Gek54 said:As much as I love the WRX it seems like its getting a little over exposure.
dark10x said:Great news! This should be the first time we get 60 fps Sega Rally at home!
dark10x said:It isn't as if Sega Rally 2 is all that much brighter, really. This new version is a LOT more detailed than any previous SR game as well.
FortNinety said:Considering that part 2 also had part 1's tracks, I can't get too excited about this, but hey, I can live with it.
op_ivy said:i'm thrilled to have sega rally return... i'm sure it will rock
just wish this sucker was on chihiro/xbox then ported to ps2. still though, the graphics are far from bad
Marconelly said:Well, they can try to make it actually popular so that people will buy it.
dark10x said:I think people were just expecting too much...
Sega wouldn't want to spend the cash on developing a new arcade platform that sits generations above the current machines just for a few arcade titles (which would probably perform poorly). Times have simply changed...
When the most powerful arcade hardware on the market right now is based on a home console (Chihiro/XBOX), you know things are no longer the same. Chihiro/XBOX would have made a much better home for SR2k5, though...but it still would never go beyond the reach of other games we already have at home.
Gek54 said:Rally with out powerslides?
Give me Xenon specs and we'll compare.dark10x said:Give me specs on the board then, if you have them.
dark10x said:I just want to know what's so ugly about them.
Not true...Sega Rally 2 on PC was 60fps. Controls feel a bit tighter as well. If you can find it, I'd recommend it snagging it.
Lack of trackside detail is the main thing, and the scenery that is there is unimpressive at best. It may not be an N64 game but it's a far cry from the likes of GT4 or RSC2.
I remember playing a demo of the PC version, but I also remember it looking a lot worse than the Model 3 version. Was it downgraded? Or was it actually a good port and the higher quality display I was using simply revealed too much?
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# Memory And Core Clock 375 MHz synchro
# VGA Core Codename PowerVR S5A2
# Total Local Video Memory 256 MB
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# Direct3D Device Features
# Additive Texture Blending Supported
# AGP Texturing Supported
# Anisotropic Filtering Supported
# Bilinear Filtering Supported
# Cubic Environment Mapping Supported
# Cubic Filtering Supported
# Decal-Alpha Texture Blending Supported
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# Environmental Bump Mapping Supported
# Environmental Bump Mapping + Luminance Supported
# Factor Alpha Blending Supported
# Geometric Hidden-Surface Removal Supported
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# Hardware Scene Rasterization Supported
# Hardware Transform & Lighting Supported
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Series 4 was cancelled.
Series 3 was called KYRO (I, II)
Series 2 was in Dreamcast, NAOMI, Neon250, NAOMI 2
Series 1 was the first two PC chip, PCX1, PCX2
SEGA and Imagination Technologies Announce Licensing Agreement
SEGA Licenses High-End PowerVR Graphics Technology for Advanced Arcade Systems
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18 March 2004
London, UK: Imagination Technologies [LSE:IMG], a leader in system-on-chip intellectual property (SoC IP), and SEGA CORPORATION [TSE:7964] today announce a licensing agreement between the companies for the development of next generation arcade systems based on new high-end PowerVR graphics technology.
SEGA, the leader in the arcade market, will use a new high-performance PowerVR graphics processor as the basis of its future arcade systems. SEGA may also supply system boards based on this processor to other leading amusement game companies.
Says Hiroshi Yagi, Corporate Officer in AM Product R&D Division, SEGA CORPORATION: “The inherent benefits of PowerVR, which are well known to SEGA, will be utilized to deliver interactive experiences that will amaze gamers worldwide and continue SEGA’s legacy of innovation and excellence. SEGA’s new arcade platform, which will be at the forefront of Sega’s current board strategy across all video game genres, will deliver cutting edge gaming, exceeding any other videogame system in the world.”
Says John Metcalfe, VP Business Development, Imagination Technologies: “We are thrilled to once again be cooperating with SEGA at the forefront of video gaming. Together we have already proven our excellence in arcade games with the Naomi family, and it is safe to say that once again gamers will be looking eagerly to the arcades to see where the future of video gaming lies.”
SEGA previously utilised PowerVR technology as the basis of its Naomi and Naomi2 arcade platforms, which were employed not only by SEGA but also by many of the other leading amusement game companies.
...but it's still much more detailed than the Model 3 SR2 which was already running on hardware that was WAYYYYY beyond N64.
Xellos said:I agree that it's way better than N64. Whether or not it's better than Model 3 SR2 I don't know as I've never seen the game in the arcade. But compared to the console racers I've seen in the past year or two (including games a few still unreleased, like GT4), it's pretty underwhelming. I expect more from Sega's racers; they have a long track record of being visually striking games when they're released, from VR back in the day up to SCUD Race and (from what I've seen so far) Outrun 2 (the only exeptions I can think of are the Sega GT games, which aren't what I'd call good looking either).
Sega Rally 2005 Speeding to PS2
One of Sega's mightiest franchises is definitely set to return exclusively on PS2 next year. Full details inside.
Update - first screens added - better shots to follow.
As we reported over a year ago, Sega Rally is to make a thundering return into living rooms next year as Sega Rally 2005, the third in the series since the groundbreaking original 1995 coin-op, hits PlayStation 2.
An official announcement has yet to be made by Sega but a report in the next issue of Famitsu reportedly breaks the exclusive on the sequel.
(Sega Rally 2) - The popular series is set to return.
A lot happens in a year and indeed it now seems that the game is coming straight to console without an arcade version, an interesting strategy if true, that reaffirms Sega's commitment to the home videogaming business despite Sammy's clear amusements-driven strategy.
We reported that the game was "ready to go" a year ago but our sources suggested that ongoing licensing issues, as well as the obvious matter of total R&D reorganisation in the last year, have held the project back.
First screens of Sega Rally 2005 emerged today.
The incredible Xbox-exclusive OutRun2 conversion is just weeks away from release in Europe, but now rampant PS2 fanboys will have something to shout back about.
Kikizo assumes that the Hitmaker team is behind the project, with the majority of staff from the old Sega Rosso side of the studio central to the project. Our source told us a year ago that Sasaki-san was overseeing the project but there has been a lot of movement within Sega since then and really anything could be happening.
More from the new game.
Sources suggest Sega Rally is the first of many valuable Sega franchises in line for big comebacks. Watch Kikizo for details.
Expect the first screens and solid details in the coming days, with an appearance at next week's TGS not unlikely - if that happens, then of course expect our first-hand impressions.
I thought the same thing, but I kept silent to avoid the subsequent obligatory PS2 fanboy damage control..DCharlie said:um.... isn't this generic looking ASS??!?!?!
I love sega and all, but ... christ... welcome to Ordinary ville arizon.... population... lots..
XS+ said:I thought the same thing, but I kept silent to avoid the subsequent obligatory PS2 fanboy damage control..
Compared to Sega's last two racers (F-Zero and Outrun 2) it looks awfully bland.
dark10x said:The design is simply generic.
XS+ said:Compared to Sega's last two racers (F-Zero and Outrun 2) it looks awfully bland.
kpop100 said:No shit the tracks in a rally game are going to look bland compared to F-Zero.
I hope that's not the reason.. it sucks that Sega's racers this gen have generally looked spectacular, then all that comes to a screeching halt with a PS2 outing..dark10x said:It doesn't look bland because of the hardware, though...
The design is simply generic.
There's a lot more going on in F-Zero than over-the-top futuristic nonsense that makes the game visually appealing. And Outrun 2 is down-to-earth like SR2k5, and that game is gorgeous..No shit the tracks in a rally game are going to look bland compared to F-Zero.
Kiriku said:My brother and I had a blast playing it, the game has a great sense of drifting IMO. It's just pure arcade racing fun.
It also adds some new flair to the genre, by having three different "zones" on each track. On every lap, you compete against time in each of the zones, to recieve either a bronze, silver or gold ranking. It makes the game so much more intense, it's like having three small races against time within the race.
If you manage to get gold on all three sections of a track, a shockwave will appear in front of you, and if you manage to catch up with it you'll travel "with" the wave. Then you're in for one hell of a ride.
All the cars featured in the game are real-life cars, and you buy new ones for the money you earn by winning. There are three different environments: jungle, arid, ice.
The tracks look really good, with lots of small details...and of course...the developers understood that little important thing called framerate. Always 60 fps.
Oh, and you can even play four player split-screen - with two controllers.
dark10x said:I just want to know what's so ugly about them.
MUCH better!neo2046 said:
kpop100 said:No shit the tracks in a rally game are going to look bland compared to F-Zero.
TheGreenGiant said:come off it, dark10x. The screens are extremely ordinary. If this were any other game; it'd be condemned to hell and back. Its not so much ugly but ordinary. Could be WRCIII or CM4 for that matter.
Meh
TheGreenGiant said:come off it, dark10x. The screens are extremely ordinary. If this were any other game; it'd be condemned to hell and back. Its not so much ugly but ordinary. Could be WRCIII or CM4 for that matter.
Meh
DemonCleaner said:the pc version of SR2 was a disaster
Great news! This should be the first time we get 60 fps Sega Rally at home! I just hope it plays like SR...