SERIOUSLY WHAT IS THE POINT OF THIS THREAD WAIT ALSO RHETORICAL

Tre said:
I'm afraid that belongs to UT2k4.

Most copies each game sold? Goes to Halo 2 :P
Which of them has the most GOTY awards? Halo 2
has the most online players on right now? Halo 2
has higher review scores? Halo 2

So you see Tre, you have it all wrong. I haven't even started and I don't really feel like bothering to explain why Halo 2s weapons are superior, vehicles are superior, and overall a much more fun game instead of the broken/overated/sloppy mess that UT2K4 is.

Oh and I at least played both, your gamertag doesn't even show up on Bungie.net.
 
"I haven't even started and I don't really feel like bothering to explain why Halo 2s weapons are superior, vehicles are superior, and overall a much more fun game instead of the broken/overated/sloppy mess that UT2K4 is."

Because you *can't*. Dopeyfish, you always go off spouting some incorrect BS and everyone including people who are on your side of the argument end up hating you.

"Oh and I at least played both, your gamertag doesn't even show up on Bungie.net."

Because the only way to play Halo 2 is on your own xbox.

You *really* didn't think that one through.
 
Lhadatt said:
It's better than Halo 2.

Gravity gun > everything.

Right, and how it always lags the servers when you use it. HL2 deathmatch is fun when you want some super frantic chicken-head-cut-off-crazy gameplay, but after a while it gets very dull and boring and the magnum just rocks everyone. Don't even get me started on the campers. Which is another thing that's awesome about Halo 2 is that camping isn't very common at all.
 
paul777 said:
With a little more polish it could have been among the best. As it is now, Halo 2 MP is too unbalanced.

What makes Halo 2 MP unbalanced specifically? I'm actually very curious so I know what to look for if I get owned (which hasn't really happened yet)
 
rastex said:
What makes Halo 2 MP unbalanced specifically? I'm actually very curious so I know what to look for if I get owned (which hasn't really happened yet)


The weapons you spawn with, for the most part. It's unbalanced in such a way that where you spawn is more important than how skillful you are.
 
Hmm. I'll say no. The biggest beef I have w/ Halo 2 is that certain weapons just feel so unbalanced it's silly. Really, is there any reason at all for the energy sword to lock-in? I mean, it's already pretty damn powerful w/o a homing feature, don't you think? Same can be said of the plasma-pistol charge/smg combo. I have no problem w/ dual wielding. But does a big fat-ass green energy ball that depletes your entire shield with one hit when charged really need to home in on you as well? What is that all about? Anyway, overall, it's just way too spastic for my tastes, which over the years has moved towards the tactic/realistic realm. To the day, I still say Counter Strike is the most perfect marriage of tactical/twitch skills ever (talking PC version here). It's like the Rallisport Challenge 2 of FPS's.

Even QIII, which is even more spastic than Halo2, I find more compelling, but that's cuz of the rocket-jump and the godly Rail Gun.

Personally, I hope Bungie tones down the weapons somehow, maybe via patch. Oh yeah, forgot to add that I hate the new SMG. Absolutely hate it. The stock Halo 1 gun seemed more weighty and real imo. Plus, it does irk me when all is said and done that the game isn't so much about accuracy than plain old shooting maddddddddd bullets.
 
For the record, I don't own an Xbox, but I did play Halo 1 on the PC and I've seen Halo 2 on my brother's Xbox.

DopeyFish said:
Most copies each game sold? Goes to Halo 2 :P
Which of them has the most GOTY awards? Halo 2
has the most online players on right now? Halo 2
has higher review scores? Halo 2

"Most copies sold" and "most players online" don't have anything to do with "best."

"Most GOTY awards?" Well, Halo 2 has a single-player mode as well. How can you distingush how much the single-player part affects those judgments?

"Higher review scores?" Don't even get me started on how broken that shit is.

I haven't even started and I don't really feel like bothering to explain why Halo 2s weapons are superior, vehicles are superior, and overall a much more fun game instead of the broken/overated/sloppy mess that UT2K4 is.
Well, why DON'T you explain? You have a lot to say, and you haven't backed it up so far. As far as I'm concerned, the weapon balance in UT2k4 is among the best that I've ever seen -- you can hold your own with ANY of them if you are skilled. The vehicle control in UT2k4 is outstanding as well, and with the exception of things which are deliberately overpowered (like the Leviathan), there is good balance among the various vehicles as well.
 
The best multiplayer FPS on a **CONSOLE**, yes. :)

Timesplitters 2? Get that shit OUT of this thread, ;)
 
Paul, you're going to have to be quite a bit more specific than that. What it seems like you're saying is that the SMG and Plasma Rifle are weakly unbalanced by themselves. Well in all spawn locations there's always a Plasma Pistol or SMG that you can dual wield with which makes everything even. Hell, even the SMG or Plasma Rifle on its own is a rather formidable weapon in the right hands, and if met by a weakened attacker can usually take them down.

Now, bob provided a more complete answer to my question, though his response doesn't agree with what I've experienced. He states that the Plasma Pistol is overpowered because of the homing/dual-wield feature, well the thing about that is what if you miss with the Plasma Pistol? You're pretty much screwed. Furthermore, in situations where facing multiple enemies the plasma pistol is woefully weak since you really only get one good shot, and by the time you've built up another charge you're usually dead. One-on-One, ya the Plasma pistol+smg combo is pretty sweet, but it has a very big weakness.

Plus, it does irk me when all is said and done that the game isn't so much about accuracy than plain old shooting maddddddddd bullets.
I mean, do you really believe this? Honestly and truly? Because if you do then you're not very good at the game. Which is entirely valid. As stated in my original post, I'm extremely bad at Counterstrike, and I don't really like the game, but I'm not going to blame it on the weapon balance (even though you have things like the AWP).
 
rastex said:
I mean, do you really believe this? Honestly and truly? Because if you do then you're not very good at the game. Which is entirely valid. As stated in my original post, I'm extremely bad at Counterstrike, and I don't really like the game, but I'm not going to blame it on the weapon balance (even though you have things like the AWP).


Just judging from my games, yeah. It could definitely just be that I suck (only Level 8 currently), but I say this just from looking at stats at the end of each game--99% of the time, the top 3 or so, will have bullet counts up into the thousands or whatever w/ a horrible accuracy rating. The flip side of course is that while my bullet count is usually much lower, my accuracy usually hovers at between 40-45%. So which is it? Is my aim better or are the numbers a result of my paltry bullet count? The thing is, either way, I'm approaching the game the entirely wrong way.
 
err while halo2 is very addicting, it doesn;t have any of the holy shit moments socom2 does.

You mean like "Holy shit I just painted that dudes brains on the wall yet he's still alive!" moments you get in Socom because of its laggy ass games? :P Socom would be so awesome if it didn't lag so much...

Anyways,Halo 2 is the best FPS I've ever played online and I've played alot.

Quote:
Plus, it does irk me when all is said and done that the game isn't so much about accuracy than plain old shooting maddddddddd bullets.

*megarolleyes inserted here*
 
Halo 2 is great fun, but classic Tribes and current UT's are the kings of the genre, IMO.

Still need to try Tribes: Vengence.
 
I'm ranked level 16 for rumble pit games and from my experience, the plasma + smg combo won't get you far. Every rumble pit game I play now is against 7 players who know how to play the game well and they are brutal. I actually think it's better to use grenades if you know how to throw them right.

And that's one thing I like about optimatch. Every game I play is against players who are just as skilled as me. The only problem is that it took too many games to pad my rank to what it is right now
 
DigDugDirkDiggler said:
uhh, no, not even close.

while these topics are silly, thats a pretty silly thing to say. It's clearly stands amoung the best and it's easily one of the best uses of xbox live yet.
 
Wario64 said:
And that's one thing I like about optimatch. Every game I play is against players who are just as skilled as me. The only problem is that it took too many games to pad my rank to what it is right now

Heh, the jerk side in me actually dislikes that. When my rank was lower I'd own games pretty consistently and it was fun without too much frantic action. But as my ranking increased and started playing against better players the game becomes so intense, almost too much for me.
 
Wario64 said:
I'm ranked level 16 for rumble pit games.

What weapons are you whoring and how often you coming first? I made it to 13 the other day and it's getting brutal fast. Now I get scared because a level 13 can get you matched with level 16s all over the show. Also, I find that playing a lot is actually quite detrimental, the amount of times I have dropped a rank on team skirmish just cause I always say "one more game" when I'm clearly not "in the zone"

I'm finding I have the best luck with plama pistol/battle rifle (which is a little cheap I think) and I'm pretty decent with the sword, Ivory tower I spend the whole game searching for the sword guy and trying to get it.
 
Halo 2 = Spray and Pray then get killed by the next guy you run into cuz he saw you and your opponent fighting on his motion sensor
PC FPS > HALO 2
 
rastex said:
Paul, you're going to have to be quite a bit more specific than that. What it seems like you're saying is that the SMG and Plasma Rifle are weakly unbalanced by themselves. Well in all spawn locations there's always a Plasma Pistol or SMG that you can dual wield with which makes everything even.

I've spawned in locations where there were no other weapons around several times only to be confronted by a dual-wielder soon after. That last sentence is false.

I'll be specific: give me a BF at spawn. Also, all the more powerful weapons (sniper/rocket/sword) need to respawn after a period of time regardless of whether someone is still holding one. Just those two things would go a long way in making the game more about skill and less about spawn location/racing to the more powerful weapons.
 
Mr. Rellik said:
Halo 2 = Spray and Pray then get killed by the next guy you run into cuz he saw you and your opponent fighting on his motion sensor
PC FPS > HALO 2

I like how you back up your assertions with solid facts.

EDIT: The sword really should have a lifespan like in campaign. esp on lockout.
 
Littleberu said:
Where are the bots and the earth levels, tell me?!

pao9.gif

Come on Littleberu, it's dead -- NOW KEEP BEATING IT.
 
About the weapon spawn thing: One of the things I hate in Big Team Battle is that every single player rushes for the damn sniper rifle. ALL OF THEM. The only map where this doesn't happen is Zanzibar, but only on defense. And even then, everyone is rushing for rocket launcher/sword. And then you get assholes shooting and killing each other for those weapons. Sometimes it leads to losing the game because people are worried more about getting weapons *cough*Headlong*cough* than defending.

Looks like most of you play deathmatch more than anything, though.
 
I have no idea whether it is the best (I don't play PC FPS), but i have a damn good time playing it. The live experience is a great one, and i can't see myself ever getting tired of it.
 
paul777 said:
I've spawned in locations where there were no other weapons around several times only to be confronted by a dual-wielder soon after. That last sentence is false.

I'll be specific: give me a BF at spawn. Also, all the more powerful weapons (sniper/rocket/sword) need to respawn after a period of time regardless of whether someone is still holding one. Just those two things would go a long way in making the game more about skill and less about spawn location/racing to the more powerful weapons.

I don't know what you mean by BF? Do you mean Battle Rifle?

Anyway, this conversation has a rather ridiculous point since each map has it's own spawning weapons/weapon locations. So if you can point me to a specific example where you spawn in a location that has a weapon greater than 3-5 seconds of running distance away from you that'd be great. And really, your point is rather moot since if it WAS true and people died right by the spawning locations, well then there weapons would be lying at those locations, meaning when you spawn there again you will instantly have access to a dual-wielding combination, notice how all spawn weapons are dual-wield...

And having 1 RL, sword, shotgun is enough, you think having multiple will make that better? Then those without those weapons would get massacred. Fighting just one sword guy is tough, but very very doable, if you have two or more sword guys running around at once then that would make things unbalanced.

I remember getting into a long drawn out discussion with Bishop over balance, and he's the damn head of balance for his studio. What I find is there is a lot of miscommunication/understanding when it comes to balance, it's a very loaded word. So that we start from the same perspective what is your interpretation of the word balance when it comes to online multiplayer first person shooters?
 
catfish said:
I like how you back up your assertions with solid facts.

EDIT: The sword really should have a lifespan like in campaign. esp on lockout.


What am I confabulating about? On multiplayer slayer the winner is whoever usually finds the rocket launcher or shotgun and runs to and fro. Its not hard to lock on to somebody in the game. Circle strafing sucks compared to PC FPS's. Even if you do "shoot" someone first usually they'll have seen you coming and you'll have at best half shields. Then you pray you can remain unfound till your shields come back. Respawning with an SMG is crap. I've been killed countless times respawning with one SMG and somebody with two SMG's will win.

Again: PC FPS (skill) >>> Halo 2 (strategy)
 
having the shotgun in no way makes you even close to unstoppable in a slayer game. you can take that guy out with 1 smg if hes not hiding around a corner (which he definately should be doing)

I don't see how having half shields is a bad thing, I mean, go hide. I mean take counter strike for example your shield goes down permanently and then you sit out the rest of the round.

If there really was no skill like you claim and it was all luck, then most of us would be a level 10 in ranked games no?
 
"So good to see other people who feel the same way about halo 1 vs. 2. The more i play h2 the more it just feels like a totally watered down version of halo. Make this site huge and hopefully get alot of people behind it to make bungie do something about this game, it could have been by far the best thing to happen to console games in years, but instead we get a very run of the mill first person shooter, that i predict will be dead or slow selling in a year max." - Strangepurple

"In halo 1 if somebody steals your kill, it's usually because you missed a headshot when you could have nailed one, but in halo 2 there's not really much you can do other than what's easy - and that's holding the reticle on their body and pulling the trigger... halo 2 doesn't tickle my interest enough to keep me coming back because there's very little to improve on." - JUXTaposer

"I describe it as a cross between unreal tournament and ghost recon or navy socom or any Tom frickn' Clancy game. Its as if Halo went from being a step above the rest to now with Halo 2 trying to be like the rest." - weadmd

"Microsoft saw the halo franchise as big $$$. bungie made the game so that it would die! And also with a cliffhanger ending... This means everyone who wants to find out what happens in the story, or play halo 3 (not crap halo 2) is going to have to wait... everyone who wants to play halo 3 is going to have to buy a $400 Xbox, controllers at $30 a pop, etc...They sold out, for noobs, for money. That’s all halo 2 has been, is a big marketing ploy. All for the money - the pro's have been spat on." - omninutt

"It sucks [when] I'm forced out of my playing style of sniping to join in the n00bfest SMG's behind the Quake style gravity lift in Collosus. If I pick up the Beam Rifle, I can't get far enough away to use it. If I pick up a Battle Rifle, I'll take 2 shots and some SMG n00b will steal the kill..." - Pyroteq

"I just played my first Halo 2 tourny/lan at a local center in Seattle. Even though we won really easily (me stk-toxin and proxa) it had to be the most NOT fun tourny I have ever experienced, I've honestly had more fun playing in a Halo 1 tournament and losing. Proxa even sold his xbox and halo 2 on ebay as soon as he got home After the tourny, we played Halo 1 3v3's, that was prolly 10 times as fun as the H2 tourny...." - NT-SpArTaN


halo2sucks.com

pretty much sums up the noobification of halo2.

The skillfactor has been taken out and its all about equipment now.

for example in coagulation whichever team controls the rocket launcher and sniper rifle wins the game very easily, same for burial mounds.
 
About the weapon spawn thing: One of the things I hate in Big Team Battle is that every single player rushes for the damn sniper rifle. ALL OF THEM. The only map where this doesn't happen is Zanzibar, but only on defense. And even then, everyone is rushing for rocket launcher/sword. And then you get assholes shooting and killing each other for those weapons. Sometimes it leads to losing the game because people are worried more about getting weapons *cough*Headlong*cough* than defending.

Looks like most of you play deathmatch more than anything, though.
See, this is why you don't play team games with random fuckwads. I pretty much only play the team games with a party of people from either my clan, or my friends list, and i almost never run into those problems (although last week, we went into big team battle with a party of six, and got teamed up with a pair of assholes who thought it was fun to hop in a hog and drive around shooting our team up... they got kicked out of the game quickly, though, and we went on to draw hte match despite it being 6-on-8).
 
It sucks [when] I'm forced out of my playing style of sniping to join in the n00bfest SMG's behind the Quake style gravity lift in Collosus. If I pick up the Beam Rifle, I can't get far enough away to use it. If I pick up a Battle Rifle, I'll take 2 shots and some SMG n00b will steal the kill..." - Pyroteq

Well this guy is just shit at halo 2. I don't see how him being crap affects the game. If you have ever played against a good sniper on collosus you would know that you really really wouldn't want the guy to be able to get any further away. trying to get to one of the bases on that level to hill him is just a nightmare.

Typically my assists are not much higher than halo 1 from memory. I think I will make a website entitled halo2sucksSUCKS.com

Once again, the game is about skill. see those ranks by your name? see how some people are higher than others?
 
Respawning with an SMG is crap. I've been killed countless times respawning with one SMG and somebody with two SMG's will win.
not if you know how to use grenades, they won't. I'll take a single smg + grenades and quick access to melee attacks over twin smgs any day of the week.
 
arhra said:
not if you know how to use grenades, they won't. I'll take a single smg + grenades and quick access to melee attacks over twin smgs any day of the week.

hell yeah, I spawned on foundation in front of an smg, duel wielded that and ran into a level 17 player holding 1 smg. I got fucking owned.

duel smg is probably the worst duel combo. except anything with a needler involved. Unless you have 2 needlers, then you should automatically win the game on style alone!
 
Not even close. Halo 2's multiplayer component is a Quake/UT2K4 clone, meaning it's a spazfest through and through. Battlefield 1942, CoD, and Raven Shield are all superior.
 
The shotgun is killer. The Shotgun+melee combo is still effective in Halo 2, so I'm well pleased

Dual-Wielding isn't worth the lack of grenades IMO, though dual Needlers are really fun :b
 
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