Wow you can only make cities in these small little areas?Whyyyyyyyyyyy
Wow you can only make cities in these small little areas?Whyyyyyyyyyyy
It's cheaper on the Indian version of Origin. So... well, you need to figure out how to get there is the thing.Anyone know the cheapest price on this? I had a friend who got a deal from this Indian site or something like that. Not a key site but he really didn't explain. Trying to buy a gift copy for a friend. Any ideas PM please.
This is the kind of stuff that always amazes me, even if I'm also in the same industry... They spent a couple years doing some stuff, have a bunch of people doing QA and even when they release the game, something as important as the traffic system is messed up when released, but it just took them a few days to get quite done with it (even if they said it's still being developed and there's no date announcement for it).
Oh well, hopefully they fix this and many other things within the next few weeks
Another thing that contributes to the terrible commuter traffic is the way that the demand bars work in this game. It's not like in the other simcity games.
In the other simcity games, if your residential demand was negative, you best not be zoning more residential because there way too many unemployed people. Similarly, if there was negative commercial or industrial, don't zone more because you already have too much jobs and too little people to fill them. The zones would grow only so much before nothing would develop anymore in a negative demand environment.
However, in this game, you can just zone willy nilly whatever the fuck you want, and it'll grow to a certain extent. You'll just have to reap the consequences of what follows, when your entire population decides to commute out of town, or someone else's city floods yours, and your highway gets clogged.
In my last city my res bars and industry bars were full =/ I was already running low on space and they stayed full as my density rose =/
Tetsuoooooooooo
"Because fuck you" Maxis.
It's cheaper on the Indian version of Origin. So... well, you need to figure out how to get there is the thing.
It makes about 1.5m per cycle. It's tough to spend it quickly after a while.
How do I export anything? Industrial district is complaining :-/
How do I export anything? Industrial district is complaining :-/
I just played for 5 hours straight D:
2 spots open in Viridian Woods 3.
i can't play personally myself in my own city due to the fact that i have an attraction for nuclear meltdowns.
first 2 to quote me gets the invites.
I'll jump in your region for a bit. I've already completed my other cities in other regions.
In practice, you actually don't really need industrial zones that much. As far as I can tell, commercial zones don't even need to have freight delivered to them.
i forgot to add my origin: viakado
whats yours?
Huh? I thought one of the very first tutorials said that Commercial shops need freight from Industry to operate.
Put the pump next to the river, or next to your sewage treatment plantI keep on having so many problems with water... it runs out too quickly :/.
Put the pump next to the river, or next to your sewage treatment plant
Can someone spot why nobody will move into this exact section?
Can someone spot why nobody will move into this exact section?
4/10 score.A trip about town reveals roads overlapped by jagged ground textures and sometimes even buildings. A house sits in the middle of one street while another is buried under a strange pile of earth. A car is half-parked in a hill. One wing of the grade school is a strange and misshapen pile of grey rubble. That school, incidentally, is closed, because since the opening of Jefferson's university there's been no need to keep any of the antecedent educational establishments. Nobody needs to go to school in the city that doesn't make sense.
(...)
I can handle the graphical bugs - those overlapping buildings, the misshaped roads, the fire fighters who have chosen to stand on the station roof and spend their time endlessly vibrating. What I can't handle is the knowledge that things aren't working properly, that whatever success I've made is a sham, the result of misshapen game mechanics producing outcomes that are frequently contradictory or even nonsense. The population numbers make no sense and sometimes fall or rocket for no apparent reason; I'm not really sure where it is my money comes from; I never need to touch my tax rate.
You have to have a trade depot. Make sure the trade depot has the appropriate module for the material you are donating to the great works site. Then make sure it's set to 'use locally'. You also have to click on the great works button and be sure to 'turn on' the material you are donating.sorry if this is a dumb question but how the heck do i get resources to go to the great works site? I am trying to do the Arcology which needs metal, alloy and TVs. One of my cities is producing a decent amount of metal and alloy and it is set to send resources but after days of in-game time its still at 0
Electronics?
My biggest problem with the game (besides always online) is that it's waaay too easy to make money.. I can setup some recycling plants and export my recycling and I have a endless stream of $$$. Then, buy all the parks, services and drop the tax rate to 0. Where is the challenge? I really hope they add a higher 'classic' difficulty mode..
Indeed, although part of this is because they disabled the global market. In theory, the prices of metal and alloy should tank since everyone is doing that
Ha, Paul DeanEurogamer posted a very well written review that nails pretty much every problem with the game on the head:
http://www.eurogamer.net/articles/2013-03-15-simcity-review
4/10 score.
I have no idea, but I wouldn't count on getting one for a long long LONG time. They've got months of work ahead of them to just make the game not suck. A demo has to be on the farthest back of all back burners at the moment.]blacky[;50260227 said:Will they release a demo of the game?