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Sega Genesis/MegaDrive Appreciation Thread: Alien Storm > Golden Axe

lazygecko

Member

Ugh, there's the typical numbers and stats being taken completely out of context again. I cringe whenever I see 512x448 being touted as the standard SNES resolution. It fits right into the "casually gather info from Wikipedia" stereotype lampooned by this video.

There's only one bipartisan comparison video I've seen which wasn't factually incorrect, and that focused solely on the business side of things.
 

stewy

Member

Lots of details kinda fudged in there. Like the marketing study he mentions didn't result in the Sega Does campaign. That came first as far as I know.

And the direct comparison marketing is something Nakayama apparently loved right from the start. I believe that's covered in Sega Mega Drive/Genesis Collected Works.

Sega's rating system predated the congressional hearings on violence in video games as well, I believe. The hearings are what prompted the rest of the industry to adopt a similar system.
 

stewy

Member
Ugh, there's the typical numbers and stats being taken completely out of context again. I cringe whenever I see 512x448 being touted as the standard SNES resolution. It fits right into the "casually gather info from Wikipedia" stereotype lampooned by this video.

There's only one bipartisan comparison video I've seen which wasn't factually incorrect, and that focused solely on the business side of things.

Curious what number you think should be used? The category does say "max resolution"
 
Now I want one even more! I've been casually looking online for years, and have never seen a copy for sale.
No copies of the game have ever been sold online as far as I know. There are, as the article says, only one or two copies of the game known to exist.

If there really are 1400 copies out there, I bet someone on GAF has it in their library.
There is a big conflict here that I do find kind of confusing. The 'one or two known copies' versus '1400 shipped' numbers are hard to explain. I have heard two explanations (on Sega-16) for what happened:

Either, 1), Not all of the copies sold for various reasons and some were just tossed out by stores: http://www.sega-16.com/forum/showth...l-Strike-32XCD&p=711985&viewfull=1#post711985

And/or 2) Most copies probably sold to rental stores and the games didn't survive, rental copies often get ruined, etc.: http://www.sega-16.com/forum/showth...l-Strike-32XCD&p=712120&viewfull=1#post712120

Also 3) There were questions about how often people kept games they bought, versus tossing them after finishing them (but this should equally affect all games, so Surgical Strike should be more common than, say, Fahrenheit in Brazil) See this for instance http://www.sega-16.com/forum/showthread.php?29489-How-Rare-Are-Brazilian-Games

I'm not sure if any of these are actually true, though, they're just speculation. I have heard that apparently Fahrenheit is really rare and expensive, but... going by sales numbers, Surgical Strike should be more common, but it seems to be maybe even rarer. It's kind of odd.
 

lazygecko

Member
Curious what number you think should be used? The category does say "max resolution"

The standard resolution is 256x224. The video frames the subject in such a way that would make you believe that the majority of SNES games have a higher resolution. The high resolution mode is only feasible with strict limitations (such as 16 colors) making it impractical for actual gameplay purposes. It would be the same as claiming that the Genesis can display much more than 64 simultaneous colors, which is technically true, but it's only ever used by a few games in very specific situations like the cutscene stills in Toy Story.

That's why I find listing stats in that manner is just misleading and disingenuous.
 

stewy

Member
The standard resolution is 256x224. The video frames the subject in such a way that would make you believe that the majority of SNES games have a higher resolution. The high resolution mode is only feasible with strict limitations (such as 16 colors) making it impractical for actual gameplay purposes. It would be the same as claiming that the Genesis can display much more than 64 simultaneous colors, which is technically true, but it's only ever used by a few games in very specific situations like the cutscene stills in Toy Story.

That's why I find listing stats in that manner is just misleading and disingenuous.


Ah OK. Good point. *rushes to adjust SNES vs Genesis chart in the next Generation 16*


I think it was part of the initial Genesis push with Michael Katz running things, yeah.

Yeah it was.
 

D.Lo

Member
Look youtube is literally packed with garbage like that. It's designed to get shared by idiots on Facebook and clickbait sites for casual fans for a bit of nostalgia.

They're cynically created to appeal to the lowest common denominator and 'go viral'.

Welcome to the internet in 2015.
 

AmyS

Member
Remember Arnold Palmer's Tournament Golf ?

[from Genesis commercial]
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Tommy Lasorda: "And even my friend Arnie's got a great game"


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Japanese Mega Drive Naomichi Ozaki no Super Masters

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It was also on Amiga (and Atari ST)

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But the game also has an arcade cousin on Sega's System 24 board:

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3tQJyJa.gif
 

Slermy

Member
In that "Did you know gaming" video, they mention that SVP enabled ports of Virtua Fighter and Daytona were planned. Is this true? I distinctly remember reading as a kid that the then upcoming Virtua Racer was always planned to be the only SVP enabled cartridge. It was from some interview with someone from Sega.
 

AmyS

Member
You know, i didn't ever need to know any of this, but this is the kind of out of nowhere, weird random info drops that make these kind of retro threads so fun!

Ha. It came from my own curiosity and started when I simply wanted to know if there was a Japanese version of Arnold Palmer's Tournament Golf.
 
I went today to visit one of my best friends ever Melf (owner of sega-16.com) and it was a wonderful sight seeing his 400+ Sega Genesis game collection. Such a beautiful thing! :')
 
An important correction to the Sega-16 Surgical Strike 32X article -- after I and a few others were asking some questions on the forum, the author went back to ask his TecToy contact about the sales, and the numbers from my last post were wrong.

http://www.sega-16.com/forum/showth...l-Strike-32XCD&p=712511&viewfull=1#post712511
"each has sold around 500 units.
The first were just preliminary information, out of production files, not sales files"

That makes a lot more sense.

So yeah, my attempts here: http://www.neogaf.com/forum/showpost.php?p=159772252&postcount=11962 to explain the scarcity still are relevant, but with only 500 copies shipped its rarity is much more understandable, the two 32XCD games both are super-rare and shipped similar numbers.

What a great read, I love stuff like this! It almost... ALMOST makes me want to go downstairs and play an FMV game on my Sega CD... Almost.
If you do, Surgical Strike is one of the few that's actually kind of decent as a game.
 

Gunsmithx

Member
Tonight was a good night, Traded one of my spare n64's for a pretty great condition HD model 1 genesis + sega cd model 2(and all the extenders and metal bits) and a official six button, so I'm pretty happy about that :)
 

meanspartan

Member
So went to Goodwill today and found a couple old Dragon Warrior games on Gameboy for dirt cheap. But since I don't really collect for GameBoy outside of a small handful of titles I played as a kid, I decided to go to my local game shop and flip them for store credit, and used that store credit to pick these two up on the employee's recommendation. Any of you play them?

Nr0emPR.jpg
 
So went to Goodwill today and found a couple old Dragon Warrior games on Gameboy for dirt cheap. But since I don't really collect for GameBoy outside of a small handful of titles I played as a kid, I decided to go to my local game shop and flip them for store credit, and used that store credit to pick these two up on the employee's recommendation. Any of you play them?

Nr0emPR.jpg

Most people will disagree, but i love Fatal Labyrinth. Something about how simplistic it is just makes me enjoy it more then most rouge-likes.

Atomic Runner is just a solid action game.
 

meanspartan

Member
Most people will disagree, but i love Fatal Labyrinth. Something about how simplistic it is just makes me enjoy it more then most rouge-likes.

Atomic Runner is just a solid action game.

Sounds good enough for me! Considering I paid $10 for the three Dragon Warrior Game Boy games and flipped them for nearly $30 in store credit.

I am loving Genesis lately. I was a total SNES kid growing up and only experienced Genesis through my cousin who owned one, and that was only maybe a few hours a month.

But now SNES prices are through the roof, while for the most part Genesis has stayed reasonable. And I always thought of it (wrongly) as the console that had Sonic, Streets of Rage, and a bunch of sports games and that's it. Instead I'm finding it has a large forgotten library of solid games. I mean obviously you guys in a thread about Genesis appreciation know the library, but many of these games are much more unknown than the SNES library among gamers generally.

The world must know!!!!

But let's wait a few years til I'm done building up a library to tell them....I don't want what happened to SNES collecting to happen again lol.
 

JeffZero

Purple Drazi
I just learned the Genesis was released here the day I turned two. I love sharing a birthday with this beauty. My first console.

Anyway, seeing this thread tonight was fate. I was just jaw-dropping at the fact that I realized I played my first RPG in 1991, when I was four. I totally had Sword of Vermillion. I was totally, totally terrible at it. Never got more than the first ring, I think. But yeah, I had long since thought my first RPG was Final Fantasy VII. Tut, tut. Not so. Not so at all. Randomly looked up Vermillion and realized it had stats, menus, textboxes, towns, the whole shebang. And then I went into full nostalgia overload and started listening to tracks from the game. Tracks I hadn't heard in 23 years. And I'm smiling so hard and it's all coming back.

Maybe it's time to get a Genesis again.
 

meanspartan

Member
I just learned the Genesis was released here the day I turned two. I love sharing a birthday with this beauty. My first console.

Anyway, seeing this thread tonight was fate. I was just jaw-dropping at the fact that I realized I played my first RPG in 1991, when I was four. I totally had Sword of Vermillion. I was totally, totally terrible at it. Never got more than the first ring, I think. But yeah, I had long since thought my first RPG was Final Fantasy VII. Tut, tut. Not so. Not so at all. Randomly looked up Vermillion and realized it had stats, menus, textboxes, towns, the whole shebang. And then I went into full nostalgia overload and started listening to tracks from the game. Tracks I hadn't heard in 23 years. And I'm smiling so hard and it's all coming back.

Maybe it's time to get a Genesis again.

I was born about a month before the North American launch, though if we count the first release in Japan in October 1988, Genesis is older than me.
 

meanspartan

Member
I just learned the Genesis was released here the day I turned two. I love sharing a birthday with this beauty. My first console.

Anyway, seeing this thread tonight was fate. I was just jaw-dropping at the fact that I realized I played my first RPG in 1991, when I was four. I totally had Sword of Vermillion. I was totally, totally terrible at it. Never got more than the first ring, I think. But yeah, I had long since thought my first RPG was Final Fantasy VII. Tut, tut. Not so. Not so at all. Randomly looked up Vermillion and realized it had stats, menus, textboxes, towns, the whole shebang. And then I went into full nostalgia overload and started listening to tracks from the game. Tracks I hadn't heard in 23 years. And I'm smiling so hard and it's all coming back.

Maybe it's time to get a Genesis again.

Oh god, this happened to me with SNES and Daffy Duck: The Marvin Missions when I found the OST by accident on youtube while listening to unrelated SNES game soundtracks.

It wasn't even that great a game, mediocre overall. But it sent me instantly back in time because I got that game as a birthday gift and didn't get another new game til Christmas 6 months or so later, and so I mostly played the Marvin Missions for that timespan.

But then, I moved on. Over the years I went back and replayed the classics on SNES I owned, like SMW, Zelda, Fzero, etc. But at some point I lost my copy of Marvin Missions and didn't think about the game for almost 20 years.

It's a very bittersweet feeling being blasted back in time randomly like that.

Here's the OST in question, for anyone who cares. Entirely unremarkable on its own but special to me. https://www.youtube.com/watch?v=LdgUvRa0_pA
 

JeffZero

Purple Drazi
It's a very bittersweet feeling being blasted back in time randomly like that.

Here's the OST in question, for anyone who cares. Entirely unremarkable on its own but special to me. https://www.youtube.com/watch?v=LdgUvRa0_pA

Man, it really is. Bittersweet is the perfect word for it.

I'll give that OST a listen for the heck of it. That story mirrored mine so closely I feel like I just have to. Here's Sword of Vermillion's, I think it's pretty cool actually. https://www.youtube.com/watch?v=0dnVHCelqoA
 

poponon

Banned
So went to Goodwill today and found a couple old Dragon Warrior games on Gameboy for dirt cheap. But since I don't really collect for GameBoy outside of a small handful of titles I played as a kid, I decided to go to my local game shop and flip them for store credit, and used that store credit to pick these two up on the employee's recommendation. Any of you play them?

Nr0emPR.jpg

Atomic runner chelnov is one of my all time favorite genesis games. it's an early play on the endless runner genre mixed with contra. Wicked art, tight gameplay, good soundtrack.
 

meanspartan

Member
Man, it really is. Bittersweet is the perfect word for it.

I'll give that OST a listen for the heck of it. That story mirrored mine so closely I feel like I just have to. Here's Sword of Vermillion's, I think it's pretty cool actually. https://www.youtube.com/watch?v=0dnVHCelqoA

Oh no trust me you def don't have to, it's really nothing special except to my own nostalgia from my early/mid 90s childhood.

Whereas sword of vermilion OST is actually good regardless of nostalgia.

No idea why that one triggered strong feelings for me, some random mediocre licensed game. I guess it really is just because I never really stopped thinking about Super Mario World and the other classics, but did mostly forget about Marvin Missions.
 

@MUWANdo

Banned
I had the AU-only "silver" version of Atomic Runner, back in the day--I have no idea where it came from or what happened to it, but it's a fun game and surprisingly playable for a Data East joint. It's also much better than the arcade version, even though they got rid of the random xenomorph end boss.
 

meanspartan

Member
Atomic runner chelnov is one of my all time favorite genesis games. it's an early play on the endless runner genre mixed with contra. Wicked art, tight gameplay, good soundtrack.

Ya the guy at my local shop told me it was actually gonna have "Chernobyl" in the name or something like that but that was considered too controversial haha. Very cool concept. Can't wait to play it!
 

IrishNinja

Member
Tonight was a good night, Traded one of my spare n64's for a pretty great condition HD model 1 genesis + sega cd model 2(and all the extenders and metal bits) and a official six button, so I'm pretty happy about that :)

congrats m'man!

Fatal Labyrinth is really good and pretty underrated.

yeah, Atomic Runner's neat but Fatal's in my top 20 for the system, if not top 10, love that game to death
 

meanspartan

Member
I also just found out that for the second time, one of my favorite childhood games had a better version on Genesis (Aladdin was the first)

I played a game called Robocop vs Terminator a ton when I was a kid because I thought it was cool that it was so violent. Well apparently I had the less violent version haha. Super Nintendo had the cooler case though! The hard one anyway lol.
 
Atomic Runner is an awesome game, the music great and the running animation makes me chuckle every time.

Robocop Vs Terminator is great but that Underground Complex, I think stage 7 or 8 is a real pain in the ass. You know it's tough when the objective they give says "Stay Alive".
 

lazygecko

Member
Robocop Vs Terminator is an alright game to me, but nothing especially noteworthy. Actually that seems to be my opinion of most of the Virgin titles. It has the same problem as the other games like Aladdin to me in that the game is never really changed up in a meaningful way over the stages, and without a lot of depth in the gameplay it just wears out its welcome rather quickly. I also think the large sprites taking up so much screen space aren't really suited to this kind of run n' gun action game.

And that same explosion sample being repeated over, and over, and over gets real obnoxious.
 
Remember Arnold Palmer's Tournament Golf ?

Maybe I'm crazy, but that's my favorite 50-cent used Genesis game this side of NHL 94, and because of it, I did know all of that stuff. I am really curious to try that arcade version sometime.

Go, Opa-Opa menu cursor!

So went to Goodwill today and found a couple old Dragon Warrior games on Gameboy for dirt cheap. But since I don't really collect for GameBoy outside of a small handful of titles I played as a kid, I decided to go to my local game shop and flip them for store credit, and used that store credit to pick these two up on the employee's recommendation. Any of you play them?

Nr0emPR.jpg

Fatal Labyrinth is great, but yeah, it often gets overlooked. If I'm not mistaken, in Japan it was a small MegaNet downloadable title to begin with, then ported to cartridge in North America as a budget title. I believe that the idea was thrown around of releasing it as a Virtual Console title on Wii (I think it got rated by the ESRB?), but it never materialized. Sega probably figured it to be really plain looking and a bit unintuitive to have to charge the same $8 as every other Genesis VC title.

For my part, while I love ToeJam & Earl, I find this to be a snappier, more by-the-books roguelike title for Genesis, and I do like it a lot, as repetitive as it can get. Some important staff members from Sonic 1 actually worked on it, which may or may not have anything to do with its quick pacing. I think that Shiren the Wanderer on Super Famicom surpasses it at this point as my go-to 16-bit roguelike, but definitely a fun game. I also like how utterly cynical the villagers are, in dialogue and in action. They only show up to your funeral during the game over screen if you've accumulated a lot of money!

There's one other game in the series for Game Gear/Master System called Dragon Crystal, but if this one can be accused of being dull and repetitive, that one suffers way worse.
 

IrishNinja

Member
Fatal Labyrinth is great, but yeah, it often gets overlooked. If I'm not mistaken, in Japan it was a small MegaNet downloadable title to begin with, then ported to cartridge in North America as a budget title.

didn't know this...neat!

I also like how utterly cynical the villagers are, in dialogue and in action. They only show up to your funeral during the game over screen if you've accumulated a lot of money!

as a kid, when i figured out there were no shops & this was the only use for money, i thought it was brilliant...still kinda do, haha
 
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