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Sin and Punishment: Successor of the Skies / Star Successor |OT|

The soundtrack in this game is more rock-oriented and similar to Treasure's Genesis games than the ambience techno from most of the N64 title (which I like to call elevator porn music).

I notice they pay homage to a lot of older game themes. The music when you fight the fire spitting tortoise is from Gunstar Heroes.
 

dwu8991

Banned
If you can get a projector, then this game is an absolute blast. Everything just pops and you feel like you are in a massive world as the camera zooms up down and around all over the place!
 
Loving the game so far (especially the numerous boss fights) but the game is starting to kick my ass in stage 3, Normal. Cheesing my way through by depending on the infinite continues is such a hollow victory. How much easier is Easy? Just less damage taken? Are non-boss enemies any different between the 3 difficulty levels?

Also, is it safe to assume that my character's hitbox is smaller than the character model as it is in bullet hell shooters? Thanks!
 

Dascu

Member
Loving the game so far (especially the numerous boss fights) but the game is starting to kick my ass in stage 3, Normal. Cheesing my way through by depending on the infinite continues is such a hollow victory. How much easier is Easy? Just less damage taken? Are non-boss enemies any different between the 3 difficulty levels?

Also, is it safe to assume that my character's hitbox is smaller than the character model as it is in bullet hell shooters? Thanks!

It's a Treasure game. Easy = Normal, Normal = Hard, Hard = Very Very Hard.

I'd just play on Easy and then do a Normal run afterwards. As for the differences between difficulty levels, I'm not sure. All I remember is that some boss patterns are different.
 

IAmMonodi

Member
I still haven't beaten this game and I feel like popping it again starting a new file on Easy because I just cannot beat Ariana Shami.

"My blood... is on FIREEEE!"

The game is also pretty cheap now around 15 bucks. Solid game.
 
It's a Treasure game. Easy = Normal, Normal = Hard, Hard = Very Very Hard.

I'd just play on Easy and then do a Normal run afterwards. As for the differences between difficulty levels, I'm not sure. All I remember is that some boss patterns are different.
I started a new game on Easy and breezed past the first few stages. Then I looked at where I stood on the online leaderboard for those stages. And cried.

Game is really fun though.
 
I beat the game on Easy just now but I'm not sure I knew what I was doing in that final boss fight. Took me a few tries and I still only squeaked by with 10 HP lol.

Trying Normal again but this time with Kachi. The autolock feature seems more annoying than useful.
 

Regulus Tera

Romanes Eunt Domus
I beat the game on Easy just now but I'm not sure I knew what I was doing in that final boss fight. Took me a few tries and I still only squeaked by with 10 HP lol.

Trying Normal again but this time with Kachi. The autolock feature seems more annoying than useful.
Autolock is great for battling enemies who laser hell the shit outta you. You will learn to love it as soon as you unlock the another play mode.
 

BorkBork

The Legend of BorkBork: BorkBorkity Borking
Got this for $9.99 at Best Buy yesterday. Really fun. I tried to get into the N64 one but disliked the controls. The wiimote is perfect.
 

Kinosen

Neo Member
I picked it up thanks to the recent Best Buy sale, and had an absolute blast with it.

I don't play a lot of arcade style shooters, but it works great, the controls are simple enough, and it's really well designed around the speed of IR pointing.

Some bosses were frustrating, but they're mostly fair once you learn their patterns.

On the other hand, Commander Deko, at the end of Stage 6 and 7 was just nuts. I mean, wow. I still don't know how you'd avoid some of those attacks.

It's definitely the type of game you can really get into for the sake of high scores, and I hope I can revisit it again some time this year.

The Iwata Asks interview is also great, Treasure has a really neat development style.
 

IrishNinja

Member
pardon the bump

finally spent some real time with this one - goddamn, there's so many threads about "WHY ARENT GAMES LIKE (X) ANYMORE" that this should be the 1st reply too, fucking criminal this isn't as loved as say vanquish in my book.

goddammit how do i handle this 2nd boss with the katana though, he's not taking any damage!
 
Excuse the bump after such a long time, but as this is the official thread I wanted to ask a question that's been bugging me for a few days now...

I just bought the PAL version of this title on eBay, and the game that I got is in perfect working order so I have no issue there. It's just that the cover poses a few questions. It looks a bit off, in that the quality of the print (especially on the back cover) is quite suspect and there's a different hue to the front cover versus what I was expecting. In addition, while the case was sealed, it didn't have the Nintendo tear-strip and just had blank cellophane.

At first I thought it was a fake, but I opened it up and the disc looked perfectly genuine, and there was a genuine Club Nintendo points card inside that I successfully redeemed. So, the "contents" of the case were fully genuine.

I then noticed that the cover was reversible, with a full colour print on the inside. So I reasoned that as this was my only Wii game that had a reversible cover, perhaps the printing on both sides had some effect on the supposed "quality" of each (in that there may be a real reason for the faded look).

Anyway, I guess I'm just asking if anyone else has ever had anything like this happen to them before. Thanks!
 
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