Wait... they're seriously not gonna put Street Fighter V in the arcades?... like... really?![]()
Yup. Free online, use any controller you want (I've played Mortal Kombat X with a GameCube controller, lol), potentially better performance, mods, etc. - this time we even get to play against the console players. This deal really turned out to be a great thing for us PC guys, but I still wish a new Street Fighter game would reach as many players as possible.PC is great to have as an option.
No paying Sony to use your internet.
Last gen sticks work, too.
Thanks, Latin America!!!![]()
PC is great to have as an option.
No paying Sony to use your internet.
Last gen sticks work, too.
Thanks, Latin America!!!![]()
So you are saying that Capcom is not going to release a new entry of one of his most popular IPs in a platform with a ~15M userbase because reasons? Hard to believe without any proof but you are the "insider" here, so i will give them the benefit of the doubt.
BTW, Dragon's Dogma is a not-so-popular IP and also a MMO with cross platform play, something that MS doesn't allow. And Deep Down... well i totally see why Capcom is not bringing Deep Down to the Xbox One.
Yeah, it's weird. Basically everything is considerably cheaper here in Mexico except Capcom stuff and recently Mortal Kombat X. Still, I bought MKX on Green Man Gaming for super cheap, so yeah :/But Capcom hates Latin America on steam. Their prices are among the worst of the big devs. I think the prices in the brazilian store are more reasonable, though.
That's how you know the deal is legit. Their usual method for SF is a lesser priority than the deal they have in place with Sony.
If course, an Arcade port may come one day, but unlike the previous street fighters, its not an Arcade port to consoles, its the other way around, a console port to arcades ala Dead or Alive 5
People need to see this and maybe they can finally accept the truth.I actually know what the deal was with this and no, they didn't pay money to keep it off Xbone.
Next you'll tell me that they moneyhatted Dragon's Dogma Online and Deep Down to keep them off Xbone. Lol.
But Capcom hates Latin America on steam. Their prices are among the worst of the big devs. I think the prices in the brazilian store are more reasonable, though.
That honestly doesn't sound like a great idea to me. It may not be an issue outside of Japan where arcades are dead, and we've been reliant on community gatherings/online for a lot longer, but not having an arcade release seems like it'd have a pretty negative effect on a community forming over there. The arcade provides both a lagless playing experience, along with the constant supply of new opponents. I can't think of a prominent fighter over there without an arcade community as its backbone, and the consoles are hardly performing well over there right now.
I don't think it'd be much of an issue if an arcade version surfaces quickly enough... otherwise, I hope that deal was good.
That Sony moneyhats Kyoufu's posts as well? We need to go deeper...People need to see this and maybe they can finally accept the truth.
OK we're good.
(Sony publishing it is a much bigger factor). .
Damn so they ignored Xbox without Sony paying for it?
Damn so they ignored Xbox without Sony paying for it?
There's always the possibility lack of cross-play had something to do with Microsoft's exclusion. I hardly think they were outright ignored.
Publishing means nothing by itself. Microsoft is publishing ROTR and we have lots sources here saying that is head to PS4.
via Polygon."Yes, Microsoft will be publishing Rise of the Tomb Raider on Xbox," a Microsoft spokesperson said. "Similar to how we worked with Capcom on Dead Rising 3 or Harmonix on Dance Central, we're very excited to partner with the amazing team at Crystal Dynamics to bring Rise of the Tomb Raider in holiday 2015, exclusively to Xbox. Both our team and the Xbox community are huge fans of the franchise and we can't wait to share more on the game in the future."
Deals were done behind the scenes to make it happen, and at least part of it was I believe to do with how Xbox was used in the marketing for ME3 and the exclusive (Kinect) features added to that game. Basically, EA gave MS something they wanted in exchange.
PC Steam needs a way to ban SF cheaters though, such as macro users.PC is great to have as an option.
No paying Sony to use your internet.
Last gen sticks work, too.
PC Steam needs a way to ban SF cheaters though, such as macro users.
Wrong. Kagiri has already posted that Square offered XIV with servers for only PC/XB players, and MS still refused.
No idea *why* they'd be so obstinate, but, there you have it.
http://www.forbes.com/sites/davidth...cross-platform-play-between-pcs-and-xbox-one/
Mostly because SE not gonna make a special version FF14 which only can run in Win 10.
http://www.forbes.com/sites/davidth...cross-platform-play-between-pcs-and-xbox-one/
Mostly because SE not gonna make a special version FF14 which only can run in Win 10.
PC is great to have as an option.
No paying Sony to use your internet.
Last gen sticks work, too.
Thanks, Latin America!!!![]()
That doesn't make any sense. Why would they deny their player base access for almost 2 years to something, including the build up to the first major expansion? And they had to make separate versions for both the PS3 and the PS4, so the logic doesn't work there either.
As per Kagiri, they rejected any option for cross play outright when the console ports were being considered. That includes on 360, so your statement just has no base to it. Yes Windows 10 is trying to unify some/most aspects of the platform, but that doesn't mean it instantly solves the issues of the XB1 still being a separate platform.
Capcom won't split their userbase in several pieces again.
They want all players in the same game and PS4 - PC crossplay points towards that.
Super/Ultra/Turbo/whatever will be DLC to the main game, not standalone release.
Will it really be cross-platform play PS4/PC?
Will it really be cross-platform play PS4/PC?
One player pays fees to play online the other doesn't. If I was a PS4 player, I would be "uncomfortable"* with that.
*butthurt
Hopefully. That means a "Turbo" sequel standalone release also available on bone will be impossible and the player base won't be split.
Damn so they ignored Xbox without Sony paying for it?
It will man. Sf4 selling well on Xbox was just because MS kicked Sony's butt in U.S do to so many blunders and better price-point. Fighters traditionally do much better on PS consoles. and when you add in PC, I wouldn't be surprised if SF5 is one of the most successful iterations of the franchise.Yup. Free online, use any controller you want (I've played Mortal Kombat X with a GameCube controller, lol), potentially better performance, mods, etc. - this time we even get to play against the console players. This deal really turned out to be a great thing for us PC guys, but I still wish a new Street Fighter game would reach as many players as possible.
It will man. Sf4 selling well on Xbox was just because MS kicked Sony's butt in U.S do to so many blunders and better price-point. Fighters traditionally do much better on PS consoles. and when you add in PC, I wouldn't be surprised if SF5 is one of the most successful iterations of the franchise.
I would say this almost the equivalent of MGS going exclusives to PS. You are not going to hear some major outcry from the internet because most of the fans would be on a specific platform.
Seems like Sony is funding a lot of JP games. I wonder what they funded for SE? People are saying they funded Star Ocean 5.
Seems like Sony is funding a lot of JP games. I wonder what they funded for SE? People are saying they funded Star Ocean 5.
Yeah, SCEJ is working with Square on that oneI think Sony is helping out with Dissidia as well.
Those waiting for Ultra SFV on X1.
Don't
BruceLeeRoy addressed this in one of the old threads:
BruceLeeRoy addressed this in one of the old threads:
Will it really be cross-platform play PS4/PC?
One player pays fees to play online the other doesn't. If I was a PS4 player, I would be "uncomfortable"* with that.
*butthurt
Hopefully. That means a "Turbo" sequel standalone release also available on bone will be impossible and the player base won't be split.
http://www.engadget.com/2013/11/08/viral-hadouken-cabs-video-splices-street-fighter-with-playstat/ Hadouken Cabs a week before the console launchRecap:
06/13 - I don't have R&D budget and staff who they're just only make USF4.RT @MC_Odd: @warmlettuce Are you secretly working on a SF V for next gen?
08/13 - No Street Fighter V until 2018 - Capcom producer
12/14 - Boyes confirmed SFV is console exclusive and Cross-play with PC
12/14 - Street Fighter V Development Currently 20% Complete
02/15 - Street Fighter V Nash Trailer
02/15 - Capcom's Pro Tour 2015 grows with $500K in prizes
Do i missing something?
Its probably the same reason FFXIV is on PS4 and not the XB1 they have already said SFV will have cross play between platforms and MS will not allow that. Besides the fact that Sony is dumping money into the games funding I would not expect SFV in any iteration on XB1 just as I would not expect Killer Instinct on PS4.
Why the passive aggression? Be glad Sony and Capcom are even bringing the game to PC at all. You just as easily could have been bitching that Sony fucked over PC users by not bring the game to it.
Well, there are risks with PC fighting games. One of my concerns is macro-users/lagswitchers from the PC side infecting console play. Hopefully cross-play means Capcom designs to reduce this from happening.
As for the online junk fee, that's the downside of buying a console- you're stuck with whatever the company wants to gouge you with.