"crazy rates"? id agree to crazy price rises but ive yet to see a disc rot on any of mine/friends out here/etc, kinda feels like paranoia
I don't know if it's disc rot, but I do have several (like 3-5) Sega CD games which won't play and have the 'can see light through them' holes. I have very few for any other console... though I guess I do have a few Dreamcast and Gamecube games which won't work either. In the DC case it's the 'can see light through' issue, and on GC... who knows. The discs usually look fine, and I tried getting them resurfaced, but they just won't work.
I would agree that this is usually a very, very rare issue, but I do worry about Sega CD games because I have more problem discs for that system, compared to the number of games I have for a system, than any other probably...
if you can memorize it, it's prolly not that unfair, and that's hardly a rare mechanic from that era - the game doesn't even get hard until later, and that's just learning which characters to use where.
Sure, if you love hard memorizer games, Valis should be right up your alley. But even for a memorizer game, the Valis series are pretty poor compared to, say, R-Type! At least Valis games are more fun than that other Telenet memorizer game with enemies barraging you zooming in quickly from all sides, Legion for the Turbo (PCE) CD...
and Valis III is definitely a good game - enjoyable action, good OST, and crazy impressive cutscenes at the time - that was like the most anime i'd seen at that point outside of a Matthew Sweet video!!
Sorry, none of them are good games. The basic design of the series is to swarm you with enemies that fly in quickly from all directions, forcing either rote memorization or very good twitch responses if you want to not die. It's extremely annoying game design. The bosses get overly hard as well. I haven't yet managed to finish a Valis game... the farthest I got in one was to the final boss of Super Valis IV, but I eventually gave up. Too hard and frustrating.