobi X/Legions/Shin Shinobiden was the first one to decouple cut and shuriken.
Oh man that sounds like it'd be sooooo much better. But I'm playing revenge of Shinobi.
 
Hey guys, what are your thoughts on Shining in the Darkness? I'm craving a Genesis RPG right now - the only one I've played is Phantasy Star 2 a few years ago.

I've never played a Shining game (Though I have Shining Wisdom ready for when my Saturn RGB cable arrives), and would like to start at the beginning. I know SitD is a lot different from the Force games, but I tend to like old RPGs, so dated combat/grinding doesn't bother me.

Thoughts? The game isn't outrageously priced from CiB...
It's quite good, but be prepared to draw your own maps (something its Saturn sequel, Shining the Holy Ark, thankfully alleviated), and don't expect to clear a dungeon in one shot.
 

Khaz

Member
Yep, it's quite old school. Not that difficult but you can easily get lost, and the dungeons are big. I quite like it, but I don't think I've ever finished it.
 

BTails

Member
It's quite good, but be prepared to draw your own maps (something its Saturn sequel, Shining the Holy Ark, thankfully alleviated), and don't expect to clear a dungeon in one shot.

Last game I drew a map for was Clock Tower on SNES, and before that Metroid on NES. But I did play a lot of The Bard's Tale on my old Apple II and that was all hand drawn!
 
D

Deleted member 22576

Unconfirmed Member
Yay! Got my biohazard battle cart to word after
It's 5th polishing.
 

sniperpon

Member
Hey guys, what are your thoughts on Shining in the Darkness?

One of the most atmospheric games I've ever played, you definitely need to give it a shot. It's easily in my top ten Genesis games ever, maybe even top five.

Yes, it is a "draw your own maps" kind of game; one of the characters has a spell which will show you a map, but it's impractical to use all of the time since it consumes MP.

Or, you could just go here and print the maps out. Just be prepared to do some artificial grinding then; the game seems to have been balanced assuming you'd crawl every nook and cranny yourself, versus looking at a finished map.

If you have a Saturn, the sequel, Shining the Holy Ark, is an amazing game too, although with a totally different aesthetic, having been done by Camelot versus the very small internal Sega team that did Shining in the Darkness (one guy did 100% of the Darkness' design; Sega just threw a couple of artists and a programmer at him to help implement his game, then farmed out the music).

In Holy Ark, you can look at the map any time without having to use a spell.
 

IrishNinja

Member
Hey guys, what are your thoughts on Shining in the Darkness? I'm craving a Genesis RPG right now - the only one I've played is Phantasy Star 2 a few years ago.

I've never played a Shining game (Though I have Shining Wisdom ready for when my Saturn RGB cable arrives), and would like to start at the beginning. I know SitD is a lot different from the Force games, but I tend to like old RPGs, so dated combat/grinding doesn't bother me.

Thoughts? The game isn't outrageously priced from CiB...

it's a unique dungeon crawler (which is an excellent subgenre of JRPGs when you're in the mood for one!) in that the hubworld is small but you randomly get great items for sale at the shop's "special" or whatever section. i used to dig diving a far as i could make it into the labyrinth, scurrying back to see what's on sale & what the talk in the bar was.

Yay! Got my biohazard battle cart to word after
It's 5th polishing.

congrats man! was just playing that & arrow flash the other night too
 
D

Deleted member 22576

Unconfirmed Member
what kind of solvents did you need maybe you had a biohazard battle of your own lmao
I'm using a product called gamsol from gamblin paints. I think it's a petroleum distillate.. Whatever that means.
 

IrishNinja

Member
had to brasso a copy of Garfield: Caught in the Act a few days back

hey! so i was going through my files after my last post & dug up this awesome mini-guide (mostly maps) for Phatasy Star 1 that Sega'd send you if you called 1-800-USA-SEGA in the day, and could swear i had another they did for Shining in the Darkness, gonna keep looking for it.

I was super bummed when i had to sell my sega collection in ''03 (ive since replaced 75%+ of it i wanna say), but i'm glad i held onto a few things i knew wouldn't easily be found again.
 
Dunno 'bout using straight water, but I would rather use isopropyl (rubbing) alcohol on a cotton swab and brush the contacts. Has worked for me since the Atari 2600 and NES just like folding an index card and lightly coating one folded edge in alcohol and repeatedly jamming the cart slot to force clean it.
 
One of the most atmospheric games I've ever played, you definitely need to give it a shot. It's easily in my top ten Genesis games ever, maybe even top five.

Yes, it is a "draw your own maps" kind of game; one of the characters has a spell which will show you a map, but it's impractical to use all of the time since it consumes MP.

Or, you could just go here and print the maps out. Just be prepared to do some artificial grinding then; the game seems to have been balanced assuming you'd crawl every nook and cranny yourself, versus looking at a finished map.

If you have a Saturn, the sequel, Shining the Holy Ark, is an amazing game too, although with a totally different aesthetic, having been done by Camelot versus the very small internal Sega team that did Shining in the Darkness (one guy did 100% of the Darkness' design; Sega just threw a couple of artists and a programmer at him to help implement his game, then farmed out the music).

In Holy Ark, you can look at the map any time without having to use a spell.

I just wish the dungeon was more varied. Like the game just ends up feeling like endless same corridors after a while when there is some cool music and monster designs.
 

IrishNinja

Member
the monster designs were just so cool, yeah...as for the dungeon layout, i do remember a palette swap as you went further in, haha
 

BTails

Member
Damn, I shouldn't have asked. I want to pick this one up bad now, but my wife would kill me for buying another $30 old video game (dat shipping to Canada...). We just bought a house and *I* just bought a Frameister...
 

Mercutio

Member
Damn, I shouldn't have asked. I want to pick this one up bad now, but my wife would kill me for buying another $30 old video game (dat shipping to Canada...). We just bought a house and *I* just bought a Frameister...

I would happily live in my Framemeister.
 
The 16bit generation was really the last one where I thought ports (and their differences) were actually adding to the charm of the game.

I can appreciate Street Fighter 2 on MegaDrive on a whole different level than the Super Nintendo version. Both versions are great, but they have such distinct vibes and I love that.
I guess it is because the 2d nature, and the industry at the time, meant that many ports were ground-up recodes for certain systems, with unique assets and wildly different sound/music.

Ghouls 'n Ghosts on Amiga is another great example, it's so different from the Arcade version.. but at the same time it really has its own identity and atmosphere.
 
Top Bottom