Glorious_Paradox
Member
Damn, I need to play this game again =) Probably the most underrated action game of this gen.
Exactly right.Damn, I need to play this game again =) Probably the most underratedactiongame of this gen.
The soundtrack in this game is more rock-oriented and similar to Treasure's Genesis games than the ambience techno from most of the N64 title (which I like to call elevator porn music).
The music when you fight the fire spitting tortoise is from Gunstar Heroes.
That sounds like fun. How are projectors with lag though?
Just unwrapped this for Christmas. Time to see what the hype is all about!
I envy you, honestly.Just unwrapped this for Christmas. Time to see what the hype is all about!
I envy you, honestly.
Loving the game so far (especially the numerous boss fights) but the game is starting to kick my ass in stage 3, Normal. Cheesing my way through by depending on the infinite continues is such a hollow victory. How much easier is Easy? Just less damage taken? Are non-boss enemies any different between the 3 difficulty levels?
Also, is it safe to assume that my character's hitbox is smaller than the character model as it is in bullet hell shooters? Thanks!
I envy you, honestly.
I started a new game on Easy and breezed past the first few stages. Then I looked at where I stood on the online leaderboard for those stages. And cried.It's a Treasure game. Easy = Normal, Normal = Hard, Hard = Very Very Hard.
I'd just play on Easy and then do a Normal run afterwards. As for the differences between difficulty levels, I'm not sure. All I remember is that some boss patterns are different.
Autolock is great for battling enemies who laser hell the shit outta you. You will learn to love it as soon as you unlock the another play mode.I beat the game on Easy just now but I'm not sure I knew what I was doing in that final boss fight. Took me a few tries and I still only squeaked by with 10 HP lol.
Trying Normal again but this time with Kachi. The autolock feature seems more annoying than useful.
Wait,i'm crazy or normal and hard modes have entire parts of the stages not present in easy mode ?
Different enemy placement, but the stage layout remains the same.Wait,i'm crazy or normal and hard modes have entire parts of the stages not present in easy mode ?