Disclaimer: I played in all 3 of the beta's, incl the full 3.5h yesterday
For someone who's played a lot of this game in the beta's, etc. can you please post really detailed impressions on the following:
Graphics
Probably easy to see from the videos, but the graphics are outstanding. I didn't even play on highest detail levels, and it all looks great. The best (and least used) part is the different filters you can apply, which is great for even more customizing and makes the game look much different again. (
https://www.youtube.com/watch?v=WLCiFL210yo)
I think this will become deeper once we have the region-play nailed down, but I love Glassbox with regards to this. Every citizen has their path, either they go to work, get stuck in traffic, try to find a detour, then work, then go back, or they go shopping, take a trip to the park on the way, take public transit, etc. Because Glassbox deals with everything, and makes every citizen as realistic as possible, you get a really good feel for the "realism" of the city. My only beef is that traffic doesn't have enough variation and control, and sometimes you're just screwed over. e.g. there's no 1way-streets yet, or specific bus lines, the buses just somehow randomly go all over the city, which is... odd.
Ability to create unique cities
I'm not sure how many of us have done this already LOL. But actually, for this, watching the letsallbemayor streams probably gives you the answer you want. 7 days, 7 completely different cities. It's possible to play the game like you played Simcity 4, with trying to do everything in one city, BUT I can guarantee those people who play that way will be the first ones to find complaints about the game, esp about city size. You HAVE to create a unique city, that's the whole purpose of the game. At first it might seem like the buildings provided are a bit lackluster (And I agree, more variety would be good), BUT the customization/expansion feature for buildings is awesome, and once they get the parks system properly done (connecting parks with proper paths, etc), it'll be even better. It's definitely possible and encouraged to create unique cities, and you SHOULD create unique cities, the tools are definitely there.
I'm not sure what exactly you mean, apart from the filters I mentioned before? The soundtrack isn't AS good as earlier games, but maybe it changes for different regions and we've only seen 1... so I withhold everything for here. But I definitely felt sad when I had two zombie-hords ravage through my beta-city
Control given to player (how much power do I have over the city)
Probably one of the best positive features again: Glassbox. All those data overlays really show you what the city does and apart from traffic, you can definitely see what you need to adress, where you need to adress it, why and how. Most things make sense when you look at the data and you know how to adress it. Really, the only thing that you sometimes get stumped at is traffic, where it seems like you have little control apart from upgrading streets/introducing public transport, but can still run into heavy problems and are not sure what's best to do.
The game is lacking some features for sure, so here's my wishlist/predicted list for expansions
-Modding (already confirmed, probably for non-leaderboard play)
-new Buildings/variety/new specializations (knowing old simcity games, pretty much confirmed)
-proper transit, more transit variety (I'm thinking a Rush Hour-style expansion, so probably likely)
-Expand the expansion-menu (ha), especially for parks (seems like it would be more of a bugfix than an expansion, but who knows)
-Bigger city tiles (I'm 99% sure those will come as either free DLC or paid, probably a mix (e.g. get a free region with 3 large city tiles for free, but can also buy a 4-region pack with more, larger cities). They'll probably be more demanding on Glassbox, so might not run on everyone's PC, and they might need some more work on Glassbox itself, but I'm pretty sure it'll come eventually.
-Region creator! I'm still hopeful it will eventually come, and because Sims 3 did something VERY similar, I'm actually positive it WILL come. For those that don;t know, Sims 3 has both a) free city-expansions, b) paid city-expansions and c) a city-creator that you need to pay for. I can definitely see them putting up a region-creator with which you can create non-leaderboard regions, but we'll probably have to pay for that. Who knows.
Always-online DLC can become a problem when servers go down for more than 10mins, let's hope it doesn't get to that. The beta was pretty stable, but who knows what will happen at launch. There's also been some clipping issues with buildings and roads that I hope will get fixed. Parks, especially park-expansions don't work quite properly yet. Traffic is still sometimes a miracle, and will require some luck AND planning to get working well.
Things you dont like / hate
Things I hate? Nothing yet. Things I don't like, see above. I also hope invites to regions work properly once the game comes out. Also not a HUGE fan that even in 16-city-regions, highways/trains only connect the same 4 cities, I was hoping for some more interconnections.... but who knows.
Aaaaand I hope that helps!