Charoncaori
Member
Well that was fucking quick.
Could it not be modded to think that it is connecting to a server when really it is just connecting to an emulated one on your own hardware. The verification stuff could also all be emulated locally to fool the game into thinking it is online.
I can't wait to see Arthur Gies' response. He insisted that all of this is "incorrect" and everyone who said otherwise "literally" didn't know what they're talking about.
https://twitter.com/aegies/status/310282795564015616
I have been saying for months,guy is the biggest douche bag in the gaming, period.
Well, it kinda went downhill after Spore.
When you release two crappy joke products in a row, credibility takes a massive hit.
The SimCity saga is evolving into a mesmerizing example of mismanaging a highly ambitious project in several ways. Forcing consumers to opt for an always-on Internet connection; underestimating server loads; insisting on the unnecessary and destructive goal of having real people populating the simulation; capping the size of the cities at a level that obviously alienates long-time fans; and deciding to go ahead with the game launch even with clearly inadequate pathfinding algorithms.
There is little doubt that many an MBA program will mine this episode for course material in coming years.
I have been saying for months,guy is the biggest douche bag in the gaming, period.
How does that explain the quote from Lucy Bradshaw then? Is she also just PR or does she just doesn't know jackshit about what is going on in her studio?
Are you hired by EA? I've seen you in all SimCity threads doing nothing but trying to dowse the fire. This game is a scandal, and you say that's OK because there was a beta.
EDIT: Still, the biggest news is that you can continue to import and people can commute to other regions during offline play. You just can't load other regions, which makes sense since they're only stored on the server. This means if it weren't stored on the server, there'd be nothing against that, either.
I think Spore had more to do with EA being a piece of shit than anything. All of the early previews of Spore were awesome, but EA rushed it out before it was finished and killed a lot of what made it so awesome looking. Maxis shouldn't be criticized for that imo.
What was so bad about Spore btw? I recall having an interest in it years ago.
Valve PR to EA: TOO BAD MOTHERFUCKERS.As the reverend Cliffy B reminded us, VALVe just have better pr.
This has been another embarrassment for EA.
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Be sure to take a picture of yourself when you check your tweets, Gies. I want to see what a guy looks like eating a plate full of crow.
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Be sure to take a picture of yourself when you check your tweets, Gies. I want to see what a guy looks like eating a plate full of crow.
I already have Tropico, it's nice, but not what I am looking for in a simulator. It feels more like SimShantyTown tbh.
I would buy it used but there is nowhere around where I am that sells used PC games.
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Be sure to take a picture of yourself when you check your tweets, Gies. I want to see what a guy looks like eating a plate full of crow.
http://www.giantbomb.com/lucy-bradshaw/3040-1203/
Seems like PR person to me.
Yep, I'm hired by EA, GGG, Hammerpoint and Robert Space Industries at once. Oh and by Crytek.
I was never said it was ok because there was beta, stop turning my words around. You love to quote me, maybe start quoting people who's spreading bullshit in everyone of those threads? Are You ok with hate and stupid posts, but not ok with objective opinion?
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I'm waiting for media to wake up and finally read what Maxis dev team was posting for a whole year, seriously media coverage of this game is a joke.
I can't wait to see Arthur Gies' response. He insisted that all of this is "incorrect" and everyone who said otherwise "literally" didn't know what they're talking about.
https://twitter.com/aegies/status/310282795564015616
Wow. This game is going to be remember as one of the biggest flops in the video game history. What a mess...
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Special press cameo by future community managers from IGN and Kotaku.
Well it is just mater of few days before someone will put up server emulator for saving games.
When that will come modders will take it to their workshop and fix all pathfinding problems and as well will probably remove city size limit.
You had an interest. We all lost it when the actual game launched =P
Well that was fucking quick.
http://i.imgur.com/5V7hZnK.jpg[IMG]
Special press cameo by future community managers from IGN and Kotaku.[/QUOTE]
It's funny: I bet publishers or developers don't even have to convince these people to come to their defenses - they look to willingly rush to the protection of them. They are incompetent manchildren and it's a sad to witness the low level of reflection and thought.
http://i.imgur.com/5V7hZnK.jpg[/ IMG]
Special press cameo by future community managers from IGN and Kotaku.[/QUOTE]
I love how he lambasts the "inside source" there but over here he has masqueraded as one for Durango information for a year or so "confirming" special sauce and other such idiocies.
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Be sure to take a picture of yourself when you check your tweets, Gies. I want to see what a guy looks like eating a plate full of crow.
Comparing an MMO like WoW to SimCity? Is this guy a total idiot?
You don't get a job with EA after your career in "journalism" has moved you to greener pastures by bad mouthing EA. DuuuhWhy the hell would anyone even come to EA's defense after how they've handled this game?
Comparing an MMO like WoW to SimCity? Is this guy a total idiot?