Why not?
I'm just a h8r
Why not?
Just ordered another Scart cable, but this one is different as it has audio out:
Yeah, but I read you can hook it up to external sound setups like capture cards, speakers and such. Should help avoiding that audio buzz. Costs me around 22 bucks.
ThanksUnlikely. Disc-based system have a completely different way of accessing data and audio than your PC CD-rom drive. Try playing a music-based game like Rez on a PS2 emulator: the game will keep freezing and stuttering because your PC drive loads and stops, while a console drive keeps spinning. The only way to properly play game discs is to make an image of it and mount it.
I wish someone would make drivers/firmwares to replicate this behaviour, but if it hasn't happened yet it's probably because it's easier said than done.
Yep, from ebay.That's a nice lead I might look for one in the not too distant future.. ebay ??
Yep. I'll report back once I get it a month from now.That's all? I know RCA's cost like that much just for standard ones. Hope they work out well for you.
Wait a minute...Panzer Dragoon Zwei just went up in price!!!
US version is around $60+ disc only.Did it? Mine's still on the way from Japan and I paid $10 for it.
Zwei is a great game, definately worth owning.
Captured some more Steep Slope Sliders in connection with a writeup I was doing for my site - thought I'd share the full set of gameplay vids here:
https://youtu.be/hGvf5N4DWHI
https://youtu.be/rZ0NObfpb4c
https://youtu.be/o4K8faQUlwQ
Included this one in an earlier post:
https://youtu.be/jTjBwiFQvV8
It's a real shame this game slides (no pun intended) under the radar - it's probably one of the best playing snowboarders out there (probably due to its arcade roots). It looks remarkably good in motion for a game filled with the clunkiest of quadrilaterals.
Has anyone done this mod or knows of anyone who has done it?
https://gdemu.wordpress.com/about/
It's a optical drive replacement that reads disc images from an SD card. It doesn't seem too difficult to install but it's not cheap.
Has anyone done this mod or knows of anyone who has done it?
https://gdemu.wordpress.com/about/
It's a optical drive replacement that reads disc images from an SD card. It doesn't seem too difficult to install but it's not cheap.
I'm using RGB Scart, but no extra upscaler.What kind of input are you using?
I'm using RGB Scart, but no extra upscaler.
I'll give my TV another go and see if I can make it behave with 480i.
You guys are making me glad I bought Burning Rangers when I did. Heck, my mother was giving me shit for buying a game from 1998 for $50 at the time I bought it; imagine if I'd paid $250 @_@
I don't know about e-bay but some shops in Japan have begun raising their price. A couple of shameless places even sell it for over 4000 yen! Though as of now it's still easy to find it for 1000~2000 yen, fortunately.Has anyone noticed an increase in price for Dragon Force 2 since the translation is out?
DOA and Fighters Mega Mix on the way.
Looks like im going to have to track down one of those Action Replay carts - not as many PAL games out there as I'd like.
DOA and Fighters Mega Mix on the way.
THE BACKGROUND STORY
The major compromise in bringing VF2 to the Saturn regarded the backgrounds. Gone were the incredible 3D buildings - in came some parallax scrolling and scaling to improve the sense of depth. Well, the story is much the same with Fighting Vipers, although the scaling has been improved immensely and there are some very small true 3D activities occurring to give the stages more depth. An example of this is the runway on Tokio's brilliant airport stage (the runway is in full 3D). To be honest, the compromise isn't so pronounced in Fighting Vipers because the immediate background (the surrounds of the ring) are in full 3D.
INTRODUCING SGL 2-1
So how does all of this new 3D trickery come about then eh? Fighting Vipers is only possible due to the hard labour from AM2 Research. Since the days of Virtue Fighter 2, AM2 have discovered even more graphical trickery inside the Saturn. Top of the list of new developments is light sourcing. The new SGL can dynamically alter the lighting on the polygons of the fighters, shading each polygon differently according to where the Saturn places the artificial light sourcing. A general overhead lighting (presumably from the Sun, as this level has an excellent sunset effect) is evident in Sanman's stage, whereas Grace's nighttime stage is lit from below. The effect is stunning, adding plenty of extra realism.
This dynamic lighting Is also evident In Tekken 2, but Fighting Vipers goes one better by Incorporating gouraud shading. Whereas the Namco title features very polygonal characters. AM2's game changes the colour on each polygon, merging them together to give a more organic look. This is a very time.consuming task for the Saturn - in fact, the coin-op original doesn't feature this type of shading. However, the Saturn's characters feature far less polygons than the arcade, with the shading making up for a lot of the lost polygons.
Considering that the Saturn is doing so much more extra work, you'd think that the speed is lower than Virtua Fighter 2. Not so - Fighting Vipers runs at the same speed as VF2 (60 frames a second, equalling the coin-op), with the only slight compromise being that the super-high resolution of VF2 hasn't been retained. Still. look at the screenshots, have you really got any complaints?
Yeah. Considering I'm only getting fighting games at the moment, the language issue is barely an issue too.Yeah, Saturn gotta be like the best console for enabling imports.
I'm in for a good time I take it? I've always heard good things about MegaMix.
I'm in for a good time I take it? I've always heard good things about MegaMix.
I was looking at scans of some old issues of Sega Saturn Magazine in various places and found a little info about Fighting Vipers in Issue 11 which reminded me of the Fighters Megamix vs VF2 graphics discussion earlier in this thread. FMM is pretty much using the FV engine so it still applies. Explains what was going on pretty well.
SSM was always great for hearing about technical details behind Sega's games. Though despite how they framed it here I always preferred the look of VF2 to FV and FMM. Hi-res mode was worth losing the lighting, shading and any 3D to the backgrounds for me.
I wrote a post about it
Great mag. I should have kept them all but when the dreamcast came in I threw a lot of saturn mags out....
I think Richard Leadbetter was part of that team writing up stuff on Sega Saturn. You might find him nowadays on Digital Foundry.
I wrote a post about it
After many years of refusing to buy it on principle because of the stupid price, I happened to come across a mint condition copy of Radiant Silvergun that wasn't being sold at a ridiculous mark up. Nice to finally have it as part of the collection and the fact it was a bargain makes it all the more special.
Yesterday I started playing Rockman X4. Man that game it's hard. I can not kill a single boss in the game. I take too much damage and do little.
So this happened today;
After many years of refusing to buy it on principle because of the stupid price, I happened to come across a mint condition copy of Radiant Silvergun that wasn't being sold at a ridiculous mark up. Nice to finally have it as part of the collection and the fact it was a bargain makes it all the more special.
nice looks almost brand new!
It's got a hidden omake folder on the disc so you can get some nice wallpaper for your pc/laptop
For an easier time, start with Magma(rd) Dragoon and take the secret path through the lava to bring the power armor into the fight. It's impossible to dodge all of the bosses moves, but even if you get tagged by everything, you should be able to take him down to half health before the power suit explodes. The fight is way easier.
Once you have the fire power, Frost Walrus is free, and use a guide to follow the rest of the weaknesses.
After many years of refusing to buy it on principle because of the stupid price, I happened to come across a mint condition copy of Radiant Silvergun that wasn't being sold at a ridiculous mark up. Nice to finally have it as part of the collection and the fact it was a bargain makes it all the more special.
To be honest, the wallpapers might look a little weird on a modern displays but judging by your previous pics you don't have any qualms about stretching 4:3 content to widescreen.
If you own a 360 you can get RS for $15
That would be like owning the source code lmao. The disk is more like an original print than a one of a kind painting.and Guardian Heroes too but I guess it's something else owning a physical copy of an original perhaps the analogy could be like holding an original painting from your favorite artist