Due to some really worrisome health news from someone dear to me on the day the game was released, I just begun playing the game yesterday. And yup, it delivers.
First observation, it is indeed an Atlus game. More than one hour and still no combat ( ^_^)
So I will admit that I'm a slow player and that I generalize a little too much here, but a lot of the SMT/Persona games I played share this trait. More funny than anything else, after all it helps install an atmosphere.
Second observation, yep, the game has the potential to be violently hard. The time between your first demon ally and full team is all kinds of crazy. But after that, I didn't have too much difficulty.
Apart from that, the game world is so good, so crazy. Each time I could say 'well, tired old fantasy setting and classical dungeon rpg' there is a new element of lore or gameplay that come and make me all fuzzy inside. I particularly love the... let's not spoil... I love Burroughs.
But some quick questions though...
1/ Are there stat points 'paths' to avoid ? I am traditionally a balanced player, prioritized some things over others, yes, but I spent at least a little points everywhere during my first 6 levels. Luck is surely my least used stat, and I tend to prefer Magic as if I understand correctly it impacts all magic skills.
No template please, just tell me if there is a really wrong way or not.
2/ Still new to the press turn system, not totally clear on that. Let's say I have a 4 members party. If I hit a weakness it will give an extra turn to the first character ? And another weakness and it will give one to the second ? That's it ?
3/ Smirk wasn't explained in the game tutorial, I had to read the Destructoid review to understand it. So if I hit an enemy with an element he is immune to, I lose my turn and it empowers him, that's it ?
4/ You assure me that alignment paths are obvious enough in the game ? When I had my first plot discussion on the castle rooftop with my fellow samurai, I was a little worried that Jonathan wholeheartedly agreed with me. Keep your distance, man, neutral for life ( '-_-)
I will surely have others question, but so far I love the game.
Not a fan of not seeing some of those sexy demons in 3d, not a fan of some (new ?) demon arts, and I'm growing tired of the 'bring the shopkeeper X item to unlock some new things in the shop' (ala Etrian, Unchained Blades etc... a mechanic I feel a little overused lately). But all that is just minor details, the game feels so very good to play.