What does "Soulsborne" even mean then? I can't remember much use of grappling hooks and sneaking through bushes in Dark Souls. Admittedly I'm only 6 hours in, but Sekiro has more in common with Metal Gear Solid (minus the cutscenes) at this stage as it has with Dark Souls. The flow of the combat is completely different (there was a comparison to Ninja Gaiden earlier, I think that's closer to Sekiro than "Souls"), there are no wildly different builds to try (Dark Souls 2 was peak build variety) and it is way more fast paced than Souls ever was. Yesterday I was thrown down a cliff by an ogre, just to latch on to a tree with the grappling hook in the last second, saving me from death by falling. Souls was never this dynamic.