EmCeeGramr
Member
There is media of the PSP version, but it's all from a few months ago.
http://media.psp.ign.com/media/143/14325473/imgs_1.html
http://media.psp.ign.com/media/143/14325473/imgs_1.html
Guess you need to upgrade to a Camera Obscura.oracrest said:Started this last night. Then I had nightmares about seeing ghosts through cameras all night.
Good stuff!
This one is really creepy. So far, as creepy as the first one was.
Surprisingly, the controls seem like they've been adapted pretty well.
As for moving the flashlight around, you can't do it while Harry is walking (as you can in the Wii version). So, instead, the PSP version lets you hit the right-shoulder button, which takes you into a first-person view that gives you a closer, first-person view you can manipulate with the analog nub without moving Harry around
Naturally, other concessions had to be made to accommodate the PSP's hardware, but one aspect of the game that hasn't changed much at all is the visuals. The PSP version of Silent Hill: Shattered Memories looks nearly identical to its Wii counterpart,
The PSP version of Silent Hill: Shattered Memories is scheduled for release on January 19.
chandoog said:whelp ... Gamespot put up a new preview for the PSP version ..
Naturally, other concessions had to be made to accommodate the PSP's hardware, but one aspect of the game that hasn't changed much at all is the visuals. The PSP version of Silent Hill: Shattered Memories looks nearly identical to its Wii counterpart,
gamespot said:Naturally, other concessions had to be made to accommodate the PSP's hardware, but one aspect of the game that hasn't changed much at all is the visuals. The PSP version of Silent Hill: Shattered Memories looks nearly identical to its Wii counterpart
Yup, allready saw it.Dascu said:The newsletter I got from Nintendo Belgium today still mentions a February 2010 release date.
Luigiv said:Guess you need to upgrade to a Camera Obscura.
Resolution does alot for helping processing power. From the screens, I get the feeling that the shadows are subdued though.GDGF said:What the drunk?
The PSP version of Silent Hill: Shattered Memories looks nearly identical to its Wii counterpart,
doom1 said:Resolution does alot for helping processing power. From the screens, I get the feeling that the shadows are subdued though.
How is the quote dissing the Wii? All its saying is that the PSP graphics remain faithful to the Wii version, which is a good thing.CaVaYeRo said:Oh shit, I don't know why we should keep fighting against this kind of hate. This is really unpleasant, and you can see it every day.
pakkit said:How is the quote dissing the Wii? All its saying is that the PSP graphics remain faithful to the Wii version, which is a good thing.
MWCShay said:I want a scary game, should I go ahead and buy this game now? Yes or no?
I haven't read this thread in a couple weeks too, so I have no idea about the game anymore.
Is it like the previous Silent Hills? If it is I want no parts of it, if it is different I will give it a chance.
The PS2 version might have some more freedom with the flashlight considering the second analog stick...Ridley327 said:Identical to the PSP version? By every account we've had up to this point, it's the same game.
Ridley327 said:Identical to the PSP version? By every account we've had up to this point, it's the same game.
doomed1 said:The PS2 version might have some more freedom with the flashlight considering the second analog stick...
Well, all things considered, it doesn't look all that bad. They seem to have the lighting model down at least.UrbanRats said:Winners don't do drugs.
Gamespot it's a Loser then. :lol
what. that's like... the thing they have... the least down.doomed1 said:Well, all things considered, it doesn't look all that bad. They seem to have the lighting model down at least.
That's the old cover (notice how the PEGI rating is still missing).Neo187 said:Don't know if anybody else posted it already, but here's the cover from Amazon for the PAL version coming out in March
My opinion? Much better than the NTSC one
Wait, IRL cell phones? Not really... But in game, that's the whole idea!voodoopanda said:After playing this game a bunch, has anyone else gotten the urge to immediately pull out their cellphones and call a number when they see it on a billboard or sign somewhere? I know I have :lol
SonOfABeep said:I just loved how it never delved into monsters and magic and the occult, but the monsters in the game were symbolic of cheryl's repressed memories encroaching on her perfect, fabricated vision of her father. That and the way that the game picks your brain so subtly to create what her actual father was like and how she deals with his death. Just incredible. One of my top 5 of 2009
EmCeeGramr said:I think it was the other way around.
The Otherworld and the monsters appeared whenever Harry got too close to learning the truth. The monsters are childlike in size, and apparently their cries are actually a little girl screaming, run through an audio filter.
They try to "cling" to Harry and "embrace" him. They're like snow, clinging to and trying to "freeze" that perfect Harry in place to keep him from getting away.
Medalion said:PSP = as powerful or more than Wii confirmed
Medalion said:Relax man.
I've played the Wii version and beat it... loved it so much.
Fantastical said:Really... why is this game not getting more attention? I can't imagine it not leaving at least some kind of meaningful impression on anyone that plays it. It's extremely deep.
Also, a lot of reviews said this game wasn't scary. I guess, I would say it wasn't scary... but it's very creepy, very atmospheric, and disturbing. There were some jump scares here or there.
Agreed on both points.SoccerGoaliePro said:This game is amazing the story , the gameplay, the characters... everything.
It's hands down in my top 3 of 09.
Speaking of Brad, I believe he made a comment on the Bombcast saying how this game feels like a dream. I completely agree with him. There is this weird kind of feeling to it that is very dream-like.SonOfABeep said:Giant Bomb gave it a fair shake, because brad actually finished it and appropriately focused on the ending as the highlight of the game.
sphinx said:So I got this game for christmas and started it yesterday and have a few questions after half an hour of gameplay:
.- Is the whole game with no light, relying just on the flashlight to see anything? I am having headaches... I totally hate not being able to see where I exactly need to go and using the Map while walking is unpractical.
.- Should I try to find hidden, out of the way stuff with the camera? Is there anything to find that way?
.- The mementos, is just a collectathon thing or do I need them for anything good? Is anything here missable? It seems like the game follows a course and going back is not intended.
well, that's for now, thanks whoever helps me here.
Th mementos mean nothing, yes, it's going to remain dark, though truthfully the lighting ranges quite a bit, and just play the game like you think you should. That's kind of the whole point. You can miss quite a bit, but it's not a detriment, just play the game, and don't worry about any meta-game.sphinx said:mmhh, hi everyone.
I was wondering if anyone could give me some advice, thanks.
I looked at all the pictures in the burlesque house for at least a minute. When do my achievements unlock?doomed1 said:Th mementos mean nothing, yes, it's going to remain dark, though truthfully the lighting ranges quite a bit, and just play the game like you think you should. That's kind of the whole point. You can miss quite a bit, but it's not a detriment, just play the game, and don't worry about any meta-game.
Eh, I'm not entirely sure. To borrow a bit from Gnarls Barkley a bit,I Push Fat Kids said:My analogy for the game to those who have finished:The game is like falling down a snowy mountain without any way to stop and if something does stop you, it's because it killed you. However, at some point you're going to get to the bottom of the mountain, and inevitably stop, and similarly die. Silent Hill is a free-fall and you're just going to keep going until you're dead/the twist
Fantastical said:Really... why is this game not getting more attention?