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SimCity |OT| It's not the simulation or city that matter, it's <parameter: string>

VALIS

Member
Do all cities in your region share services and workers and etc., or just the ones directly next to each other connected by road? So for example if you had a city with mostly housing (let's call it City 1), and three cities over was a city with mostly commercial development (City 4), would your City 1 people commute to City 4 to work?

Yes, you can lay this out more efficiently, but I'm just curious.
 

Smiley90

Stop shitting on my team. Start shitting on my finger.
So "abandoning" a city doesn't really work. It just lets you select another plot in the region. However, I did click the "delete" option in the main menu for my city. I'll see if that actually did it. I did give Zona about $2 million though before I bailed.

Was mentioned multiple times before, but the server fix being done atm is partially to fix the bug that "abandoning" isn't working properly atm. It's one of the aknowledged bugs it's meant to fix.
 
Was mentioned multiple times before, but the server fix being done atm is partially to fix the bug that "abandoning" isn't working properly atm. It's one of the aknowledged bugs it's meant to fix.

You mean the server fix that's been already applied (as of an hour ago?). If so, they failed. The option doesn't even sound like "abandon" city, it was something like "start new city".
 

SaberVulcan

Member
Dont know if I am a bad mayor, or was fucked over by terrain and crime. Will post a screenshot, but I am losing like $4k a day, $2k of that is just for police. I cant expand my coal/mining/smelting areas because the terrain is so hilly that it wont let me place anything down. And to top it off when I try to raise taxes by 2-3% to atleast break even my citizens move out.

Feels bad man.
 
Do all cities in your region share services and workers and etc., or just the ones directly next to each other connected by road? So for example if you had a city with mostly housing (let's call it City 1), and three cities over was a city with mostly commercial development (City 4), would your City 1 people commute to City 4 to work?

Yes, you can lay this out more efficiently, but I'm just curious.

Services I believe depends if you want to share which you do through the regions menu.
 
Dont know if I am a bad mayor, or was fucked over by terrain and crime. Will post a screenshot, but I am losing like $4k a day, $2k of that is just for police. I cant expand my coal/mining/smelting areas because the terrain is so hilly that it wont let me place anything down. And to top it off when I try to raise taxes by 2-3% to atleast break even my citizens move out.

Feels bad man.

I feel your pain. I'm also in a shitty plot of land comprised of hills and rivers. Can't build on a lot of stuff...really sucks
 
Dont know if I am a bad mayor, or was fucked over by terrain and crime. Will post a screenshot, but I am losing like $4k a day, $2k of that is just for police. I cant expand my coal/mining/smelting areas because the terrain is so hilly that it wont let me place anything down. And to top it off when I try to raise taxes by 2-3% to atleast break even my citizens move out.

Feels bad man.


It would be funny if the people could run you out of town, thus clearing the city for somebody else to claim.
 
Wow, those nuclear meltdowns really do come out of nowhere. I check my power supply regularly and it was always as green as it could be. In a matter of 2 game hours, it's in the fucking red and a "meltdown is intimate!" It cost 45,000 to upgrade. Had 30,000 and was patiently waiting a couple of game hours with my +5,000 revenue. Two game hours later, BOOM, my entire industrial zone is pretty much wiped out and half of my commercial went along with it and about 8 residential towers. Now I'm -6,000 revenue and about to be in debt.

All for something that seemed to be forced to make the game "interesting" rather having time to prepare logically. Not a fan of that tactic at all.
 

Smiley90

Stop shitting on my team. Start shitting on my finger.
Wow, those nuclear meltdowns really do come out of nowhere. I check my power supply regularly and it was always as green as it could be. In a matter of 2 game hours, it's in the fucking red and a "meltdown is intimate!" It cost 45,000 to upgrade. Had 30,000 and was patiently waiting a couple of game hours with my +5,000 revenue. Two game hours later, BOOM, my entire industrial zone is pretty much wiped out and half of my commercial went along with it and about 8 residential towers. Now I'm -6,000 revenue and about to be in debt.

All for something that seemed to be forced to make the game "interesting" rather having time to prepare logically. Not a fan of that tactic at all.

Reactor meltdown have to do with education, did you monitor the education-level of your citizens and especially the nuclear plant workers? There's usually a couple stages between safe and explosions where you can intercept it.
 
Wow, those nuclear meltdowns really do come out of nowhere. I check my power supply regularly and it was always as green as it could be. In a matter of 2 game hours, it's in the fucking red and a "meltdown is intimate!" It cost 45,000 to upgrade. Had 30,000 and was patiently waiting a couple of game hours with my +5,000 revenue. Two game hours later, BOOM, my entire industrial zone is pretty much wiped out and half of my commercial went along with it and about 8 residential towers. Now I'm -6,000 revenue and about to be in debt.

All for something that seemed to be forced to make the game "interesting" rather having time to prepare logically. Not a fan of that tactic at all.

I'm just going to say, "Fuck Nuclear Power". It's outright broken right now.

You might as well abandon a city that had a meltdown, the radiation never clears up. I let it go 5 Sim years, and it didn't change at all (except one speck of high radiation would come and go, it was like 4 pixels in size).
 

CAW

Member
When the servers crash like that, or disconnect, does your city get wiped? I've been playing for like 30 minutes and then the server just went offline. Hopefully it saved my city.
 
Reactor meltdown have to do with education, did you monitor the education-level of your citizens and especially the nuclear plant workers? There's usually a couple stages between safe and explosions where you can intercept it.

I have an elementary school, 2 high schools, and a community college (have 0 room for a university). Upgrades are all maxed out as well. If it was an education, then I still call bs. I have 65,000 residents and the industrial and commercial are steady on employees.
 

Smiley90

Stop shitting on my team. Start shitting on my finger.
I'm just going to say, "Fuck Nuclear Power". It's outright broken right now.

You might as well abandon a city that had a meltdown, the radiation never clears up. I let it go 5 Sim years, and it didn't change at all (except one speck of high radiation would come and go, it was like 4 pixels in size).

To be fair, Chernobyl is still inhospitable. And that was more than 5 years ago. Every power has its drawbacks, nuclear power has the highest efficiency in terms of space AND money, but it has that risk that you need to control, otherwise it'd be OP.

I have an elementary school, 2 high schools, and a community college (have 0 room for a university). Upgrades are all maxed out as well. If it was an education, then I still call bs.

Check your education levels. Check the settings on your nuclear plant. it should tell you how safe it is. Do you have 100% enrollment? In those green "hats", how high is your education level? Nuclear Plants have quite the requirement. Would you want a Community College graduate to manage your nuclear plant, or someone with a PhD in Physics? ;)
 
To be fair, Chernobyl is still inhospitable. And that was more than 5 years ago. Every power has its drawbacks, nuclear power has the highest efficiency in terms of space AND money, but it has that risk that you need to control, otherwise it'd be OP.



Check your education levels. Check the settings on your nuclear plant. it should tell you how safe it is. Do you have 100% enrollment? In those green "hats", how high is your education level? Nuclear Plants have quite the requirement. Would you want a Community College graduate to manage your nuclear plant, or someone with a PhD in Physics? ;)

Except when you can't control it, like what happened with me. Hence, broken.
 

Fumoffu

Neo Member
Servers went down without any notice. Just quit, because nobody can log in at the moment (stuck on "checking for update")

Servers can't handle when the entire US gets home and starts playing. I know this is unacceptable, but I would stay away from the game around this time of the day for a couple days.

Hmm that's odd, I've only been playing off Oceanic 1. I guess they're updating that too.
 

Sinistral

Member
It is really hard to get people to commute. I have an Industrial town with 1300 low jobs free, 400 mid, 10 or so hi. My Residential town has hundreds of people unemployed and growing.

I have maxed out Bus Terminal, a Bus Depot, Train, and a Ferry. My residential town is mostly all residential, with a few commercial, my industrial town is all industry.

Only way I can get that going is if I start adding residential zones to the Industrial Town. I'm trying to "specialize" these small ass cities to expand the whole region but.. I don't know what to do.

Edit: Posting cause servers are down. Cmon EA...
 
Anyone know how to register with a GAF region? Went to the metamurphy sim city link and it was all reserved.

But FYI: Anyone interested in starting a NA West region, PM ME! I'll try to get a group together.
 
It is really hard to get people to commute. I have an Industrial town with 1300 low jobs free, 400 mid, 10 or so hi. My Residential town has hundreds of people unemployed and growing.

I have maxed out Bus Terminal, a Bus Depot, Train, and a Ferry. My residential town is mostly all residential, with a few commercial, my industrial town is all industry.

Only way I can get that going is if I start adding residential zones to the Industrial Town. I'm trying to "specialize" these small ass cities to expand the whole region but.. I don't know what to do.

Edit: Posting cause servers are down. Cmon EA...


Add another thing to the "broken" column.
 
To be fair, Chernobyl is still inhospitable. And that was more than 5 years ago. Every power has its drawbacks, nuclear power has the highest efficiency in terms of space AND money, but it has that risk that you need to control, otherwise it'd be OP.
Real life =/= gameplay. It shouldn't have that long of an effect. If the radiation realism was like the rest of the game, then it would take years to start building on property that a destroyed building was on.

The meltdowns need tuning as much as the amount of fires that are started.
 

Smiley90

Stop shitting on my team. Start shitting on my finger.
Add another thing to the "broken" column.

And another thing the server fix is supposed to adress. 3 main things were listed:

Abandoning city-system.
Trading/Multi-regional play.
And... what was the third. I forgot. Somebody posted it before.

Real life =/= gameplay. It shouldn't have that long of an effect. If the radiation realism was like the rest of the game, then it would take years to start building on property that a destroyed building was on.

The meltdowns need tuning as much as the amount of fires that are started.
You're complaining that a city simulation game is too realistic? -scratches head- If you're worried about radiation, don't build a nuclear plant. If you're going for it, you know what could happen.
 
And another thing the server fix is supposed to adress. 3 main things were listed:

Abandoning city-system.
Trading/Multi-regional play.
And... what was the third. I forgot. Somebody posted it before.

Only thing I saw they were fixing with regards to regional play was trading goods/services. Nothing about commuting. You sure are defensive about this game, do you work for EA or something?
 

Smiley90

Stop shitting on my team. Start shitting on my finger.
Only thing I saw they were fixing with regards to regional play was trading goods/services. Nothing about commuting. You sure are defensive about this game, do you work for EA or something?

Totally, I do that in my spare time when I'm not working in a lab or studying.

Don't you get defensive when people accuse something you like of something that it's not? (in your mind, at least)

Just trying not to let the "THIS GAME SUCKS" sayers reach the overhand while the rest of us play and enjoy the game here, so that not everyone that comes in here thinks nobody is having fun, just because those having fun are actually playing.
 

Smiley90

Stop shitting on my team. Start shitting on my finger.
Edit: ^^^ And apparently so.

Stuck at "Checking for updates" screen. Anybody else having the same issues?

atm stuck at "Login Closed at this time", probably because NA East 1 is the last server to get its fix.
 
You're complaining that a city simulation game is too realistic? -scratches head- If you're worried about radiation, don't build a nuclear plant. If you're going for it, you know what could happen.

I don't think you understand what I'm saying?

1. The meltodwn was too sudden. By time I realized one was intimate, it was pretty much set in stone.

2. My education levels are all fine and I received no warnings as well.

3. If you want a "realistic" game, then expect highways to take years to build, long with any transit instead of instantly. When a disaster happens, it doesn't only just effect the spot it happened on. Everyone will leave your city and you're pretty much done, especially one like Godzilla. There's a fine line between realism and an enjoyable experience. The length of meltdown radiation bypasses this.
 

Sinistral

Member
Only thing I saw they were fixing with regards to regional play was trading goods/services. Nothing about commuting. You sure are defensive about this game, do you work for EA or something?

Totally, I do that in my spare time when I'm not working in a lab or studying.

Don't you get defensive when people accuse something you like of something that it's not? (in your mind, at least)

Just trying not to let the "THIS GAME SUCKS" sayers reach the overhand while the rest of us play and enjoy the game here, so that not everyone that comes in here thinks nobody is having fun, just because those having fun are actually playing.

The game is fun. The cities may be small, but everything else is a joy. It's maimed by horrible servers, DRM and bugs. Things a huge company like EA should have no trouble dealing with. Get more servers, hire more testers.
 

RoKKeR

Member
Well, at least this gives me time to think about city planning? I started a new one today and I got to about 15,000 population and am kind of stuck. I'm doing the minimum amount of ore mining/trading (how do we expand this?) and just sort of randomly threw in an airport and a casino.

Might do some serious revisions as well because my layout is shit.
 

mavs

Member
To be fair, Chernobyl is still inhospitable. And that was more than 5 years ago. Every power has its drawbacks, nuclear power has the highest efficiency in terms of space AND money, but it has that risk that you need to control, otherwise it'd be OP.



Check your education levels. Check the settings on your nuclear plant. it should tell you how safe it is. Do you have 100% enrollment? In those green "hats", how high is your education level? Nuclear Plants have quite the requirement. Would you want a Community College graduate to manage your nuclear plant, or someone with a PhD in Physics? ;)

http://money.cnn.com/2013/02/26/pf/college/community-college-earnings/

With a two-year community college degree, air traffic controllers can make $113,547, radiation therapists $76,627, dental hygienists $70,408, nuclear medicine technologists $69,638, nuclear technicians $68,037, registered nurses $65,853, and fashion designers $63,170, CareerBuilder.com reported in January.

Now whether we want this should probably be answered another way, but it's been a while since a brand new reactor melted down because the operators didn't go to a 4-year university.
 
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