Remember Arnold Palmer's Tournament Golf ?
Maybe I'm crazy, but that's my favorite 50-cent used Genesis game this side of NHL 94, and because of it, I did know all of that stuff. I am really curious to try that arcade version sometime.
Go, Opa-Opa menu cursor!
So went to Goodwill today and found a couple old Dragon Warrior games on Gameboy for dirt cheap. But since I don't really collect for GameBoy outside of a small handful of titles I played as a kid, I decided to go to my local game shop and flip them for store credit, and used that store credit to pick these two up on the employee's recommendation. Any of you play them?
Fatal Labyrinth is great, but yeah, it often gets overlooked. If I'm not mistaken, in Japan it was a small MegaNet downloadable title to begin with, then ported to cartridge in North America as a budget title. I believe that the idea was thrown around of releasing it as a Virtual Console title on Wii (I think it got rated by the ESRB?), but it never materialized. Sega probably figured it to be really plain looking and a bit unintuitive to have to charge the same $8 as every other Genesis VC title.
For my part, while I love ToeJam & Earl, I find this to be a snappier, more by-the-books roguelike title for Genesis, and I do like it a lot, as repetitive as it can get. Some important staff members from Sonic 1 actually worked on it, which may or may not have anything to do with its quick pacing. I think that Shiren the Wanderer on Super Famicom surpasses it at this point as my go-to 16-bit roguelike, but definitely a fun game. I also like how utterly cynical the villagers are, in dialogue and in action. They only show up to your funeral during the game over screen if you've accumulated a lot of money!
There's one other game in the series for Game Gear/Master System called Dragon Crystal, but if this one can be accused of being dull and repetitive, that one suffers way worse.