Mobile Suit Gooch
Grundle: The Awakening
Took me like 14hrs to get to the horse boss. lol
I know i can also dodge the swipe. I just do not enough posture so it takes way longer and I make errors... I honestly do not know why...The second bar is exactly the same than the first with the exception that he can actually do a swipe instead of simply doing a thrust when the danger icon is showing up. Otherwise its the same patterns
I know i can also dodge the swipe. I just do not enough posture so it takes way longer and I make errors... I honestly do not know why...
What core mechanics are you talking about? The combat is completely different. Souls games are at their core RPG, while Sekiro is an action game, they are not even the same genre.The core mechanics are exactly the same as soulsborne.
I can not beat Genchiro...
His first bar I can do with no hits. But the seconds one is really troublesome for me... I can not do enough posture to get his bar up....
When I got to stage 3 I almost got him so I do not see that as a problem. But the second bar oh boy..... I tried this now for 3 hours in total with yesterday. The guy before i killed in 2-3 tries....
But Genchiro is really a problem for me.
I finally did beat him. OMG was that torture. But it is also satisfying as fuck when you struggle for so long almost giving up and then you beat this Boss. This is why I love these kind of games.Focus on vitality until he starts holding onto the posture damage.
Seven Spears is really destroying me, i think even my PS4 got Dragonrot by the amount of times i died against this mini boss.
Are you getting a stealth attack off at the start of the fight?
After trying to beat that ninja so many times i had to ask myself "are you having fun?"
I wasn't. I know the game is good. But it's not for me. Uninstalled.
I honestly think this game would be better if it was less relentless in the boss/mini boss encounters it throws at you.
It’s just not really fun to spend 5 hours learning a boss and finally defeating him only to encounter another boss 20 minutes later.
That’s one area where this game will never, ever compare to Dark Souls and Bloodborne. Those games knew when to say “enough is enough”, this game VERY CLEARLY does not.
LOL at theMonkey boss. Felt stupid by how long it took me to realize there was an invisible one following me lol. As a "main" boss it wasn't challenging enough, but as a fun change of pace it was enjoyable
How far in are you? I feel like over time as you get more used to the mechanics and start to overcome the "souls" muscle memory it becomes more fun and manageable.
I think I'm around halfway through and so far none of the bosses have been as hard as some of the harder Soulsborne ones. At least IMO
Holy fuck at the Voldo-looking asshole in the this game's version of Blightown.
He killed me in three second flat.
I found the Souls games challenging but always really rewarding. Rewarding in the sense that when you beat a boss, you know you had some nice rewards coming — a new area to explore, a new weapon, and a reprieve from the frustration (usually). This game never lets up to give you those rewarding moments and it doesn’t really reward you with a feeling of progress.
Health upgrade? Tough luck, your next boss kills you in a single hit regardless.
Damage upgrade? Won’t mean much because you’re going to be fighting a string of even HARDER bosses for the next 10 hours.
I think it’s a good game, I just think they’ve gone too far down the “hate the player” path with this one. Bloodborne was the beginning of that journey (but still manageable) but they went a tad too off the deep end here, I feel.
Holy fuck at the Voldo-looking asshole in the this game's version of Blightown.
He killed me in three second flat.
What system are you playing on?Guess it's just different opinions then.
I've found the mini bosses enjoyable to fight and big bosses have all been a blast. The upgrades seem valuable to me, between the improved health, attack, new tools and skills I've definitely felt my character getting better and I definitely feel more confident taking enemies head on than at the beginning of the game.
If it's the one I think then the item that gives you more "stance" helps. And remember you can grapple to the ceiling to heal in peace
Ps4 proWhat system are you playing on?
Nice, me too. I’d love to see how this game plays at 120FPS on a nice PC, must be glorious.Ps4 pro
How far in are you, again?Nah, the game is just right.
You are forced to learn enemy attack patterns or else you won't get very far. The end result is misinformed opinions like above.
lol i cannot win this Lady Butterfly fight. but it's just me - this is easily one of the best From Software fights ever.
this is me right now.
You don’t see the difficulty yet because the first 3-5 hours, depending on how you play, are deceptively easy. Come back and update us after you’ve cleared a major boss or two
Now 15 hours in, found two major story bosses, beat the one in the burning room, and crushed about... 10 or so minibosses within 3 or so tries each. My arsenal and skill trees are looking pretty healthy though I'm not further than ~3 nodes into each one.Oh sweet summer child. My getting my ass kicked level is currently at a 7/10 . Definitely harder then ds3 in my book. Feels like I need to relearn how to play a from game.
How far in are you, again?
Because yesterday, you said you were only 3 hours in. And since Sekiro is a 30-50 hour game for most people, you judging the entire balance of a game by the first few hours makes your opinion a bit more “misinformed” than mine.
I found the Souls games challenging but always really rewarding. Rewarding in the sense that when you beat a boss, you know you had some nice rewards coming — a new area to explore, a new weapon, and a reprieve from the frustration (usually). This game never lets up to give you those rewarding moments and it doesn’t really reward you with a feeling of progress.
Health upgrade? Tough luck, your next boss kills you in a single hit regardless.
Damage upgrade? Won’t mean much because you’re going to be fighting a string of even HARDER bosses for the next 10 hours.
I think it’s a good game, I just think they’ve gone too far down the “hate the player” path with this one. Bloodborne was the beginning of that journey (but still manageable) but they went a tad too off the deep end here, I feel.
How far in are you, again?
Because yesterday, you said you were only 3 hours in. And since Sekiro is a 30-50 hour game for most people, you judging the entire balance of a game by the first few hours makes your opinion a bit more “misinformed” than mine.
Sounds like you’re really good at action games! Glad to hear you’re loving it.This game is a Dark Souls 1 level masterwork. It just keeps impressing.
Now 15 hours in, found two major story bosses, beat the one in the burning room, and crushed about... 10 or so minibosses within 3 or so tries each. My arsenal and skill trees are looking pretty healthy though I'm not further than ~3 nodes into each one.
The spear guy at the aqueduct was the worst, took about 6-7 attempts. His counters are hard to read. Quickdraw samurai man comes a close second but once you get the parries down he's a cinch.The armored artorias-a-like was an awesome fight as well. Really fun to pick apart. ROBERRRRTTTTT
Seems like all my time practicing DMC royalguard and Ninja Gaiden is paying off
I love the way the moveset is coming together. All sorts of ways to get in and deal with the various different enemy types.
I call BS on this.Um... what? You can beat the game easily in 15-25 hours and even less if you know the optimal path (but that is usually relegated to NG+) - just like the majority of Soulsbourne titles.
It's so satisfying tooYou can kill him nearly as fast, just take him head on and deflect his flurry.
Sounds like you’re really good at action games! Glad to hear you’re loving it.
I call total bullshit on this. Sure, and Skyrim can be beat in 15 minutes, too.
Plenty of people on other forums who’ve beat the game (and are way better gamers than I am) report 35, 45, even 50 hour initial play throughs. And that’s not even %100 on the initial runs, according to most posts, that’s missing tons of optional content. It’s a big game.
I suck at this game. Like really suck. Spent 10 hours in a loop, clearing little areas, only to die at the two death blow enemies. No matter what I do, I just can’t beat any of them.
I was able to beat Dark Souls 1-3, as well as bloodborne. I was not great by any means. But the ability to level up your stats, meant I could spend time grinding to give me a leg up.
But since this game doesn’t have stat level up outside of the rare prayer beads, this game 100% comes down to perfecting the combat. Whereas IMO the other games you could get good at the combat, but get by with stats.
No matter what I do, I just can’t seem to get past the block / break and counter system. For hours I tried over and over. Practiced with lower level enemies and the guy at the shrine. But I finally had to admit to myself that I just suck. That I’m not a very good gamer. And that this game just is too next level for me.
Sucks cuz I really love the story / world. This is by no means a knock against the game. This is clearly a case of me just being inefficient skill wise. But I had to admit defeat lol.
I've got about an hour into this game and I am stuck. I am getting frustrated at the difficulty. I might sell the damn thing. I don't like these FromSoftware games where they are impossibly difficult. Am I the only one having problems with this game or do I just suck? Lol.
First From or character action game and I'm also playing with my girlfriend which is slowing my down a lot (she's pretty bad but it's cute watching her play) and after 3 solid days of play we have only just made it to Lady Butterfly lol
That has to be some kind of record? I don't even know how many hours we've played total (has to be at least 15 hours over three days) or how many times we've died but there's some serious Dragonrot now (I think three people are infected! lol)
I only gave Lady Butterfly a few quick goes last night but was surprised at how easy she seemed - you just need to dodge a lot and counter attack when she
misses or is there a lot more to it that I haven't seen yet? She only seems to have one bar of health as well or is she going to eventually turn into some kind of giant butterfly and push my shit in?
Fucking love the game by the way. Once I'm finished with it I'm going to try Bloodborne and also Ninja Gaiden Black - is there a way to play Ninja Gaiden Black on PS4?